Wild Shape
Type of Feat: Class
Prerequisite: Druid 5
Required for: Shifter
Specifics: The character with this ability can take the shape of an animal at will. It may be used 1x/day at 5th level, 2x/day at 6th level, 3x/day at 7th level, 4x/day at 10th level, 5x/day at 14th level, and 6x/day at 18th level. The transformation has a duration of 1 hour per class level. The shapes improve at level 12
Use: Selected
This form of shapeshifting cannot be dispelled.
Bonuses from armor, shield, helmet, boots, cloak, and jewelry merge into all five shapes. Base (non-magical) AC from shields merge but not from armor. Bracer/gauntlet/glove properties merge except for attack bonuses and bonus damage. Weapon properties do not merge on unarmed shapes. Off-hand weapon and ranged weapon properties never merge. Unlike in the original campaign, all AC bonuses merge, not just the highest.
Normal forms receive the following benefits :
Cleave
Weapon Finesse
+5 Discipline
Attack Bonus +4
Enhancement Bonus +1
Massive Criticals 2d4
Monster Damage 2d4
Dire forms receive the following benefits :
Cleave
Weapon Finesse
+8 Discipline
Attack Bonus +6
Enhancement Bonus +3
Keen
Massive Criticals 2d8
Monster Damage 2d8
Weapon focus feats now work with all forms that use weapons. Feats must be taken for the weapon the specific form wields to apply.
The following table denotes your new Strength, Dexterity and Constitution, Temporary Hitpoints, and an additional dodge AC bonus.
Shape | Str | Dex | Con | Temp HP | Special |
---|---|---|---|---|---|
Badger | 15 | 15 | 17 | - | - |
Brown Bear | 20 | 13 | 15 | +15 | - |
Boar | 17 | 10 | 19 | +30 | - |
Panther | 14 | 23 | 15 | - | 50% speed increase |
Wolf | 16 | 17 | 17 | - | - |
Dire Badger | 17 | 17 | 19 | +18 | - |
Dire Bear | 26 | 15 | 18 | +25 | - |
Dire Boar | 21 | 13 | 23 | +35 | - |
Panther (improved) | 17 | 25 | 17 | - | 50% speed increase |
Dire Wolf | 19 | 19 | 20 | - | - |
All animal forms get cleave.
For general information on NS4 shifting mechanics, see the Shifting Guide.