Difference between revisions of "Weapon Changes"

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Some weapon types on this server have had their base properties changed from the Bioware implementations; the changes are reflected on your character sheet, where applicable, but are not reflected in the weapon type's examine windows:<br>
 
Some weapon types on this server have had their base properties changed from the Bioware implementations; the changes are reflected on your character sheet, where applicable, but are not reflected in the weapon type's examine windows:<br>
-The base damage type dealt by [[:Category:Scythes|Scythes]] is only slashing, whereas it was both piercing and slashing before.<br>
+
-[[:Category:Scythes|Scythes]]: The base damage is only slashing (was piercing and slashing).<br>
-The base damage type dealt by [[:Category:Flails, Heavy|Heavy Flails]] is both bludgeoning and piercing, whereas it was only bludgeoning before.<br>
+
-[[:Category:Flails, Heavy|Heavy Flails]] The base damage is bludgeoning and piercing (was bludgeoning only).<br>
 
-[[:Category:Hammers,_Light|Light Hammers]] gain +1 to their critical threat multiplier, which stacks with both [[Devastating Critical]] and [[Increased Multiplier]].<br>
 
-[[:Category:Hammers,_Light|Light Hammers]] gain +1 to their critical threat multiplier, which stacks with both [[Devastating Critical]] and [[Increased Multiplier]].<br>
 
-[[:Category:Dire Maces|Dire Maces]] gain +1 to their critical threat multiplier, which stacks with both [[Devastating Critical]] and [[Increased Multiplier]].<br>
 
-[[:Category:Dire Maces|Dire Maces]] gain +1 to their critical threat multiplier, which stacks with both [[Devastating Critical]] and [[Increased Multiplier]].<br>
-[[:Category:Tridents|Tridents]] innately have a 19-20 critical threat range, where as their innate threat range was only 20 before; this threat range is increased by 2 points by each of [[Improved Critical]]: trident, and the keen weapon property, together resulting in 15-20/x2(not 17-20/x2).<br>
+
-[[:Category:Tridents|Tridents]] gain 19-20 critical threat range (was 20 only). Threat range is increased by 2 points by each of [[Improved Critical]]: trident, and the keen weapon property, together resulting in 15-20/x2 (not 17-20/x2).<br>
-[[:Category:Quarterstaves|Quarterstaves]] use the [[Monk]]'s special unarmed base attack bonus progression if you are a [[Monk]], but you cannot use [[Flurry of Blows]] with [[:Category:Quarterstaves|quarterstaves]].<br>
+
-[[:Category:Quarterstaves|Quarterstaves]] use the [[Monk]]'s special unarmed base attack bonus progression if you are a [[Monk]], but you cannot use [[Flurry of Blows]] with this weapon equipped.<br>
-[[:Category:Shuriken|Shurikens]] use the [[Monk]]'s special unarmed base attack bonus progression if you are a [[Monk]], but you cannot use [[Flurry of Blows]] with [[:Category:Shuriken|shurikens]].
+
-[[:Category:Shuriken|Shurikens]] use the [[Monk]]'s special unarmed base attack bonus progression if you are a [[Monk]], but you cannot use [[Flurry of Blows]] with this weapon equipped.<br>
  
 
[[:Category:Weapons|Return to Category:Weapons]]
 
[[:Category:Weapons|Return to Category:Weapons]]

Revision as of 23:32, 16 January 2021

Some weapon types on this server have had their base properties changed from the Bioware implementations; the changes are reflected on your character sheet, where applicable, but are not reflected in the weapon type's examine windows:
-Scythes: The base damage is only slashing (was piercing and slashing).
-Heavy Flails The base damage is bludgeoning and piercing (was bludgeoning only).
-Light Hammers gain +1 to their critical threat multiplier, which stacks with both Devastating Critical and Increased Multiplier.
-Dire Maces gain +1 to their critical threat multiplier, which stacks with both Devastating Critical and Increased Multiplier.
-Tridents gain 19-20 critical threat range (was 20 only). Threat range is increased by 2 points by each of Improved Critical: trident, and the keen weapon property, together resulting in 15-20/x2 (not 17-20/x2).
-Quarterstaves use the Monk's special unarmed base attack bonus progression if you are a Monk, but you cannot use Flurry of Blows with this weapon equipped.
-Shurikens use the Monk's special unarmed base attack bonus progression if you are a Monk, but you cannot use Flurry of Blows with this weapon equipped.

Return to Category:Weapons