Terrifying Rage
Revision as of 03:44, 3 July 2020 by Frendel (talk | contribs) (Created page with "{{Feats| Type=(Epic) General| Pre=Epic Character, Greater Rage, Intimidate 25| Req=None| Spec=While the Barbarian is raging, any enemy with less than th...")
Type of Feat: (Epic) General
Prerequisite: Epic Character, Greater Rage, Intimidate 25
Required for: None
Specifics: While the Barbarian is raging, any enemy with less than the Barbarian's total character level that comes close to him must make a Will save (Save DC = 3/4 barbarian's intimidate score) or become paralyzed for 1d10 rounds.
- Opponents with up to twice the Barbarian's total character levels will not flee but will receive a 2 penalty to attack and saving throw rolls. Creatures with more then 2x the barbarian's HD are not affected by the rage.
- If the barbarian has 30 or more character levels, enemies within the aura that have failed their save receive 5% vulnerability to slash, bludgeoning and piercing damage.
- When used by PC Barbarians, targets become immune for 2 turns after being affected by it.
- The paralyze is considered a type of movement infraction, and as such, Freedom of Movement protects against it.
Use: Automatic while in rage.