Knockdown

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Type of Feat: General

Prerequisite: None

Required for: Improved Knockdown

Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed discipline check against the character’s Attack Roll. If the character wins, the defender is knocked to a prone position.

Use: Selected

Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.

When attacking a larger opponent, you get a +1 bonus to your attack roll. Thus you effectively suffer only a -3 penalty when trying to knock down larger opponents.

Monks receive this feat for free at level 6.