Difference between revisions of "Aggressor"
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*You need to kill 20 [[Moleman]], and [[Zombie Moleman|Zombie Molemen]] don't count. | *You need to kill 20 [[Moleman]], and [[Zombie Moleman|Zombie Molemen]] don't count. | ||
*You can find [[Molemen]] in the [[Hidden Legion Tunnel]]. It's found directly outside the headquarters to the left, inside a sewage-type tileset. | *You can find [[Molemen]] in the [[Hidden Legion Tunnel]]. It's found directly outside the headquarters to the left, inside a sewage-type tileset. | ||
− | *Beware when killing [[Molemen]] with the [[Soul Saber]], for they come back to life as a headless zombified version with triple the health! | + | *Beware when killing [[Molemen]] with the [[Soul Saber]], for they come back to life as a headless zombified version with triple the health! |
*When done, report to [[Jenaquaiz]], then [[Andrinor]]. | *When done, report to [[Jenaquaiz]], then [[Andrinor]]. | ||
*'''Bonuses''' +1 Hide, +1 Move Silently, +1 AC vs. Vermin | *'''Bonuses''' +1 Hide, +1 Move Silently, +1 AC vs. Vermin |
Revision as of 15:57, 28 September 2020
Master Agressor: +4 Hide, +4 Move Silently, +3 AC vs Vermin, Dark Mask (25% concealment vs melee attacks and 50% concealment vs ranged attacks 2x/day. Can only be activated in underground areas.)
This job can be began by speaking to Andrinor in the southeast of the headquarters.
Level 1
- I find it ironic that you wish to be an Aggressor as to me you already seem to be sooo good at it. You can take the title literally newcomer. Aggressors seek out the various lesser inhabitants of Melencia and deal death unto them for cheap sport. Keeping these low-lifes angry and fearful pleases Lolth. Head out now and kill the vermin which reside in the tunnels under the nobel houses of Bourne, Dourden, and Meurne. Jenaquaiz has little patience for new recruits, but he can provide you with more information if you require it.
- Head into any of the 3 houses mentioned that are located in Menzoduran, and there should be a passage inside each that leads into tunnels underneath the houses. You need simply to kill vermin inside them.
- If clearing an entire map of hostiles, the last kill will reward an automatic 50 job points, instead of what it'd normally give; this is considered a bonus for completing a map entirely.
- Report to Andrinor again to advance.
- Bonuses +2 Hide, +2 Move Silently, +1 AC vs. Vermin
Level 2
- Your face is still annoying, but the fact you are still standing shows that you might perhaps be up to another task. There's never a shortage of scum lifeforms to be put to a miserable end. Once you are ready (Level 3), Jenaquaiz will give you a wicked little toy we call the Soul Saber. Try not to have too much fun with it.
- Once level 3, speak to Jenaquaiz, in the northwest of the headquarters, and he'll give you the Soul Saber, which is simply a dagger in which you stab Molemen with.
- You need to kill 20 Moleman, and Zombie Molemen don't count.
- You can find Molemen in the Hidden Legion Tunnel. It's found directly outside the headquarters to the left, inside a sewage-type tileset.
- Beware when killing Molemen with the Soul Saber, for they come back to life as a headless zombified version with triple the health!
- When done, report to Jenaquaiz, then Andrinor.
- Bonuses +1 Hide, +1 Move Silently, +1 AC vs. Vermin
Level 3
- Wanton slaughter is most appreciated by Lolth and you seem to be capable. If you prove able to deliver more cold-blooded murders I'm sure she'll reward you devilry. The Kobolds have been particularly unruly of late. To finish your initiation as a Velkyn track down these Kobold slaves and spill their innards...slowly. We will not tolerate failure in the light of this insurrection so ensure you are up to the task (Level 5)before you head out.
- You must be level 5 to receive credit for killing Kobold. They are most easily found at the Chasm, and you can get there by going from Menzoduran outside the from gate unto the Underdark (really the Legion Tunnels), and there is a northeast exit from inside which will take you to the Chasm.
- Bonuses +1 Hide, +1 Move Silently, +1 AC vs. Vermin, and the Dark Mask.
Notes:
- All bonuses are additive, the final bonuses are +4 Hide, +4 Move Silently, +3 AC vs Vermin, and the Dark Mask.
- Keep in mind Andrinor loves to use stealth. So, if you can't find him, just keep running around his room until he decides to show himself to you.