Difference between revisions of "Hades Oinos Data"

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{| class="wikitable" style="width:100%; border-collapse:collapse; background: linear-gradient(to bottom, #0c0c0c, #1a1a1a); color:#d0d0d0; border:3px solid #2a2f35; font-size:14px;"
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__NOTOC__
! style="background: linear-gradient(to right, #202020, #303030); color:#ffffff; padding:16px; text-align:center; border:1px solid #5a5a5a; font-size:22px; letter-spacing:0.5px;" colspan="6" | Ultroloth Statistic Analysis
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<div style="background:linear-gradient(135deg,#1a1a1a,#2a2030,#1a1a1a); border:3px solid #555; border-radius:8px; padding:20px; box-shadow:0 0 20px rgba(80,80,80,0.5); text-align:center; margin-bottom:15px;">
|-
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<div style="font-size:2.2em; font-weight:bold; color:#9a9a9a; text-shadow:0 0 10px #666,0 0 20px #444; font-family:'Times New Roman',serif; letter-spacing:3px;">⚰ HADES OINOS ⚰</div>
! style="background: linear-gradient(to right, #2d2d2d, #3d3d3d); color:#f5f5e9; padding:12px; text-align:center; border:1px solid #5a5a5a; border-bottom: 2px solid #9c9c70; font-size:15px;" colspan="6" | Core Combat Statistics
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<div style="font-size:1em; color:#888; font-style:italic; margin-top:5px;">The Gray Wastes - First Gloom of the Three Glooms</div>
|-
+
</div>
! style="background: linear-gradient(to right, #353535, #454545); color:#e8e8dc; padding:10px; text-align:center; border:1px solid #4a4a4a; font-size:13px;" | Attribute
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! style="background: linear-gradient(to right, #353535, #454545); color:#e8e8dc; padding:10px; text-align:center; border:1px solid #4a4a4a; font-size:13px;" | Value
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! style="background: linear-gradient(to right, #353535, #454545); color:#e8e8dc; padding:10px; text-align:center; border:1px solid #4a4a4a; font-size:13px;" colspan="4" | Notes
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{|style="width:100%; background:#d8d0c0; border:3px solid #555; border-collapse:collapse; font-family:Georgia,serif; color:#2a2a2a; -webkit-text-size-adjust:100%; text-size-adjust:100%;"
|-
+
|-style="background:#3a3040; color:#c0b0d0; font-size:1.05em; font-variant:small-caps; text-align:center;"
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Attack Bonus (AB)
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!style="border:2px solid #555; padding:8px; width:14%;"|Name
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); text-align:center; font-size:14px;" |
+
!style="border:2px solid #555; padding:8px; width:10%;"|AB & Dmg
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#b3cccc; letter-spacing:1px;">81 / 76 / 71</span>
+
!style="border:2px solid #555; padding:8px; width:6%;"|AC
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="4" |
+
!style="border:2px solid #555; padding:8px; width:4%;"|SR
* Full attack: 3 iterative melee attacks/round.
+
!style="border:2px solid #555; padding:8px; width:5%;"|Save
* Confirms very high Base Attack Bonus (BAB).
+
!style="border:2px solid #555; padding:8px; width:10%;"|Phys Imm/Res
|-
+
!style="border:2px solid #555; padding:8px; width:10%;"|Elem Imm/Res
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Armor Class (AC)
+
!style="border:2px solid #555; padding:8px; width:28%;"|Abilities
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); text-align:center; font-size:14px;" |
+
!style="border:2px solid #555; padding:8px; width:13%;"|Drops
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#b3cccc;">~80</span>
+
 
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="4" |
+
|-style="vertical-align:top; background:#e8e0d0;"
* Consistent with attack roll data (70-85 range).
+
|style="border:1px solid #555; padding:8px;"|
* Augmented by spells (Spell Mantle, Death Armor).
+
<big style="font-weight:bold; color:#4a4050;">Ultroloth</big><br/>
|-
+
<small style="color:#666;">Outsider (Yugoloth)</small><br/>
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Spell Save DCs
+
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 41</span></small>
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); text-align:center; font-size:14px;" |
+
|style="border:1px solid #555; padding:8px;"|
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#b3cccc;">46 - 52</span>
+
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="4" |
+
AB: 81/76/71
* Indicates extremely high primary spellcasting ability.
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
* Key Spells: Weird (DC 52), Great Thunderclap (DC 50).
+
<big style="font-weight:bold;">78</big>
|-
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
! style="background: linear-gradient(to right, #2d2d2d, #3d3d3d); color:#f5f5e9; padding:12px; text-align:center; border:1px solid #5a5a5a; border-bottom: 2px solid #9c9c70; font-size:15px;" colspan="6" | Damage & Defensive Modifiers
+
High
|-
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Damage Reduction
+
-
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); text-align:center; font-size:14px;" |
+
|style="border:1px solid #555; padding:8px;"|
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#b3cccc;">DR 9/—</span>
+
<small>'''S''' <span style="color:#8b0000;">100%</span> 15/-<br/>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="4" | Constant damage reduction from all physical attacks.
+
<span style="color:#666;">DR 9/-</span></small>
|-
+
|style="border:1px solid #555; padding:8px;"|
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Energy Resistance
+
<small><span style="color:#1e90ff;">'''E'''</span>33%<br/><span style="color:#dc143c;">'''F'''</span><span style="color:#8b0000;">100%</span></small>
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); text-align:center; font-size:14px;" |
+
|style="border:1px solid #555; padding:8px;"|
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#b3cccc;">Resist 15</span>
+
<small><div style="column-count:2; column-gap:10px;">
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="4" | Applies to acid, cold, electricity, fire, sonic, and magical energy damage.
+
• [[Spell Mantle]] x1<br/>
|-
+
• [[Hellball]] x1 (DC52)<br/>
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Damage Absorption
+
• [[Weird]] x3 (DC52)<br/>
| style="padding:10px; vertical-align:middle; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); text-align:center; font-size:14px;" |
+
• [[Dominate Monster]] x9 (DC52)<br/>
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#b3cccc;">Variable (30 - 115+)</span>
+
• [[Great Thunderclap]] x10 (DC50)<br/>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="4" |
+
• [[Isaac's Greater Missile Storm|IGMS]] x2<br/>
* Primary source: Stoneskin spell.
+
• [[Melf's Acid Arrow]] x1<br/>
* Absorbs physical damage until depleted. Core defensive layer.
+
• [[Mind Fog]] x10<br/>
|-
+
• [[Greater Dispelling]] x2<br/>
! style="background: linear-gradient(to right, #2d2d2d, #3d3d3d); color:#f5f5e9; padding:12px; text-align:center; border:1px solid #5a5a5a; border-bottom: 2px solid #9c9c70; font-size:15px;" colspan="6" | Spell Arsenal & Tactical Sequence
+
• [[Bigby's Crushing Hand|Bigby's Hand]] x6<br/>
|-
+
• [[Scintillating Sphere]] x8<br/>
! style="background: linear-gradient(to right, #353535, #454545); color:#e8e8dc; padding:10px; text-align:center; border:1px solid #4a4a4a; font-size:13px;" | Phase
+
• [[Hold Monster]] x1<br/>
! style="background: linear-gradient(to right, #353535, #454545); color:#e8e8dc; padding:10px; text-align:center; border:1px solid #4a4a4a; font-size:13px;" colspan="5" | Standard Actions
+
• [[Death Armor]] x1<br/>
|-
+
• [[Dominate Person]] x2<br/>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Initiation
+
• [[Blindness/Deafness]] x1<br/>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="5" |
+
• [[Charm Monster]] x1<br/>
1. Cast <span style="color:#b3cccc; font-weight:bold;">Spell Mantle</span> (defensive).<br/>
+
• Imm Kd<br/>
2. Cast <span style="color:#b3cccc; font-weight:bold;">Hellball</span> (area damage, mixed types).
+
• 50% Conceal
|-
+
</div></small>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Control Loop
+
|style="border:1px solid #555; padding:8px;"|
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="5" |
+
<span style="color:#b8860b;"></span> [[The Edge of Night]]
1. Cast <span style="color:#b3cccc; font-weight:bold;">Mind Fog</span> (reduce Will saves).<br/>
+
 
2. Follow with <span style="color:#b3cccc; font-weight:bold;">Weird (DC 52)</span> or <span style="color:#b3cccc; font-weight:bold;">Dominate Monster (DC 48)</span>.
+
|-style="vertical-align:top; background:#ddd5c5;"
|-
+
|style="border:1px solid #555; padding:8px;"|
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.5); text-align:center; font-weight:bold; color:#e8e8d8; font-size:14px;" | Sustained Pressure
+
<big style="font-weight:bold; color:#4a4050;">Night Hag</big><br/>
| style="padding:10px; vertical-align:top; border:1px solid #404040; background-color:rgba(30, 30, 30, 0.7); color:#d8d8d8; font-size:14px;" colspan="5" |
+
<small style="color:#666;">Outsider (Evil)</small><br/>
* Use Quickened <span style="color:#b3cccc; font-weight:bold;">Great Thunderclap (DC 50)</span> or <span style="color:#b3cccc; font-weight:bold;">Scintillating Sphere (DC 46)</span>.
+
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 41</span></small>
* Cast <span style="color:#b3cccc; font-weight:bold;">Greater Dispelling</span> to remove enemy buffs.
+
|style="border:1px solid #555; padding:8px;"|
* Use <span style="color:#b3cccc; font-weight:bold;">Bigby‘s Hand</span> spells for additional control.
+
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
|-
+
AB: 47/42
! style="background: linear-gradient(to right, #2d2d2d, #3d3d3d); color:#f5f5e9; padding:12px; text-align:center; border:1px solid #5a5a5a; border-bottom: 2px solid #9c9c70; font-size:15px;" colspan="6" | Assessment
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
|-
+
<big style="font-weight:bold;">76</big>
| style="padding:12px; vertical-align:top; border:1px solid #404040; background-color:rgba(40, 40, 40, 0.7); color:#d8d8d8; font-size:14px;" colspan="6" |
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
* **Creature Type**: Greater Yugoloth (Fiend). **CR**: <span style="font-family:monospace; font-size:18px; font-weight:bold; color:#e8e8d8;">41</span>.
+
High
* **Primary Role**: Epic-level spellcaster with potent melee capability.
+
|style="border:1px solid #555; padding:8px; text-align:center;"|
* **Key Defense**: Triple-layered (Damage Absorption / Energy Resistance / DR).
+
'''W''' 40+
* **Key Offense**: Spell sequence focused on Will-save debuff (Mind Fog) followed by high-DC save-or-lose effects.
+
|style="border:1px solid #555; padding:8px;"|
* **Countermeasures**: Requires high Will saves, ability to bypass Spell Mantle, and capacity to deplete Stoneskin absorption.
+
<small>'''S''' <span style="color:#8b0000;">75%</span> 15/-<br/>
 +
<span style="color:#666;">DR 9/-</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#1e90ff;">'''E'''</span>33%<br/><span style="color:#dc143c;">'''F'''</span><span style="color:#8b0000;">100%</span><br/><span style="color:#d2691e;">'''S'''</span>20%</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><div style="column-count:2; column-gap:10px;">
 +
• [[Energy Buffer]] x1<br/>
 +
• [[Hellball]] x1<br/>
 +
• [[Greater Magic Fang]] x1<br/>
 +
• [[Summon Greater Undead]] x1<br/>
 +
• [[Nature's Balance]] x1<br/>
 +
• [[Owl's Insight]] x1<br/>
 +
• [[Bombardment]] x4 (DC59)<br/>
 +
• [[Earthquake]] x3 (DC54)<br/>
 +
• [[Storm of Vengeance]] x4<br/>
 +
• [[Ice Storm]] x3<br/>
 +
• [[Creeping Doom]] x2<br/>
 +
• [[Grease]] x1<br/>
 +
• [[Entangle]] x3<br/>
 +
• [[Heal]] x3 / [[Harm]] x3<br/>
 +
• [[Cure Critical Wounds]] x3<br/>
 +
• [[Drown]] x3<br/>
 +
• [[Crumble]] x3<br/>
 +
• [[Greater Dispelling]] x3<br/>
 +
• [[Call Lightning]] x2<br/>
 +
• [[Create Greater Undead]] x1<br/>
 +
• [[Inferno]] x1<br/>
 +
• 33% Conceal
 +
</div></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#b8860b;">◆</span> [[Meniscus Night Blade]]
 +
 
 +
|-style="vertical-align:top; background:#e8e0d0;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<big style="font-weight:bold; color:#4a4050;">Marraenoloth</big><br/>
 +
<small style="color:#666;">Outsider (Yugoloth)</small><br/>
 +
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 41</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
 +
AB: 70/65/60/55
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<big style="font-weight:bold;">56</big>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
High
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' <span style="color:#8b0000;">100%</span> 15/-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#1e90ff;">'''E'''</span>20-33%<br/><span style="color:#dc143c;">'''F'''</span>100%</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><div style="column-count:2; column-gap:10px;">
 +
• [[Weird]] x2<br/>
 +
• [[Wail of the Banshee]] x1<br/>
 +
• [[Horrid Wilting]] x2<br/>
 +
• [[Mordenkainen's Disjunction]] x2<br/>
 +
• [[Isaac's Greater Missile Storm|IGMS]] x2<br/>
 +
• [[Banishment]] x1<br/>
 +
• [[Fireball]] x4<br/>
 +
• [[Harm|Harm Self]] x2<br/>
 +
• Death Gaze<br/>
 +
• Imm CH<br/>
 +
• 33% Conceal
 +
</div></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#b8860b;">◆</span> [[Staff of the Dark Abyss]]
 +
 
 +
|-style="vertical-align:top; background:#ddd5c5;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<big style="font-weight:bold; color:#4a4050;">Mezzoloth Elite Guard</big><br/>
 +
<small style="color:#666;">Outsider (Yugoloth)</small><br/>
 +
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 42</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#006600; font-weight:bold;">🏹 Ranged</span><br/>
 +
AB: 53/48/43/38/33<br/>
 +
<small>+<span style="color:#87ceeb;">C</span><span style="color:#1e90ff;">E</span><span style="color:#dc143c;">F</span><span style="color:#d2691e;">S</span></small>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<big style="font-weight:bold;">72</big>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
High
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
'''W''' 29
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' 50% 20/-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#32cd32;">'''A'''</span>100%<br/><span style="color:#87ceeb;">'''C'''</span>25%<br/>Res 5/-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>• DR 16/-<br/>
 +
• 50% Conceal</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
 +
 
 +
|-style="vertical-align:top; background:#e8e0d0;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<big style="font-weight:bold; color:#4a4050;">Larva</big><br/>
 +
<small style="color:#666;">Outsider (Bard)</small><br/>
 +
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 38</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
 +
AB: 46/41
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<big style="font-weight:bold;">64</big>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
High
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
'''W''' 43
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' <span style="color:#8b0000;">100%</span> 5/-<br/>
 +
<span style="color:#666;">DR 9/-</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#32cd32;">'''A'''</span>5%<br/><span style="color:#87ceeb;">'''C'''</span>5%<br/><span style="color:#1e90ff;">'''E'''</span><span style="color:#8b0000;">100%</span><br/><span style="color:#dc143c;">'''F'''</span>30-50%</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><div style="column-count:2; column-gap:10px;">
 +
• [[Curse Song]] (-4)<br/>
 +
• [[Wounding Whispers]] (<span style="color:#d2691e;">S</span>9-14 reflect)<br/>
 +
• [[Ice Storm]] x3<br/>
 +
• [[Cure Critical Wounds]] x2<br/>
 +
• Cone Attack x3 (<span style="color:#d2691e;">S</span>45 AoE)<br/>
 +
• 50% Conceal
 +
</div></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
 +
 
 +
|-style="vertical-align:top; background:#ddd5c5;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<big style="font-weight:bold; color:#4a4050;">Eternal Shadow</big><br/>
 +
<small style="color:#666;">Undead</small><br/>
 +
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 40</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
 +
AB: 63/58<br/>
 +
<small>Phys+<span style="color:#87ceeb;">C</span>+<span style="color:#696969;">N</span></small>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<big style="font-weight:bold;">78</big>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
'''W''' 54<br/>
 +
'''F''' 51
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' <span style="color:#8b0000;">100%</span> 10/-<br/>
 +
<span style="color:#666;">DR 9/-</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><div style="column-count:2; column-gap:10px;">
 +
• Touch AB: 55<br/>
 +
• Imm CH<br/>
 +
• 50% Conceal
 +
</div></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
 +
 
 +
|-style="vertical-align:top; background:#e8e0d0;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<big style="font-weight:bold; color:#4a4050;">Banshee</big><br/>
 +
<small style="color:#666;">Undead</small><br/>
 +
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 40</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
 +
AB: 62/57/52
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<big style="font-weight:bold;">73</big>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' 40% 10/-</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#87ceeb;">'''C'''</span>5%</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><div style="column-count:2; column-gap:10px;">
 +
• Bolt Attack (<span style="color:#87ceeb;">C</span>31-34)<br/>
 +
• Cold Aura AoE (<span style="color:#87ceeb;">C</span>26-36)<br/>
 +
• Imm CH<br/>
 +
• 50% Conceal
 +
</div></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
 +
 
 +
|-style="vertical-align:top; background:#ddd5c5;"
 +
|style="border:1px solid #555; padding:8px;"|
 +
<big style="font-weight:bold; color:#4a4050;">Lingering Spectre</big><br/>
 +
<small style="color:#666;">Undead</small><br/>
 +
<small><span style="background:#555; color:#fff; padding:2px 6px; border-radius:3px;">CR 40</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<span style="color:#4a4050; font-weight:bold;">⚔ Melee</span><br/>
 +
AB: 65/62/59/56/53/50<br/>
 +
<small>Dmg: 46-92 Phys+<span style="color:#87ceeb;">C</span>+<span style="color:#696969;">N</span></small>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
<big style="font-weight:bold;">61</big>
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px; text-align:center;"|
 +
-
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small>'''S''' 50% 10/-<br/>
 +
<span style="color:#666;">DR 9/-</span></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><span style="color:#87ceeb;">'''C'''</span>10%</small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
<small><div style="column-count:2; column-gap:10px;">
 +
• Imm CH<br/>
 +
• 50% Conceal
 +
</div></small>
 +
|style="border:1px solid #555; padding:8px;"|
 +
-
 
|}
 
|}
  
{| class="wikitable" style="width:100%; border-collapse:collapse; background: linear-gradient(to bottom, #1c0b1b, #2a1529); color:#f0e0f0; border:3px solid #4a2a44; font-size:14px;"
+
{|style="width:100%; background:#e8e0d0; border:1px solid #555; border-radius:4px; margin-top:10px; -webkit-text-size-adjust:100%; text-size-adjust:100%;"
! style="background: linear-gradient(to right, #3d1f3a, #5a2f55); color:#ffffff; padding:16px; text-align:center; border:1px solid #6a3a65; font-size:22px; letter-spacing:0.5px;" colspan="6" | Night Hag Statistic Analysis
 
|-
 
! style="background: linear-gradient(to right, #3d1f3a, #5a2f55); color:#ffffff; padding:12px; text-align:center; border:1px solid #6a3a65; border-bottom: 2px solid #c070b0; font-size:15px;" colspan="6" | Core Combat Statistics
 
|-
 
! style="background: linear-gradient(to right, #452741, #553751); color:#f8e8f6; padding:10px; text-align:center; border:1px solid #5a3f56; font-size:13px;" | Attribute
 
! style="background: linear-gradient(to right, #452741, #553751); color:#f8e8f6; padding:10px; text-align:center; border:1px solid #5a3f56; font-size:13px;" | Value
 
! style="background: linear-gradient(to right, #452741, #553751); color:#f8e8f6; padding:10px; text-align:center; border:1px solid #5a3f56; font-size:13px;" colspan="4" | Notes
 
|-
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Attack Bonus (AB)
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); text-align:center; font-size:14px;" |
 
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#ffa0f0; letter-spacing:1px;">+47 / +42</span>
 
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="4" |
 
* Primary full attack sequence.<br/>
 
* Can degrade to <span style="color:#e8a0d8;">+37 / +32</span> when debuffed.<br/>
 
* High critical threat rate observed.
 
|-
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Armor Class (AC)
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); text-align:center; font-size:14px;" |
 
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#ffa0f0;">~80</span>
 
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="4" |
 
* Inferred from high player AB (70-85) and frequent misses.<br/>
 
* Consistently benefits from <span style="color:#e8a0d8; font-weight:bold;">33% Concealment</span>.
 
|-
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Spell Save DCs
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); text-align:center; font-size:14px;" |
 
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#ffa0f0;">54 - 61</span>
 
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="4" |
 
* Exceptionally high, indicating epic-level spellcasting.<br/>
 
* Key Spells: <span style="color:#e8a0d8;">Hellball (DC 61)</span>, <span style="color:#e8a0d8;">Bombardment (DC 59)</span>, <span style="color:#e8a0d8;">Earthquake (DC 54)</span>.
 
|-
 
! style="background: linear-gradient(to right, #3d1f3a, #5a2f55); color:#ffffff; padding:12px; text-align:center; border:1px solid #6a3a65; border-bottom: 2px solid #c070b0; font-size:15px;" colspan="6" | Damage & Defensive Modifiers
 
|-
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Damage Reduction
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); text-align:center; font-size:14px;" |
 
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#ffa0f0;">DR 9/—</span>
 
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="4" | Constant damage reduction applied after immunities and resistance.
 
|-
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Damage Resistance
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); text-align:center; font-size:14px;" |
 
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#ffa0f0;">60 pts (initial)</span>
 
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="4" | A finite pool that absorbs damage from all types before applying DR. Depletable.
 
|-
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Damage Immunity
 
| style="padding:10px; vertical-align:middle; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); text-align:center; font-size:14px;" |
 
<span style="font-family:monospace; font-size:20px; font-weight:bold; color:#ffa0f0;">Massive (Layered)</span>
 
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="4" |
 
* <span style="color:#e8a0d8;">Physical</span>: >100 points (primary layer).<br/>
 
* <span style="color:#e8a0d8;">Fire</span>: 3-24 points, <span style="color:#e8a0d8;">Electrical</span>: 1-3 points, <span style="color:#e8a0d8;">Sonic</span>: 1 point.<br/>
 
* Applied before Resistance and DR.
 
|-
 
! style="background: linear-gradient(to right, #3d1f3a, #5a2f55); color:#ffffff; padding:12px; text-align:center; border:1px solid #6a3a65; border-bottom: 2px solid #c070b0; font-size:15px;" colspan="6" | Spell Arsenal & Tactical Sequence
 
|-
 
! style="background: linear-gradient(to right, #452741, #553751); color:#f8e8f6; padding:10px; text-align:center; border:1px solid #5a3f56; font-size:13px;" | Phase
 
! style="background: linear-gradient(to right, #452741, #553751); color:#f8e8f6; padding:10px; text-align:center; border:1px solid #5a3f56; font-size:13px;" colspan="5" | Standard Actions
 
 
|-
 
|-
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Phase 1: Initiation & Control
+
|style="padding:10px; width:50%; vertical-align:top; border-right:1px dashed #ccc;"|
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="5" |
+
<small>
1. Pre-battle: <span style="color:#ffa0f0; font-weight:bold;">True Seeing</span>, <span style="color:#ffa0f0; font-weight:bold;">Energy Buffer</span>.<br/>
+
'''Dmg:''' <span style="color:#32cd32;font-weight:bold;">A</span>cid • <span style="color:#87ceeb;font-weight:bold;">C</span>old • <span style="color:#b8860b;font-weight:bold;">D</span>ivine • <span style="color:#1e90ff;font-weight:bold;">E</span>lec • <span style="color:#dc143c;font-weight:bold;">F</span>ire • <span style="color:#9370db;font-weight:bold;">M</span>agic • <span style="color:#696969;font-weight:bold;">N</span>eg • <span style="background:#333;color:#fff;padding:1px 3px;font-weight:bold;">P</span>os • <span style="color:#d2691e;font-weight:bold;">S</span>onic<br/>
2. Opening Volley: <span style="color:#ffa0f0; font-weight:bold;">Epic Spell: Hellball</span> (DC 61, mixed damage).<br/>
+
'''Phys:''' '''S'''lash • '''P'''ierce • '''B'''ludge<br/>
3. Control & Damage: <span style="color:#ffa0f0; font-weight:bold;">Earthquake</span> (DC 54, knockdown), <span style="color:#ffa0f0; font-weight:bold;">Bombardment</span> (DC 59, Fire/Divine).<br/>
+
'''Save:''' '''F'''ort • '''R'''ef • '''W'''ill<br/>
4. Support: <span style="color:#ffa0f0; font-weight:bold;">Summon/Create Greater Undead</span> (Master Lich).
+
'''SR:''' High(42+) • Med(32-41) • Low(<32)<br/>
|-
+
'''Imm:''' CH=Critical Hit • Kd=Knockdown
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.5); text-align:center; font-weight:bold; color:#f8e0f5; font-size:14px;" | Phase 2: Sustained Melee & Desperation
+
</small>
| style="padding:10px; vertical-align:top; border:1px solid #50384d; background-color:rgba(45, 25, 42, 0.7); color:#f0d8ee; font-size:14px;" colspan="5" |
+
|style="padding:10px; width:50%; vertical-align:top;"|
* Triggered when spellcasting (healing/dispels) is countered.<br/>
+
<small>
* Relentless <span style="color:#ffa0f0; font-weight:bold;">Full Melee Attacks</span> (AB +47/+42).<br/>
+
☆ Yugoloths are neutral evil fiends serving as mercenaries in the Blood War<br/>
* Attack Damage: <span style="color:#e8a0d8;">High Physical</span> + <span style="color:#e8a0d8;">Magical</span> + <span style="color:#e8a0d8;">Acid</span> (100-230+ total).<br/>
+
☆ Night Hags trade in souls and haunt the dreams of mortals
* Continues casting <span style="color:#ffa0f0; font-weight:bold;">Heal</span> / <span style="color:#ffa0f0; font-weight:bold;">Cure Critical Wounds</span> when possible.<br/>
+
</small>
* Uses <span style="color:#ffa0f0; font-weight:bold;">Inferno</span> (initial + DoT fire damage).
 
|-
 
! style="background: linear-gradient(to right, #3d1f3a, #5a2f55); color:#ffffff; padding:12px; text-align:center; border:1px solid #6a3a65; border-bottom: 2px solid #c070b0; font-size:15px;" colspan="6" | Assessment
 
|-
 
| style="padding:12px; vertical-align:top; border:1px solid #50384d; background-color:rgba(60, 30, 55, 0.8); color:#f0e8ef; font-size:14px;" colspan="6" |
 
* **Creature Type**: Night Hag (Outsider, Evil). <span style="font-family:monospace; font-size:18px; font-weight:bold; color:#ffa0f0;">CR 41</span>.
 
* **Primary Role**: **Dual-Phase Epic Boss**. Starts as a high-DC area spellcaster, transitions into a devastating melee combatant when thwarted.
 
* **Key Defense**: **Triple-Layered Protection**: 1) Massive Type-Specific Immunities, 2) Depletable Damage Resistance Pool (~60), 3) Constant DR 9. Combined with high AC and concealment.
 
* **Key Offense**: Phase 1: Spell DCs (61 max) for control and mixed damage. Phase 2: Melee attacks with enormous physical damage and magical/acid riders.
 
* **Critical Weakness**: **Heavy reliance on spell completion**. Counterspelling her healing (<span style="color:#e8a0d8;">Heal</span>, <span style="color:#e8a0d8;">Cure Critical</span>) and dispels (<span style="color:#e8a0d8;">Greater Dispelling</span>) cripples her sustainability, forcing a purely attrition-based melee fight.
 
* **Countermeasures**: Requires a dedicated tank with extreme damage mitigation, a counterspeller to disrupt her healing loop, and massive sustained DPS to deplete her layered defenses.
 
 
|}
 
|}
 +
 
[[Category:Data]]
 
[[Category:Data]]

Latest revision as of 07:27, 15 February 2026

⚰ HADES OINOS ⚰
The Gray Wastes - First Gloom of the Three Glooms


Name AB & Dmg AC SR Save Phys Imm/Res Elem Imm/Res Abilities Drops

Ultroloth
Outsider (Yugoloth)
CR 41

⚔ Melee
AB: 81/76/71

78

High

-

S 100% 15/-
DR 9/-

E33%
F100%

Spell Mantle x1
Hellball x1 (DC52)
Weird x3 (DC52)
Dominate Monster x9 (DC52)
Great Thunderclap x10 (DC50)
IGMS x2
Melf's Acid Arrow x1
Mind Fog x10
Greater Dispelling x2
Bigby's Hand x6
Scintillating Sphere x8
Hold Monster x1
Death Armor x1
Dominate Person x2
Blindness/Deafness x1
Charm Monster x1
• Imm Kd
• 50% Conceal

The Edge of Night

Night Hag
Outsider (Evil)
CR 41

⚔ Melee
AB: 47/42

76

High

W 40+

S 75% 15/-
DR 9/-

E33%
F100%
S20%

Energy Buffer x1
Hellball x1
Greater Magic Fang x1
Summon Greater Undead x1
Nature's Balance x1
Owl's Insight x1
Bombardment x4 (DC59)
Earthquake x3 (DC54)
Storm of Vengeance x4
Ice Storm x3
Creeping Doom x2
Grease x1
Entangle x3
Heal x3 / Harm x3
Cure Critical Wounds x3
Drown x3
Crumble x3
Greater Dispelling x3
Call Lightning x2
Create Greater Undead x1
Inferno x1
• 33% Conceal

Meniscus Night Blade

Marraenoloth
Outsider (Yugoloth)
CR 41

⚔ Melee
AB: 70/65/60/55

56

High

-

S 100% 15/-

E20-33%
F100%

Weird x2
Wail of the Banshee x1
Horrid Wilting x2
Mordenkainen's Disjunction x2
IGMS x2
Banishment x1
Fireball x4
Harm Self x2
• Death Gaze
• Imm CH
• 33% Conceal

Staff of the Dark Abyss

Mezzoloth Elite Guard
Outsider (Yugoloth)
CR 42

🏹 Ranged
AB: 53/48/43/38/33
+CEFS

72

High

W 29

S 50% 20/-

A100%
C25%
Res 5/-

• DR 16/-
• 50% Conceal

-

Larva
Outsider (Bard)
CR 38

⚔ Melee
AB: 46/41

64

High

W 43

S 100% 5/-
DR 9/-

A5%
C5%
E100%
F30-50%

Curse Song (-4)
Wounding Whispers (S9-14 reflect)
Ice Storm x3
Cure Critical Wounds x2
• Cone Attack x3 (S45 AoE)
• 50% Conceal

-

Eternal Shadow
Undead
CR 40

⚔ Melee
AB: 63/58
Phys+C+N

78

-

W 54
F 51

S 100% 10/-
DR 9/-

-

• Touch AB: 55
• Imm CH
• 50% Conceal

-

Banshee
Undead
CR 40

⚔ Melee
AB: 62/57/52

73

-

-

S 40% 10/-

C5%

• Bolt Attack (C31-34)
• Cold Aura AoE (C26-36)
• Imm CH
• 50% Conceal

-

Lingering Spectre
Undead
CR 40

⚔ Melee
AB: 65/62/59/56/53/50
Dmg: 46-92 Phys+C+N

61

-

-

S 50% 10/-
DR 9/-

C10%

• Imm CH
• 50% Conceal

-

Dmg: Acid • Cold • Divine • Elec • Fire • Magic • Neg • Pos • Sonic
Phys: Slash • Pierce • Bludge
Save: Fort • Ref • Will
SR: High(42+) • Med(32-41) • Low(<32)
Imm: CH=Critical Hit • Kd=Knockdown

☆ Yugoloths are neutral evil fiends serving as mercenaries in the Blood War
☆ Night Hags trade in souls and haunt the dreams of mortals