Description: Shadowdancers operate in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Many use their abilities to infiltrate past defenses and dupe others. Rogues and Bards are the most common shadowdancers.
Hit Dice: 1d8
Skill Points: 6 + Int mod
Class Skills: Heal, Hide, Listen, Lore, Move silently, Persuade, Pick pocket, Search, Spot, Tumble
Primary Saving Throw(s): Reflex
Base Attack Bonus: +3/4 levels
Base Attack Bonus: Any
Skills: Hide 10, Move silently 8, Tumble 5
Special Abilities and Feats
|1||Hide in Plain Sight|
Uncanny Dodge I
Uncanny Dodge II
Uncanny Dodge III
Epic Feat Progression: 3
- Summons Altered, see Summons Guide
- When taking the Shadowdancer, you must devote 5 class levels to this Prestige Class.
- When taking the Shadowdancer class, you may not go further than the Craftsman status in any chosen Tradeskill.
- Shadow Evade now lasts 10 rounds + 1 round per SD level and gives bonuses to Hide and Move Silently