Weapon Changes
Some weapon types on this server have had their base properties changed from the Bioware implementations; the changes are reflected on your character sheet, where applicable, but are not reflected in the weapon type's examine windows:
-Scythes: The base damage is only slashing (was piercing and slashing).
-Heavy Flails The base damage is bludgeoning and piercing (was bludgeoning only).
-Light Hammers gain +1 to their critical threat multiplier, which stacks with both Devastating Critical and Increased Multiplier.
-Dire Maces gain +1 to their critical threat multiplier, which stacks with both Devastating Critical and Increased Multiplier.
-Tridents gain 19-20 critical threat range (was 20 only). Threat range is increased by 2 points with Improved Critical: trident, and the keen weapon property, resulting in 15-20/x2 (was 17-20/x2).
-Quarterstaves use the Monk's special unarmed base attack bonus progression if you are a Monk, and Flurry of Blows can be used with this weapon equipped.
-Shurikens use the Monk's special unarmed base attack bonus progression if you are a Monk, and Flurry of Blows can be used with this weapon equipped.
Return to Category:Weapons