Difference between revisions of "Drown"

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(Created page with "{{Spells| Casters=Druid 6| Innate=6| School=Transmutation| Range=Short| Save=Fortitude| SR=Yes| AOE=Single| Duration=I...")
 
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Description= Target that fails fortitude save loses 90% of their HP, or die if they have less than 50 HP to begin with. Non-living creatures [[Air Genasi]] and [[Water Genasi]] can't be drowned. Also water elementals use this spell as an ability, but sacrifice some of their own hit points when performing this ability. Spell DC gets a +5 bump in rainy areas, and another +2 DC if cast by a [[Water Genasi]].}}
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Description= Target that fails fortitude save loses 90% of their HP, or die if they have less than 50 HP to begin with. Non-living creatures [[Air Genasi]] and [[Water Genasi]] can't be drowned. Also water elementals use this spell as an ability, but sacrifice some of their own hit points when performing this ability. Spell DC gets a +5 bump in rainy areas, and another +2 DC if cast by a '''Planar Race'''.}}
  
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Transmutation]]
 
[[Category:Transmutation]]
 
[[Category:Druid_Spells]]
 
[[Category:Druid_Spells]]

Latest revision as of 00:39, 31 August 2023

Caster Level: Druid 6
Innate Level: 6
School: Transmutation
Components: V,S
Range: Short
Save: Fortitude
Spell Resistance: Yes
Area of Effect: Single
Duration: Instant
Additional Counterspells: None
Description: Target that fails fortitude save loses 90% of their HP, or die if they have less than 50 HP to begin with. Non-living creatures Air Genasi and Water Genasi can't be drowned. Also water elementals use this spell as an ability, but sacrifice some of their own hit points when performing this ability. Spell DC gets a +5 bump in rainy areas, and another +2 DC if cast by a Planar Race.