Difference between revisions of "Tinker Gnome"

From Neversummer 4 EE Wiki
Jump to navigation Jump to search
(Created page with "Tinker Gnomes are nimble and fleet of foot but weaker than other races. A Tinker Gnome has a sharp mind but is often oblivious to the danger around him. Tinker gnomes tend to...")
 
 
Line 6: Line 6:
 
* [[Small Stature]]
 
* [[Small Stature]]
 
* [[Hardiness vs. Illusions]]
 
* [[Hardiness vs. Illusions]]
* [[Battle Training Vs. Reptiles]]
+
* [[Battle Training vs. Reptiles]]
* [[Battle Training Vs. Goblins]]
+
* [[Battle Training vs. Goblins]]
* [[Battle Training Vs. Giants]]
+
* [[Battle Training vs. Giants]]
 
* [[Skill Affinity (Listen)]]
 
* [[Skill Affinity (Listen)]]
 
* [[Skill Affinity (Concentration)]]
 
* [[Skill Affinity (Concentration)]]

Latest revision as of 18:26, 5 July 2020

Tinker Gnomes are nimble and fleet of foot but weaker than other races. A Tinker Gnome has a sharp mind but is often oblivious to the danger around him. Tinker gnomes tend to explore any path to its conclusion and are not easily sidetracked once they have chosen a course.



Note: Tinker Gnome is a Subrace of Gnomes. To choose it you must pick Gnome at creation and choose Tinker Gnome at first login.

Choosing the Gnome race will include Gnome adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:

+2 Dexterity, +2 Intelligence, -2 Constitution, -2 Wisdom


Character Creation Notes:

  • Unavailable in the Ancient Ones due to racial restrictions.
  • Cannot be used to make Arcane Archers in the available factions due to racial restrictions.