Air Genasi
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Air Genasi see themselves as the inheritors of the sky, the wind, and the very air of the world. They are most often neutral. They appear mostly Human, with one or two unusual traits reflecting their quasi-elemental nature, such as a light blue color to their skin or hair, a slight breeze in their presence at all times, or flesh that is cool to the touch. They care little for their appearance and tend to have wind-tossed hair and much-mended clothes. Their emotions vary quickly between calm reserve and great intensity.
- Favored Class: Wizard
- Must be Neutral-aligned
- +2 Dexterity, +2 Intelligence, -2 Wisdom, -2 Charisma
- Quick to Master: 1 extra feat at 1st level.
- Skilled: 4 extra skill points at 1st level, plus 1 additional skill point at each following level.
- +2 to all Reflex saving throws
- 50% Electrical Immunity
- Gust of Wind 1/day as cast by a 5th-level Sorcerer
- Air Genasi Clerics must take Air as one of their clerical domains
- Breathless: Air Genasi are immune to drowning
- Darkvision
- Immunity to Charm Person, Dominate Person, and Hold Person
- Vulnerable to Turn Undead when the enemy caster has the Planar Turning feat or another means of turning outsiders.
- Level Adjustment +2
Character Creation Notes:
- Unavailable in the Ragnar's Kin due to racial restrictions.
- Cannot be used to make Paladins or Arcane Archers in the available factions due to racial or alignment restrictions.
- Cannot be used to make Monks in the Shadow Legion due to alignment restrictions.
- Cannot be used to make Clerics in the Mystral Ascendancy or Shadow Legion due to domain restrictions.
- Cannot be used to make a multiclassed character with both Monk and Blackguard levels due to alignment restrictions.