Difference between revisions of "Barbarian"
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<tr><td align='center'>25</td><td>Gain haste while raging.</td></tr> | <tr><td align='center'>25</td><td>Gain haste while raging.</td></tr> | ||
<tr> | <tr> | ||
+ | <td colspan='2' align='center'><b>Pure Barbarian Bonuses</b></td> | ||
+ | <tr> | ||
+ | <td align='center'>21</td> | ||
+ | <td> | ||
+ | +20% Movement speed | ||
+ | +1 Regen | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>22</td> | ||
+ | <td> | ||
+ | +10 HP | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>25</td> | ||
+ | <td> | ||
+ | +10 HP | ||
+ | +1 Regen | ||
+ | +1 AC Dodge (no rage AC penalty) | ||
+ | +1 AB | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>26</td> | ||
+ | <td>(Greatest Rage) +8 Str/Con, +4 Will, +1 AC, +1 AB while raging; +5 Round rage duration<br /> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>30</td> | ||
+ | <td>(Whirling Rage) +2 Dex, +1 AB, +1 AC.<br /> | ||
+ | +10 HP | ||
+ | +1 Regen | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>34</td> | ||
+ | <td>(Bloody Roar) The Barbarian lets out such a yell as to terrify even the souls of the Gods. No one is safe from his scream. The closer he is, the more you suffer. (Fort save DC(15 +1/2 Levels + Con Mod) to avoid taking full damage. Will save DC(15 +1/2 Levels + Con Mod) to avoid disability) | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>35</td> | ||
+ | <td>(Destructive Rage) +1d6 Magic Damage, +1 AB while raging.<br /><B>Note:</B> Like Divine Might, the Magic damage bonus is not affected by immunities<br /> | ||
+ | +10 HP | ||
+ | +1 Regen | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align='center'>40</td> | ||
+ | <td>(Enduring Rage) +1 AC Dodge, 10% Immunity to Slash/Pierce/Bludgeon Damage<br /> | ||
+ | +10 HP | ||
+ | +1 Regen | ||
+ | </td> | ||
+ | </tr> | ||
</table> | </table> | ||
}} | }} | ||
− | Barbarians (whether multi-classed or not) receive haste while raging with 25 levels. You no longer need 30 levels of pure-status. | + | *Barbarians (whether multi-classed or not) receive haste while raging with 25 levels. You no longer need 30 levels of pure-status. |
+ | *'''WARNING: while you will not be able to take levels in other classes after joining the Purists Guild, if you try, you may PERMANENTLY lose pure-class abilities or otherwise bug your character. So be careful when taking levels.''' | ||
[[Category: Class]] | [[Category: Class]] |
Latest revision as of 01:26, 30 December 2020
Barbarian
Description: Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger also gives barbarians a sort of "sixth sense," a preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.
Hit Dice: 1d12
Proficiencies: Armor Proficiency (Light), Armor Proficiency (Medium), Shield Proficiency, Weapon Proficiency (Martial), Weapon Proficiency (Simple)
Skill Points: 4 + Int mod
Class Skills: Craft Armor, Craft Trap, Craft weapon, Discipline, Heal, Intimidate, Listen, Lore, Parry, Taunt
Primary Saving Throw(s): Fortitude
Base Attack Bonus: +1/level
Requirements
Alignment: Non-Lawful
Base Attack Bonus: Any
Classes: None
Factions: All except the Mystral Ascendancy and the Northern Coalition.
Feats: None
Race: Any
Skills: None
Spellcasting: None
Special Abilities and Feats
Level | Feat(s) |
1 | Barbarian Endurance Barbarian Rage (1/day) |
2 | Uncanny Dodge I |
4 | Barbarian Rage (2/day) |
5 | Uncanny Dodge II |
8 | Barbarian Rage (3/day) |
10 | Uncanny Dodge III |
11 | Damage Reduction I |
12 | Barbarian Rage (4/day) |
13 | Uncanny Dodge IV |
14 | Damage Reduction II |
15 | Greater Rage (4/day) |
16 | Greater Rage (5/day) Uncanny Dodge V |
17 | Damage Reduction III |
19 | Uncanny Dodge VI |
20 | Greater Rage (6/day) Damage Reduction IV |
23 | Epic Barbarian Damage Reduction |
25 | Gain haste while raging. |
Pure Barbarian Bonuses | |
21 |
+20% Movement speed +1 Regen |
22 |
+10 HP |
25 |
+10 HP +1 Regen +1 AC Dodge (no rage AC penalty) +1 AB |
26 | (Greatest Rage) +8 Str/Con, +4 Will, +1 AC, +1 AB while raging; +5 Round rage duration |
30 | (Whirling Rage) +2 Dex, +1 AB, +1 AC.+10 HP +1 Regen |
34 | (Bloody Roar) The Barbarian lets out such a yell as to terrify even the souls of the Gods. No one is safe from his scream. The closer he is, the more you suffer. (Fort save DC(15 +1/2 Levels + Con Mod) to avoid taking full damage. Will save DC(15 +1/2 Levels + Con Mod) to avoid disability) |
35 | (Destructive Rage) +1d6 Magic Damage, +1 AB while raging. Note: Like Divine Might, the Magic damage bonus is not affected by immunities +10 HP +1 Regen |
40 | (Enduring Rage) +1 AC Dodge, 10% Immunity to Slash/Pierce/Bludgeon Damage+10 HP +1 Regen |
Epic Barbarian
Epic Feat Progression: 4
Epic Feats: Armor Skin,Epic Damage Reduction,Devastating Critical,Epic Prowess,Epic Toughness,Epic Weapon Focus,Mighty Rage,Overwhelming Critical,Superior Initiative,Terrifying Rage, Thundering Rage
Notes
- Barbarians (whether multi-classed or not) receive haste while raging with 25 levels. You no longer need 30 levels of pure-status.
- WARNING: while you will not be able to take levels in other classes after joining the Purists Guild, if you try, you may PERMANENTLY lose pure-class abilities or otherwise bug your character. So be careful when taking levels.