Difference between revisions of "Weapon Changes"
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-[[:Category:Shuriken|Shurikens]] use the [[Monk]]'s special unarmed base attack bonus progression if you are a [[Monk]], but you cannot use [[Flurry of Blows]] with [[:Category:Shuriken|shurikens]]. | -[[:Category:Shuriken|Shurikens]] use the [[Monk]]'s special unarmed base attack bonus progression if you are a [[Monk]], but you cannot use [[Flurry of Blows]] with [[:Category:Shuriken|shurikens]]. | ||
− | [[Category:Weapons| ]] | + | [[:Category:Weapons|Return to Category:Weapons]] |
Revision as of 23:25, 16 January 2021
Some weapon types on this server have had their base properties changed from the Bioware implementations; the changes are reflected on your character sheet, where applicable, but are not reflected in the weapon type's examine windows:
-The base damage type dealt by Scythes is only slashing, whereas it was both piercing and slashing before.
-The base damage type dealt by Heavy Flails is both bludgeoning and piercing, whereas it was only bludgeoning before.
-Light Hammers gain +1 to their critical threat multiplier, which stacks with both Devastating Critical and Increased Multiplier.
-Dire Maces gain +1 to their critical threat multiplier, which stacks with both Devastating Critical and Increased Multiplier.
-Tridents innately have a 19-20 critical threat range, where as their innate threat range was only 20 before; this threat range is increased by 2 points by each of Improved Critical: trident, and the keen weapon property, together resulting in 15-20/x2(not 17-20/x2).
-Quarterstaves use the Monk's special unarmed base attack bonus progression if you are a Monk, but you cannot use Flurry of Blows with quarterstaves.
-Shurikens use the Monk's special unarmed base attack bonus progression if you are a Monk, but you cannot use Flurry of Blows with shurikens.