Difference between revisions of "Hades Oinos Data"

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{|style="width:100%; background:#d8d0c0; border:3px solid #555; border-collapse:collapse; font-family:Georgia,serif; color:#2a2a2a; margin-bottom:20px;"
+
<div style="background:#e8e0d0; border:2px solid #555; border-radius:5px; padding:10px; margin-bottom:15px; font-size:0.85em; color:#2a2a2a;">
|-style="background:#3a3040; color:#c0b0d0; font-size:1.1em; font-variant:small-caps; text-align:center;"
+
'''Damage:''' <span style="color:#32cd32;font-weight:bold;">A</span>=Acid • <span style="color:#87ceeb;font-weight:bold;">C</span>=Cold • <span style="color:#b8860b;font-weight:bold;">D</span>=Divine • <span style="color:#1e90ff;font-weight:bold;">E</span>=Electrical • <span style="color:#dc143c;font-weight:bold;">F</span>=Fire • <span style="color:#9370db;font-weight:bold;">M</span>=Magical • <span style="color:#696969;font-weight:bold;">N</span>=Negative • <span style="background:#333;color:#fff;padding:1px 3px;font-weight:bold;">P</span>=Positive • <span style="color:#d2691e;font-weight:bold;">S</span>=Sonic &nbsp;│&nbsp; '''Phys:''' S=Slash P=Pierce B=Bludge &nbsp;│&nbsp; '''Save:''' F=Fort R=Ref W=Will &nbsp;│&nbsp; '''SR:''' High=42+
!style="border:2px solid #555; padding:12px;" colspan="3"|Ultroloth Statistic Analysis
+
</div>
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
+
 
!style="border:1px solid #555; padding:8px;" colspan="3"|Core Combat Statistics
+
{|style="width:100%; background:#d8d0c0; border:3px solid #555; border-collapse:collapse; font-family:Georgia,serif; color:#2a2a2a;"
|-style="background:#e8e0d0; color:#5c4033;"
+
|-style="background:#3a3040; color:#c0b0d0; font-size:1.05em; font-variant:small-caps; text-align:center;"
!style="border:1px solid #8b4513; padding:6px;"|Attribute
+
!style="border:2px solid #555; padding:8px; width:14%;"|Name
!style="border:1px solid #8b4513; padding:6px;"|Value
+
!style="border:2px solid #555; padding:8px; width:10%;"|AB & Dmg
!style="border:1px solid #8b4513; padding:6px;"|Notes
+
!style="border:2px solid #555; padding:8px; width:6%;"|AC
|-
+
!style="border:2px solid #555; padding:8px; width:4%;"|SR
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Attack Bonus (AB)
+
!style="border:2px solid #555; padding:8px; width:5%;"|Save
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; text-align:center;"|
+
!style="border:2px solid #555; padding:8px; width:10%;"|Phys Imm/Res
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">81 / 76 / 71</span>
+
!style="border:2px solid #555; padding:8px; width:10%;"|Elem Imm/Res
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;"|
+
!style="border:2px solid #555; padding:8px; width:28%;"|Abilities
• Full attack: 3 iterative melee attacks/round<br/>
+
!style="border:2px solid #555; padding:8px; width:13%;"|Drops
• Confirms very high Base Attack Bonus (BAB)
+
 
|-
+
|-style="vertical-align:top; background:#e8e0d0;"
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Armor Class (AC)
+
|style="border:1px solid #555; padding:8px;"|
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; text-align:center;"|
+
<span style="font-size:1.1em; font-weight:bold; color:#4a4050;">Ultroloth</span><br/>
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">~80</span>
+
<small style="color:#666;">Outsider (Yugoloth)</small><br/>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;"|
+
<span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px; font-size:0.85em;">CR 41</span>
• Consistent with attack roll data (70-85 range)<br/>
+
|style="border:1px solid #555; padding:8px;"|
• Augmented by spells (Spell Mantle, Death Armor)
+
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
|-
+
AB: 81/76/71
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Spell Save DCs
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; text-align:center;"|
+
<span style="font-size:1.2em; font-weight:bold;">~80</span>
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">46 - 52</span>
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;"|
+
High
• Indicates extremely high primary spellcasting ability<br/>
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
• Key Spells: Weird (DC 52), Great Thunderclap (DC 50)
+
-
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
+
|style="border:1px solid #555; padding:8px;"|
!style="border:1px solid #555; padding:8px;" colspan="3"|Damage & Defensive Modifiers
+
<small>'''S''' 50% 15/-</small>
|-
+
|style="border:1px solid #555; padding:8px;"|
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Damage Reduction
+
<small><span style="color:#1e90ff;">'''E'''</span>10%<br/><span style="color:#dc143c;">'''F'''</span>50%</small>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; text-align:center;"|
+
|style="border:1px solid #555; padding:8px; font-size:0.85em;"|
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">DR 9/—</span>
+
<div style="column-count:2; column-gap:10px;">
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;"|Constant damage reduction from all physical attacks
+
• [[Spell Mantle]] x1<br/>
|-
+
• [[Hellball]] x1 (<span style="color:#32cd32;">A</span><span style="background:#333;color:#fff;padding:0 2px;">P</span><span style="color:#b8860b;">D</span><span style="color:#d2691e;">S</span>)<br/>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Energy Resistance
+
• [[Weird]] x3 (DC52)<br/>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; text-align:center;"|
+
• [[Dominate Monster]] x9 (DC48)<br/>
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">Resist 15</span>
+
• [[Great Thunderclap]] x10 (DC50)<br/>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;"|Applies to acid, cold, electricity, fire, sonic, and magical energy damage
+
• [[Isaac's Greater Missile Storm|IGMS]] x2<br/>
|-
+
• [[Melf's Acid Arrow]] x1<br/>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Damage Absorption
+
• [[Mind Fog]] x10<br/>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; text-align:center;"|
+
• [[Greater Dispelling]] x2<br/>
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">Variable (30 - 115+)</span>
+
• [[Bigby's Crushing Hand|Bigby's Hand]] x6<br/>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;"|
+
• [[Scintillating Sphere]] x8<br/>
• Primary source: Stoneskin spell<br/>
+
• [[Hold Monster]] x1<br/>
• Absorbs physical damage until depleted. Core defensive layer
+
• [[Death Armor]] x1<br/>
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
+
• [[Dominate Person]] x2<br/>
!style="border:1px solid #555; padding:8px;" colspan="3"|Spell Arsenal & Tactical Sequence
+
• [[Blindness/Deafness]] x1<br/>
|-style="background:#e8e0d0; color:#5c4033;"
+
• [[Charm Monster]] x1<br/>
!style="border:1px solid #8b4513; padding:6px;"|Phase
+
• Imm Kd<br/>
!style="border:1px solid #8b4513; padding:6px;" colspan="2"|Standard Actions
+
• DR 9/-<br/>
|-
+
• 50% Conceal
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Initiation
+
</div>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;" colspan="2"|
+
|style="border:1px solid #555; padding:8px;"|
1. Cast <span style="color:#8b0000; font-weight:bold;">Spell Mantle</span> (defensive)<br/>
+
<span style="color:#b8860b;">◆</span> [[The Edge of Night]]
2. Cast <span style="color:#8b0000; font-weight:bold;">Hellball</span> (area damage, mixed types)
+
 
|-
+
|-style="vertical-align:top; background:#ddd5c5;"
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Control Loop
+
|style="border:1px solid #555; padding:8px;"|
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;" colspan="2"|
+
<span style="font-size:1.1em; font-weight:bold; color:#4a4050;">Night Hag</span><br/>
1. Cast <span style="color:#8b0000; font-weight:bold;">Mind Fog</span> (reduce Will saves)<br/>
+
<small style="color:#666;">Outsider (Evil)</small><br/>
2. Follow with <span style="color:#8b0000; font-weight:bold;">Weird (DC 52)</span> or <span style="color:#8b0000; font-weight:bold;">Dominate Monster (DC 48)</span>
+
<span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px; font-size:0.85em;">CR 41</span>
|-
+
|style="border:1px solid #555; padding:8px;"|
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Sustained Pressure
+
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;" colspan="2"|
+
AB: 47/42
• Use Quickened <span style="color:#8b0000; font-weight:bold;">Great Thunderclap (DC 50)</span> or <span style="color:#8b0000; font-weight:bold;">Scintillating Sphere (DC 46)</span><br/>
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
• Cast <span style="color:#8b0000; font-weight:bold;">Greater Dispelling</span> to remove enemy buffs<br/>
+
<span style="font-size:1.2em; font-weight:bold;">~73</span>
• Use <span style="color:#8b0000; font-weight:bold;">Bigby's Hand</span> spells for additional control
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
+
High
!style="border:1px solid #555; padding:8px;" colspan="3"|Assessment
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|-
+
-
|style="border:1px solid #8b4513; padding:10px; background:#e8e0d0;" colspan="3"|
+
|style="border:1px solid #555; padding:8px;"|
'''Creature Type:''' Greater Yugoloth (Fiend). '''CR:''' <span style="font-family:monospace; font-weight:bold; color:#8b0000;">41</span><br/>
+
<small>'''S''' 50% 15/-</small>
'''Primary Role:''' Epic-level spellcaster with potent melee capability<br/>
+
|style="border:1px solid #555; padding:8px;"|
'''Key Defense:''' Triple-layered (Damage Absorption / Energy Resistance / DR)<br/>
+
<small><span style="color:#1e90ff;">'''E'''</span>20%<br/><span style="color:#dc143c;">'''F'''</span>50%<br/><span style="color:#d2691e;">'''S'''</span>10%</small>
• '''Key Offense:''' Spell sequence focused on Will-save debuff (Mind Fog) followed by high-DC save-or-lose effects<br/>
+
|style="border:1px solid #555; padding:8px; font-size:0.85em;"|
'''Countermeasures:''' Requires high Will saves, ability to bypass Spell Mantle, and capacity to deplete Stoneskin absorption
+
<div style="column-count:2; column-gap:10px;">
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
+
• [[Energy Buffer]] x1<br/>
!style="border:1px solid #555; padding:8px;" colspan="3"|Drops
+
[[Hellball]] x1 (<span style="color:#32cd32;">A</span><span style="background:#333;color:#fff;padding:0 2px;">P</span><span style="color:#b8860b;">D</span><span style="color:#d2691e;">S</span>)<br/>
|-
+
• [[Greater Magic Fang]] x1<br/>
|style="border:1px solid #8b4513; padding:10px; background:#e8e0d0;" colspan="3"|
+
• [[Summon Greater Undead]] x1<br/>
◆ [[The Edge of Night]]
+
• [[Nature's Balance]] x1<br/>
|}
+
• [[Owl's Insight]] x1<br/>
 +
• [[Bombardment]] x3 (DC59, <span style="color:#dc143c;">F</span><span style="color:#b8860b;">D</span>)<br/>
 +
• [[Earthquake]] x3 (DC54)<br/>
 +
• [[Storm of Vengeance]] x4<br/>
 +
• [[Ice Storm]] x3<br/>
 +
• [[Creeping Doom]] x2<br/>
 +
• [[Grease]] x1<br/>
 +
• [[Entangle]] x3<br/>
 +
• [[Heal]] x3 / [[Harm]] x3<br/>
 +
• [[Cure Critical Wounds]] x3<br/>
 +
• [[Drown]] x3<br/>
 +
• [[Crumble]] x3<br/>
 +
• [[Greater Dispelling]] x3<br/>
 +
• [[Call Lightning]] x2<br/>
 +
• [[Create Greater Undead]] x1<br/>
 +
• [[Inferno]] x1<br/>
 +
• DR 9/-<br/>
 +
• 33% Conceal
 +
</div>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#b8860b;">◆</span> [[Meniscus Night Blade]]
 +
 
 +
|-style="vertical-align:top; background:#e8e0d0;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="font-size:1.1em; font-weight:bold; color:#4a4050;">Marraenoloth</span><br/>
 +
<small style="color:#666;">Outsider (Yugoloth)</small><br/>
 +
<span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px; font-size:0.85em;">CR 41</span>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
 +
AB: -
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<span style="font-size:1.2em; font-weight:bold;">~55-64</span>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
High
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' 50% 15/-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#1e90ff;">'''E'''</span>33%<br/><span style="color:#dc143c;">'''F'''</span>100%</small>
 +
|style="border:1px solid #555; padding:8px; font-size:0.85em;"|
 +
<div style="column-count:2; column-gap:10px;">
 +
• [[Weird]] x2<br/>
 +
• [[Wail of the Banshee]] x1<br/>
 +
• [[Horrid Wilting]] x2<br/>
 +
• [[Mordenkainen's Disjunction]] x1<br/>
 +
• [[Isaac's Greater Missile Storm|IGMS]] x2<br/>
 +
• [[Banishment]] x1<br/>
 +
• [[Fireball]] x4<br/>
 +
• [[Harm|Harm Self]] x2<br/>
 +
• Death Gaze<br/>
 +
• Imm CH<br/>
 +
• 33% Conceal
 +
</div>
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
 +
 
 +
|-style="vertical-align:top; background:#ddd5c5;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="font-size:1.1em; font-weight:bold; color:#4a4050;">Mezzoloth Elite Guard</span><br/>
 +
<small style="color:#666;">Outsider (Yugoloth)</small><br/>
 +
<span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px; font-size:0.85em;">CR 42</span>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#006600; font-weight:bold;">🏹 Ranged</span><br/>
 +
AB: 53/48/43/38/33<br/>
 +
<small>+<span style="color:#87ceeb;">C</span><span style="color:#1e90ff;">E</span><span style="color:#dc143c;">F</span><span style="color:#d2691e;">S</span></small>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<span style="font-size:1.2em; font-weight:bold;">~72-74</span>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
High
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
'''W''' 29
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' 50% 20/-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#32cd32;">'''A'''</span>100%<br/><span style="color:#87ceeb;">'''C'''</span>25%<br/>Res 5/-</small>
 +
|style="border:1px solid #555; padding:8px; font-size:0.85em;"|
 +
• DR 16/-<br/>
 +
• 50% Conceal
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
  
{|style="width:100%; background:#d8d0c0; border:3px solid #555; border-collapse:collapse; font-family:Georgia,serif; color:#2a2a2a; margin-bottom:20px;"
+
|-style="vertical-align:top; background:#e8e0d0;"
|-style="background:#3a3040; color:#c0b0d0; font-size:1.1em; font-variant:small-caps; text-align:center;"
+
|style="border:1px solid #555; padding:8px;"|
!style="border:2px solid #555; padding:12px;" colspan="3"|Night Hag Statistic Analysis
+
<span style="font-size:1.1em; font-weight:bold; color:#4a4050;">Larva</span><br/>
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
+
<small style="color:#666;">Outsider (Bard)</small><br/>
!style="border:1px solid #555; padding:8px;" colspan="3"|Core Combat Statistics
+
<span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px; font-size:0.85em;">CR 38</span>
|-style="background:#e8e0d0; color:#5c4033;"
+
|style="border:1px solid #555; padding:8px;"|
!style="border:1px solid #8b4513; padding:6px;"|Attribute
+
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
!style="border:1px solid #8b4513; padding:6px;"|Value
+
AB: 46/41
!style="border:1px solid #8b4513; padding:6px;"|Notes
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|-
+
<span style="font-size:1.2em; font-weight:bold;">~68-69</span>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Attack Bonus (AB)
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; text-align:center;"|
+
High
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">+47 / +42</span>
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;"|
+
'''W''' 43
• Primary full attack sequence<br/>
+
|style="border:1px solid #555; padding:8px;"|
• Can degrade to <span style="color:#8b0000;">+37 / +32</span> when debuffed<br/>
+
<small>'''S''' 50% 5/-</small>
• High critical threat rate observed
+
|style="border:1px solid #555; padding:8px;"|
|-
+
<small><span style="color:#32cd32;">'''A'''</span>20%<br/><span style="color:#87ceeb;">'''C'''</span>20%<br/><span style="color:#1e90ff;">'''E'''</span>60%<br/><span style="color:#dc143c;">'''F'''</span>50%</small>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Armor Class (AC)
+
|style="border:1px solid #555; padding:8px; font-size:0.85em;"|
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; text-align:center;"|
+
<div style="column-count:2; column-gap:10px;">
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">~80</span>
+
[[Curse Song]] (-4)<br/>
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;"|
+
[[Wounding Whispers]] (<span style="color:#d2691e;">S</span>9-14 reflect)<br/>
• Inferred from high player AB (70-85) and frequent misses<br/>
+
[[Ice Storm]] x3<br/>
• Consistently benefits from <span style="color:#8b0000; font-weight:bold;">33% Concealment</span>
+
[[Cure Critical Wounds]] x2<br/>
|-
+
Cone Attack x3 (<span style="color:#d2691e;">S</span>45 AoE)<br/>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Spell Save DCs
+
DR 9/-<br/>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; text-align:center;"|
+
50% Conceal
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">54 - 61</span>
+
</div>
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;"|
+
|style="border:1px solid #555; padding:8px;"|
• Exceptionally high, indicating epic-level spellcasting<br/>
+
-
• Key Spells: <span style="color:#8b0000;">Hellball (DC 61)</span>, <span style="color:#8b0000;">Bombardment (DC 59)</span>, <span style="color:#8b0000;">Earthquake (DC 54)</span>
 
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
 
!style="border:1px solid #555; padding:8px;" colspan="3"|Damage & Defensive Modifiers
 
|-
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Damage Reduction
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; text-align:center;"|
 
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">DR 9/—</span>
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;"|Constant damage reduction applied after immunities and resistance
 
|-
 
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Damage Resistance
 
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; text-align:center;"|
 
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">60 pts (initial)</span>
 
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;"|A finite pool that absorbs damage from all types before applying DR. Depletable
 
|-
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Damage Immunity
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; text-align:center;"|
 
<span style="font-family:monospace; font-size:14px; font-weight:bold; color:#8b0000;">Massive (Layered)</span>
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;"|
 
<span style="color:#8b0000;">Physical</span>: >100 points (primary layer)<br/>
 
• <span style="color:#8b0000;">Fire</span>: 3-24 points, <span style="color:#8b0000;">Electrical</span>: 1-3 points, <span style="color:#8b0000;">Sonic</span>: 1 point<br/>
 
• Applied before Resistance and DR
 
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
 
!style="border:1px solid #555; padding:8px;" colspan="3"|Spell Arsenal & Tactical Sequence
 
|-style="background:#e8e0d0; color:#5c4033;"
 
!style="border:1px solid #8b4513; padding:6px;"|Phase
 
!style="border:1px solid #8b4513; padding:6px;" colspan="2"|Standard Actions
 
|-
 
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5; font-weight:bold;"|Phase 1: Initiation & Control
 
|style="border:1px solid #8b4513; padding:6px; background:#ddd5c5;" colspan="2"|
 
1. Pre-battle: <span style="color:#8b0000; font-weight:bold;">True Seeing</span>, <span style="color:#8b0000; font-weight:bold;">Energy Buffer</span><br/>
 
2. Opening Volley: <span style="color:#8b0000; font-weight:bold;">Epic Spell: Hellball</span> (DC 61, mixed damage)<br/>
 
3. Control & Damage: <span style="color:#8b0000; font-weight:bold;">Earthquake</span> (DC 54, knockdown), <span style="color:#8b0000; font-weight:bold;">Bombardment</span> (DC 59, Fire/Divine)<br/>
 
4. Support: <span style="color:#8b0000; font-weight:bold;">Summon/Create Greater Undead</span> (Master Lich)
 
|-
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0; font-weight:bold;"|Phase 2: Sustained Melee & Desperation
 
|style="border:1px solid #8b4513; padding:6px; background:#e8e0d0;" colspan="2"|
 
Triggered when spellcasting (healing/dispels) is countered<br/>
 
Relentless <span style="color:#8b0000; font-weight:bold;">Full Melee Attacks</span> (AB +47/+42)<br/>
 
Attack Damage: <span style="color:#8b0000;">High Physical</span> + <span style="color:#8b0000;">Magical</span> + <span style="color:#8b0000;">Acid</span> (100-230+ total)<br/>
 
Continues casting <span style="color:#8b0000; font-weight:bold;">Heal</span> / <span style="color:#8b0000; font-weight:bold;">Cure Critical Wounds</span> when possible<br/>
 
Uses <span style="color:#8b0000; font-weight:bold;">Inferno</span> (initial + DoT fire damage)
 
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
 
!style="border:1px solid #555; padding:8px;" colspan="3"|Assessment
 
|-
 
|style="border:1px solid #8b4513; padding:10px; background:#e8e0d0;" colspan="3"|
 
• '''Creature Type:''' Night Hag (Outsider, Evil). '''CR:''' <span style="font-family:monospace; font-weight:bold; color:#8b0000;">41</span><br/>
 
'''Primary Role:''' '''Dual-Phase Epic Boss'''. Starts as a high-DC area spellcaster, transitions into a devastating melee combatant when thwarted<br/>
 
• '''Key Defense:''' '''Triple-Layered Protection''': 1) Massive Type-Specific Immunities, 2) Depletable Damage Resistance Pool (~60), 3) Constant DR 9. Combined with high AC and concealment<br/>
 
'''Key Offense:''' Phase 1: Spell DCs (61 max) for control and mixed damage. Phase 2: Melee attacks with enormous physical damage and magical/acid riders<br/>
 
• '''Critical Weakness:''' '''Heavy reliance on spell completion'''. Counterspelling her healing (<span style="color:#8b0000;">Heal</span>, <span style="color:#8b0000;">Cure Critical</span>) and dispels (<span style="color:#8b0000;">Greater Dispelling</span>) cripples her sustainability, forcing a purely attrition-based melee fight<br/>
 
• '''Countermeasures:''' Requires a dedicated tank with extreme damage mitigation, a counterspeller to disrupt her healing loop, and massive sustained DPS to deplete her layered defenses
 
|-style="background:#4a4050; color:#d0c0e0; font-weight:bold;"
 
!style="border:1px solid #555; padding:8px;" colspan="3"|Drops
 
|-
 
|style="border:1px solid #8b4513; padding:10px; background:#e8e0d0;" colspan="3"|
 
◆ [[Meniscus Night Blade]]
 
 
|}
 
|}
  
<div style="margin-top:20px; padding:15px; background:#e8e0d0; border:2px solid #8b4513; border-radius:5px;">
+
<div style="margin-top:15px; padding:12px; background:#e8e0d0; border:2px solid #555; border-radius:5px;">
<div style="color:#8b0000; font-weight:bold; font-size:1.1em; border-bottom:1px solid #8b4513; padding-bottom:5px; margin-bottom:10px;">📜 Notes</div>
+
<div style="color:#4a4050; font-weight:bold; border-bottom:1px solid #555; padding-bottom:5px; margin-bottom:8px;">📜 Notes</div>
<div style="color:#2a2a2a; font-size:0.9em;">
+
<div style="color:#2a2a2a; font-size:0.85em;">
* '''Hades Oinos''' is the first layer of the Gray Wastes, a plane of absolute evil and despair
+
'''Hades Oinos''' is the first layer of the Gray Wastes, a plane of absolute evil and despair<br/>
* '''Yugoloths''' are neutral evil fiends native to Hades, serving as mercenaries in the Blood War
+
'''Yugoloths''' are neutral evil fiends native to Hades, serving as mercenaries in the Blood War<br/>
* '''Night Hags''' trade in souls and haunt the dreams of mortals
+
'''Night Hags''' trade in souls and haunt the dreams of mortals<br/>
* Both creatures feature layered defensive mechanics requiring sustained pressure to overcome
+
• '''Marraenoloth''' are ferryman Yugoloths, immune to critical hits and fire<br/>
 +
• '''Mezzoloth''' are insectoid Yugoloth soldiers with 100% acid immunity<br/>
 +
• '''Larva''' are damned souls transformed into worm-like bard creatures<br/>
 +
• Defense layers: Physical Immunity → Damage Resistance → Damage Reduction
 
</div>
 
</div>
 
</div>
 
</div>
  
 
[[Category:Data]]
 
[[Category:Data]]

Revision as of 04:27, 13 February 2026

⚰ HADES OINOS ⚰
The Gray Wastes - First Gloom of the Three Glooms

Damage: A=Acid • C=Cold • D=Divine • E=Electrical • F=Fire • M=Magical • N=Negative • P=Positive • S=Sonic  │  Phys: S=Slash P=Pierce B=Bludge  │  Save: F=Fort R=Ref W=Will  │  SR: High=42+

Name AB & Dmg AC SR Save Phys Imm/Res Elem Imm/Res Abilities Drops

Ultroloth
Outsider (Yugoloth)
CR 41

⚔ Melee
AB: 81/76/71

~80

High

-

S 50% 15/-

E10%
F50%

Spell Mantle x1
Hellball x1 (APDS)
Weird x3 (DC52)
Dominate Monster x9 (DC48)
Great Thunderclap x10 (DC50)
IGMS x2
Melf's Acid Arrow x1
Mind Fog x10
Greater Dispelling x2
Bigby's Hand x6
Scintillating Sphere x8
Hold Monster x1
Death Armor x1
Dominate Person x2
Blindness/Deafness x1
Charm Monster x1
• Imm Kd
• DR 9/-
• 50% Conceal

The Edge of Night

Night Hag
Outsider (Evil)
CR 41

⚔ Melee
AB: 47/42

~73

High

-

S 50% 15/-

E20%
F50%
S10%

Energy Buffer x1
Hellball x1 (APDS)
Greater Magic Fang x1
Summon Greater Undead x1
Nature's Balance x1
Owl's Insight x1
Bombardment x3 (DC59, FD)
Earthquake x3 (DC54)
Storm of Vengeance x4
Ice Storm x3
Creeping Doom x2
Grease x1
Entangle x3
Heal x3 / Harm x3
Cure Critical Wounds x3
Drown x3
Crumble x3
Greater Dispelling x3
Call Lightning x2
Create Greater Undead x1
Inferno x1
• DR 9/-
• 33% Conceal

Meniscus Night Blade

Marraenoloth
Outsider (Yugoloth)
CR 41

⚔ Melee
AB: -

~55-64

High

-

S 50% 15/-

E33%
F100%

Weird x2
Wail of the Banshee x1
Horrid Wilting x2
Mordenkainen's Disjunction x1
IGMS x2
Banishment x1
Fireball x4
Harm Self x2
• Death Gaze
• Imm CH
• 33% Conceal

-

Mezzoloth Elite Guard
Outsider (Yugoloth)
CR 42

🏹 Ranged
AB: 53/48/43/38/33
+CEFS

~72-74

High

W 29

S 50% 20/-

A100%
C25%
Res 5/-

• DR 16/-
• 50% Conceal

-

Larva
Outsider (Bard)
CR 38

⚔ Melee
AB: 46/41

~68-69

High

W 43

S 50% 5/-

A20%
C20%
E60%
F50%

Curse Song (-4)
Wounding Whispers (S9-14 reflect)
Ice Storm x3
Cure Critical Wounds x2
• Cone Attack x3 (S45 AoE)
• DR 9/-
• 50% Conceal

-

📜 Notes

Hades Oinos is the first layer of the Gray Wastes, a plane of absolute evil and despair
Yugoloths are neutral evil fiends native to Hades, serving as mercenaries in the Blood War
Night Hags trade in souls and haunt the dreams of mortals
Marraenoloth are ferryman Yugoloths, immune to critical hits and fire
Mezzoloth are insectoid Yugoloth soldiers with 100% acid immunity
Larva are damned souls transformed into worm-like bard creatures
• Defense layers: Physical Immunity → Damage Resistance → Damage Reduction