Arcane Archer
Arcane Archer
Description: Master of the elven warbands, the arcane archer is a warrior skilled in using magic to supplement their combat prowess. Fighters, Rangers, Paladins, and Barbarians become arcane archers to add a little magic to their combat abilities. Conversely, Wizards and Sorcerers may take this prestige class to add combat capabilities to their repertoire.
Hit Dice: 1d8
Proficiencies: Armor Proficiency (Light), Armor Proficiency (Medium), Shield Proficiency, Weapon Proficiency (Martial), Weapon Proficiency (Simple)
Skill Points: 4 + Int mod
Class Skills: Craft armor, Craft trap, Craft weapon, Heal, Hide, Listen, Lore, Move silently, Spot
Primary Saving Throw(s): Fortitude, Reflex
Base Attack Bonus: +1/level
Requirements
Alignment: Any
Base Attack Bonus: +6
Classes: Wizard 1, Sorcerer 1, or Bard 1
Factions: All except Ragnar's Kin
Feats: Weapon Focus (Longbow or Shortbow), Point Blank Shot
Skills: None
Spellcasting: None
Special Abilities and Feats
Level | Feat(s) |
1 | Enchant Arrow +1 |
2 | Imbue Arrow |
3 | Enchant Arrow +2 |
4 | Seeker Arrow 1/Day |
5 | Enchant Arrow +3 |
6 | Seeker Arrow 2/Day |
7 | Enchant Arrow +4 |
8 | Hail of Arrows |
9 | Enchant Arrow +5 |
10 | Arrow of Death |
15 | Bow becomes Keen when equipped |
Epic Arcane Archer
Epic Feat Progression: 4
Epic Feats: Devastating Critical (Shortbow or Longbow), Epic Prowess, Epic Reflexes, Epic Toughness, Epic Weapon Focus (Shortbow or Longbow), Great Dexterity, Improved Combat Casting, and Overwhelming Critical (Shortbow or Longbow).