Summon Greater Undead

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Type of Feat: Class

Prerequisite: Pale Master 9

Required for: None

Specifics: The character may summon a greater undead once per day as a spell-like ability. The Pale Masters level and necromancy spell focuses determines the type of undead summoned

Use: Selected

Duration: 80 Turns

  • With 10 or fewer Pale Master levels, The undead summoned by this ability has a maximum level of 20. The summon's level is equal to the summoner's Pale Master level + highest Bard, Wizard, or Sorcerer level.
  • With 11 Pale Master levels, the summon's level becomes a static 25.
  • With 20 or more Pale Master levels and Spell Focus Necromancy, the summon's level is a static 35.
  • With 30 Pale Master levels and Greater Spell Focus Necromancy, the summon's level is a static 50.


A Pale Master's undead summon receives the following bonuses:

  • An AB, AC, strength, dexterity, constitution, and universal save increase equal to the sum of the following:
  • A turn resistance increase equal to the sum of the above x2.


See the Summons Guide for more information.


Greater Undead Summons

  • Given stats are at the maximum summon level.
  • All summon stats are listed without bonuses from spell focus feats, domains, caster race, or caster level.
  • Use these stats as a base and use the above summon bonus guide to find final stats of your summon.
  • The stats are considered "naked" stats in that they are listed without any bonuses that count towards any caps except for the summons' weapon enchantment bonuses.


Master Lich

  • Available to Pale Masters with 20 Pale Master levels and Spell Focus: Necromancy.

Abilities

Str: 39
Dex: 14
Con: 17
Int: 11
Wis: 11
Cha: 10

Character

HP: 591
Level: Fighter (18), Undead (17)

AC: 32

Main Weapon: Unarmed
Attack Bonus: 43/38/33
Enchantment Bonus: +6
Damage: 2d10+14 Bludgeoning + 2d10 Cold (19-20/x2)
Armor: None

Fortitude: 22
Reflex: 17
Will: 27

Base Attack: 23
Size: Medium
Spell Resistance: 0
Alignment: Chaotic Evil
Race: Undead

Damage Immunity: Piercing 75%
Damage Immunity: Slashing 50%
Damage Vulnerability: Bludgeoning 50%
Elemental Immunity: Cold 75%
Elemental Immunity: Electrical 75%
Elemental Resistance: Cold 5/-
Elemental Resistance: Acid 5/-
Elemental Vulnerability: Acid 50%
Elemental Vulnerability: Fire 55%
Immunity: Critical Hit
Immunity: Death Magic
Immunity: Disease
Immunity: Fear
Immunity: Negative Level
Immunity: Ability Decrese
Immunity: Mind Spells
Immunity: Poison
Immunity: Sneak Attack

Feats*

*Irrelevant weapon and armor feats not listed
Alertness
Blind-Fight
Called Shot
Cleave
Dirty Fighting
Dodge
Great Cleave
Great Fortitude
Improved Critical (unarmed strike)
Improved Power Attack
Iron Will
Knockdown
Lightning Reflexes
Mobility
Power Attack
Resist Acid Energy
Resist Cold Energy
Skill Focus (Concentration)
Skill Focus (Hide)
Skill Focus (Listen)
Spring Attack
Toughness
Weapon Finesse
Weapon Proficiency (creature)

Skills

Concentration: 13
Discipline: 52
Hide: 16
Listen: 31
Parry: 40
Taunt: 11


Death's Accomplice

  • Available to Pale Masters with 30 Pale Master levels and Greater Spell Focus: Necromancy

Abilities

Str: 46
Dex: 14
Con: 18
Int: 12
Wis: 12
Cha: 10

Character

HP: 1060
Level: Fighter (25), Undead (25)

AC: 32

Main Weapon: Unarmed
Attack Bonus: 61/56/51/46
Enchantment Bonus: +6
Damage: 2d10+24 Bludgeoning + 2d10 Cold (19-20/x2, 2d6 Massive Critical)

Armor: None

Fortitude: 33
Reflex: 27
Will: 25

Base Attack: 35
Size: Large
Spell Resistance: 0
Alignment: Chaotic Evil
Race: Undead

Damage Immunity: Piercing 75%
Damage Immunity: Slashing 50%
Damage Vulnerability: Bludgeoning 50%
Elemental Immunity: Cold 75%
Elemental Immunity: Electrical 75%
Elemental Vulnerability: Acid 50%
Elemental Vulnerability: Fire 55%
Immunity: Critical Hit
Immunity: Death Magic
Immunity: Disease
Immunity: Fear
Immunity: Negative Level
Immunity: Ability Decrese
Immunity: Mind Spells
Immunity: Poison
Immunity: Sneak Attack

Feats*

*Irrelevant weapon and armor feats not listed
Blind-Fight
Bone Skin
Called Shot
Cleave
Dodge
Epic Weapon Focus (creature weapon)
Epic Weapon Focus (unarmed strike)
Epic Weapon Specialization (creature weapon)
Epic Weapon Specialization (unarmed strike)
Great Cleave
Improved Critical (creature)
Improved Critical (unarmed strike)
Improved Knockdown
Improved Power Attack
Knockdown
Mobility
Overwhelming Critical (creature weapon)
Overwhelming Critical (unarmed)
Power Attack
Spring Attack
Weapon Focus (creature)
Weapon Focus (unarmed strike)
Weapon Proficiency (creature)
Weapon Specialization (creature)
Weapon Specialization (unarmed strike)

Skills

Concentration: 27
Discipline: 71
Parry: 55