Difference between revisions of "Barbarian"

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<tr><td align='center'>14</td><td>[[Damage_Reduction_Feat|Damage Reduction II]]</td></tr>
 
<tr><td align='center'>14</td><td>[[Damage_Reduction_Feat|Damage Reduction II]]</td></tr>
 
<tr><td align='center'>15</td><td>[[Barbarian_Rage|Greater Rage]] (4/day)</td></tr>
 
<tr><td align='center'>15</td><td>[[Barbarian_Rage|Greater Rage]] (4/day)</td></tr>
<tr><td valign='top align='center'>16</td><td>[[Barbarian_Rage|Greater Rage]] (5/day)<br />[[Uncanny_Dodge|Uncanny Dodge V]]</td></tr>
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<tr><td align='center'>16</td><td>[[Barbarian_Rage|Greater Rage]] (5/day)<br />[[Uncanny_Dodge|Uncanny Dodge V]]</td></tr>
 
<tr><td align='center'>17</td><td>[[Damage_Reduction_Feat|Damage Reduction III]]</td></tr>
 
<tr><td align='center'>17</td><td>[[Damage_Reduction_Feat|Damage Reduction III]]</td></tr>
 
<tr><td align='center'>19</td><td>[[Uncanny_Dodge|Uncanny Dodge VI]]</td></tr>
 
<tr><td align='center'>19</td><td>[[Uncanny_Dodge|Uncanny Dodge VI]]</td></tr>
 
<tr><td valign='top' align='center'>20</td><td>[[Barbarian_Rage|Greater Rage]] (6/day)<br />[[Damage_Reduction_Feat|Damage Reduction IV]]</td></tr>
 
<tr><td valign='top' align='center'>20</td><td>[[Barbarian_Rage|Greater Rage]] (6/day)<br />[[Damage_Reduction_Feat|Damage Reduction IV]]</td></tr>
 
<tr><td align='center'>23</td><td>[[Epic_Barbarian_Damage_Reduction|Epic Barbarian Damage Reduction]]</td></tr>
 
<tr><td align='center'>23</td><td>[[Epic_Barbarian_Damage_Reduction|Epic Barbarian Damage Reduction]]</td></tr>
<tr>
+
<tr><td align='center'>25</td><td>Automatically gain undispellable haste while raging.</td></tr>
<td colspan='2' align='center'><b>Pure Barbarian Bonuses</b></td>
 
<tr>
 
<td align='center'>21</td>
 
<td>(March) +20% Movement Speed<br />+1 Regen</td>
 
</tr>
 
<tr>
 
<td align='center'>22</td>
 
<td>(Greatest Rage) +8 Str/Con, +6 Will, -2 AC Dodge while raging.<br />
 
    +10 HP
 
</td>
 
</tr>
 
<tr>
 
<td align='center'>25</td>
 
<td>(Lasting Rage) +5 Rounds Rage Duration, +1 Regen/4 Levels while raging.<br />
 
    +10 HP
 
    +1 Regen
 
    +1 AC Dodge
 
</td>
 
</tr>
 
<tr>
 
<td align='center'>30</td>
 
<td>(Whirling Rage) +2 Dex, +1 AB, +1 AC, Gain an extra attack while raging<br />
 
    +10 HP
 
    +1 Regen
 
</td>
 
</tr>
 
<tr>
 
<td align='center'>34</td>
 
<td>(Bloody Roar) The Barbarian lets out such a yell as to terrify even the souls of the Gods. No one is safe from his scream. The closer he is, the more you suffer. (Fort save DC(15 +1/2 Levels + Con Mod) to avoid taking full damage. Will save DC(15 +1/2 Levels + Con Mod) to avoid disability)
 
</td>
 
</tr>
 
<tr>
 
<td align='center'>35</td>
 
<td>(Destructive Rage) +1d6 Magic Damage, +1 AB while raging.<br /><B>Note:</B> Like Divine Might, the Magic damage bonus is not affected by immunities<br />
 
    +10 HP
 
    +1 Regen
 
</td>
 
</tr>
 
<tr>
 
<td align='center'>40</td>
 
<td>(Enduring Rage) +1 AC Dodge, 10% Immunity to Slash/Pierce/Bludgeon Damage<br />
 
    +10 HP
 
    +1 Regen
 
</td>
 
</tr>
 
 
</table>
 
</table>
 
}}
 
}}
  
 +
*Barbarians (whether multi-classed or not) receive haste while raging with 25 levels. You no longer need 30 levels of pure-status.
 +
*'''WARNING: while you will not be able to take levels in other classes after joining the Purists Guild, if you try, you may PERMANENTLY lose pure-class abilities or otherwise bug your character. So be careful when taking levels.'''
 +
 +
 +
<div style="display:flex; gap:20px;">
 +
 +
<div style="flex:0 1 auto; min-width:0;">
 +
{| class="wikitable" style="width:auto; max-width:100%; white-space:normal;"
 +
|+ Pure Class Bonuses
 +
|-
 +
! Level
 +
! Bonus
 +
|-
 +
|align=center| '''21'''
 +
| Permanent: +1 Regen<br/>Receive Token: <code>''Pure Class Barbarian''</code>
 +
|-
 +
|align=center| '''22'''
 +
| Receive Token: <code>''Barbarian Endurance''</code>
 +
|-
 +
|align=center| '''25'''
 +
| Permanent: +1 Regen
 +
|-
 +
|align=center| '''30'''
 +
| Permanent: +1 Regen
 +
|-
 +
|align=center| '''34'''
 +
| Receive Token: <code>''Bloody Roar''</code>
 +
|-
 +
|align=center| '''35'''
 +
| Permanent: +1 Regen
 +
|-
 +
|align=center| '''40'''
 +
| Permanent: +1 Regen
 +
|}
 +
</div>
 +
 +
<div style="flex:0 1 auto; min-width:0;">
 +
{| class="wikitable" style="width:auto; max-width:100%; white-space:normal;"
 +
|+ Token Effects
 +
|-
 +
! Token
 +
! Effects
 +
|-
 +
| <code>''Pure Class Barbarian''</code>
 +
| You gain <code>+20% Movement Speed</code> for <code>infinite</code> rounds.<br>
 +
|-
 +
| <code>''Barbarian Endurance''</code>
 +
| You gain <code>+10 Temporary Hit Points</code> for <code>infinite</code> rounds.<br>At level 25, you gain an additional <code>+10 Temporary Hit Points</code>.<br>At level 30, you gain an additional <code>+10 Temporary Hit Points</code>.<br>At level 35, you gain an additional <code>+10 Temporary Hit Points</code>.<br>At level 40, you gain an additional <code>+10 Temporary Hit Points</code>.
 +
|-
 +
| <code>''Bloody Roar''</code>
 +
| This item can be used once every 3 minutes. Resting doesn't replenish its usage. All enemies within 10 meters will make a fortitude and will save against you.<br> If the enemy fails a fortitude save of <code>DC: 15 + level/2 + ConMod</code>, they take <code>15% - 30%</code> of their current Hit Points</code> as <code>Sonic Damage</code>, depending on their closeness to you.<br> If the enemy fails a will save of <code>DC: 15 + level/2 + ConMod</code>, they become paralyzed for <code>1 round</code> to <code>3 rounds</code>, depending on their closeness to you.<br>
 +
|}
 +
</div>
 +
 +
</div>
 +
 +
<div style="margin-top:20px;">
 +
{| class="wikitable" style="width:auto; white-space:normal;"
 +
|+ Pure Rage Bonuses (Base + the Increases at Every Level Thereafter)
 +
|-
 +
! Level
 +
! Bonus
 +
|-
 +
| Base (lv20)
 +
| +6 Str<br> +6 Con<br> +3 Will<br> -2 Armor Class
 +
|-
 +
| 26
 +
| +2 Str<br> +2 Con<br> +1 Will<br> +<code>level/4</code> Regen<br> +5 Rounds Duration
 +
|-
 +
| 30
 +
| +2 Dex
 +
|-
 +
| 35
 +
| +2 Attack Bonus<br> +4 Will<br> +1d6 Magical Damage (Unresistable)
 +
|-
 +
| 40
 +
| +10% Bludgeoning Immunity<br> +10% Piercing Immunity<br> +10% Slashing Immunity<br> +3 Armor Class (Dodge)
 +
|}
 +
</div>
  
Barbarians (whether multi-classed or not) receive haste with 25 levels. You no longer need 30 levels of pure-status.
 
  
 
[[Category: Class]]
 
[[Category: Class]]

Latest revision as of 21:37, 12 March 2026

Barbarian

Description: Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger also gives barbarians a sort of "sixth sense," a preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.

Hit Dice: 1d12

Proficiencies: Armor Proficiency (Light), Armor Proficiency (Medium), Shield Proficiency, Weapon Proficiency (Martial), Weapon Proficiency (Simple)

Skill Points: 4 + Int mod

Class Skills: Craft Armor, Craft Trap, Craft weapon, Discipline, Heal, Intimidate, Listen, Lore, Parry, Taunt

Primary Saving Throw(s): Fortitude

Base Attack Bonus: +1/level

Requirements

Alignment: Non-Lawful

Base Attack Bonus: Any

Classes: None

Factions: All except the Mystral Ascendancy and the Northern Coalition.

Feats: None

Race: Any

Skills: None

Spellcasting: None


Special Abilities and Feats

LevelFeat(s)
1Barbarian Endurance
Barbarian Rage (1/day)
2Uncanny Dodge I
4Barbarian Rage (2/day)
5Uncanny Dodge II
8Barbarian Rage (3/day)
10Uncanny Dodge III
11Damage Reduction I
12Barbarian Rage (4/day)
13Uncanny Dodge IV
14Damage Reduction II
15Greater Rage (4/day)
16Greater Rage (5/day)
Uncanny Dodge V
17Damage Reduction III
19Uncanny Dodge VI
20Greater Rage (6/day)
Damage Reduction IV
23Epic Barbarian Damage Reduction
25Automatically gain undispellable haste while raging.

Epic Barbarian

Epic Feat Progression: 4

Epic Feats: Armor Skin,Epic Damage Reduction,Devastating Critical,Epic Prowess,Epic Toughness,Epic Weapon Focus,Mighty Rage,Overwhelming Critical,Superior Initiative,Terrifying Rage, Thundering Rage

Notes

  • Barbarians (whether multi-classed or not) receive haste while raging with 25 levels. You no longer need 30 levels of pure-status.
  • WARNING: while you will not be able to take levels in other classes after joining the Purists Guild, if you try, you may PERMANENTLY lose pure-class abilities or otherwise bug your character. So be careful when taking levels.


Pure Class Bonuses
Level Bonus
21 Permanent: +1 Regen
Receive Token: Pure Class Barbarian
22 Receive Token: Barbarian Endurance
25 Permanent: +1 Regen
30 Permanent: +1 Regen
34 Receive Token: Bloody Roar
35 Permanent: +1 Regen
40 Permanent: +1 Regen
Token Effects
Token Effects
Pure Class Barbarian You gain +20% Movement Speed for infinite rounds.
Barbarian Endurance You gain +10 Temporary Hit Points for infinite rounds.
At level 25, you gain an additional +10 Temporary Hit Points.
At level 30, you gain an additional +10 Temporary Hit Points.
At level 35, you gain an additional +10 Temporary Hit Points.
At level 40, you gain an additional +10 Temporary Hit Points.
Bloody Roar This item can be used once every 3 minutes. Resting doesn't replenish its usage. All enemies within 10 meters will make a fortitude and will save against you.
If the enemy fails a fortitude save of DC: 15 + level/2 + ConMod, they take 15% - 30% of their current Hit Points as Sonic Damage, depending on their closeness to you.
If the enemy fails a will save of DC: 15 + level/2 + ConMod, they become paralyzed for 1 round to 3 rounds, depending on their closeness to you.
Pure Rage Bonuses (Base + the Increases at Every Level Thereafter)
Level Bonus
Base (lv20) +6 Str
+6 Con
+3 Will
-2 Armor Class
26 +2 Str
+2 Con
+1 Will
+level/4 Regen
+5 Rounds Duration
30 +2 Dex
35 +2 Attack Bonus
+4 Will
+1d6 Magical Damage (Unresistable)
40 +10% Bludgeoning Immunity
+10% Piercing Immunity
+10% Slashing Immunity
+3 Armor Class (Dodge)