Difference between revisions of "Gold Dwarf"
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(Created page with "Unlike the Shield Dwarves, the Gold Dwarves did not decline in terrible wars against evil humanoids. While they practiced some magic, they never acquired the...") |
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* [[Hardiness vs. Poisons]]: +2 racial bonus on saving throws against poisons. | * [[Hardiness vs. Poisons]]: +2 racial bonus on saving throws against poisons. | ||
* [[Hardiness vs. Spells]]: +2 racial bonus on saving throws against spells. | * [[Hardiness vs. Spells]]: +2 racial bonus on saving throws against spells. | ||
− | * [[ | + | * [[Battle Training vs. Orcs]]: +1 racial bonus on attack rolls against orcs. |
− | * [[ | + | * [[Battle Training vs. Goblins]]: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). |
− | * [[ | + | * [[Battle Training vs. Giants]]: +4 dodge bonus to AC against giants. |
* [[Skill Affinity (Lore)]]: +2 racial bonus to lore checks. | * [[Skill Affinity (Lore)]]: +2 racial bonus to lore checks. | ||
* +4 Dodge AC vs. Magical Beasts | * +4 Dodge AC vs. Magical Beasts | ||
+ | * Dwarven Waraxe Proficiency | ||
Latest revision as of 23:42, 9 November 2023
Unlike the Shield Dwarves, the Gold Dwarves did not decline in terrible wars against evil humanoids. While they practiced some magic, they never acquired the hubris that caused the downfall of some human nations. Confident and secure, the Gold Dwarves gained a reputation for haughtiness and pride. While Gold Dwarves can be aloof and suspicious, for the most part they are forthright warriors and shrewd traders.
- Favored Class: Fighter
- +2 Constitution, -2 Dexterity
- Stonecunning: +2 racial bonus on Search checks made in subterranean areas.
- Darkvision: Dwarves are able to see in the dark.
- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons.
- Hardiness vs. Spells: +2 racial bonus on saving throws against spells.
- Battle Training vs. Orcs: +1 racial bonus on attack rolls against orcs.
- Battle Training vs. Goblins: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears).
- Battle Training vs. Giants: +4 dodge bonus to AC against giants.
- Skill Affinity (Lore): +2 racial bonus to lore checks.
- +4 Dodge AC vs. Magical Beasts
- Dwarven Waraxe Proficiency
Note: Gold Dwarf is a Subrace of Dwarves. To choose it you must pick Dwarf at creation and choose Gold Dwarf at first login.
Choosing the Dwarf race will include Dwarf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:
- +2 Charisma, -2 Dexterity
Character Creation Notes:
- Unavailable in the Ancient Ones due to racial restrictions.
- Cannot be used to make Arcane Archers in the available factions due to racial restrictions.