Divine Wrath
Revision as of 23:57, 1 April 2021 by Frogofpeace (talk | contribs)
Type of Feat: Class
Prerequisite: Champion of Torm 5
Required for: None
Specifics: The Champion is able to channel a portion of their deities's power once per day giving them a +3 bonus on attack rolls and damage for a number of rounds equal to their Charisma bonus + their Champion of Torm class level. They also gain damage reduction of 5/+5. Extend Spell feat doubles the duration. Damage bonuses are halved against non evil creatures.
Use: Selected
The attack and damage increase by a further +2 every five levels and the DR increases as well.
Class level | Attack Bonus, Saves, Implode DC | Divine Damage Bonus (Halved vs non-Evil) |
Damage reduction |
---|---|---|---|
5 | +3 | +7 | 5/+5 |
10 | +5 | +9 | 7/+5 |
15 | +7 | +11 | 10/+6 |
20 | +9 | +13 | 15/+7 |
25 | +11 | +15 | 20/+8 |
30 | +13 | +17 | 25/+9 |
Note: Like Divine Might, the divine damage bonus is not affected by immunities or vulnerabilities.