Difference between revisions of "Favored Enemy"

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(Created page with "{{Feats| Type=Class| Pre=Harper Scout, Ranger| Req=None| Spec=The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus...")
 
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Pre=[[Harper Scout]], [[Ranger]]|
 
Pre=[[Harper Scout]], [[Ranger]]|
 
Req=None|
 
Req=None|
Spec=The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, Dwarves, Elementals, Elves, Fey, Giants, Gnomes, Goblinoids, Half-Elves, Half-Orcs, Halflings, Humans, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian, Humanoids, Shapechangers, Undead, and Vermin.|
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Spec=The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: [[Aberrations]], [[Animals]], [[Beasts]], [[Constructs]], [[Dragons]], [[Dwarves]], [[Elementals]], [[Elves]], [[Fey]], [[Giants]], [[Gnomes]], [[Goblinoids]], [[Half-Elves]], [[Half-Orcs]], [[Halflings]], [[Humans]], [[Magical Beasts]], [[Monstrous Humanoids]], [[Orcs]], [[Outsiders]], [[Reptilian]], [[Humanoids]], [[Shapechangers]], [[Undead]], and [[Vermin]].|
 
Use=Automatic
 
Use=Automatic
  

Revision as of 15:06, 18 August 2023

Type of Feat: Class

Prerequisite: Harper Scout, Ranger

Required for: None

Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, Dwarves, Elementals, Elves, Fey, Giants, Gnomes, Goblinoids, Half-Elves, Half-Orcs, Halflings, Humans, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian, Humanoids, Shapechangers, Undead, and Vermin.

Use: Automatic

The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 5.