Difference between revisions of "Stalwart Slammer"
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| Line 9: | Line 9: | ||
*At lv40: | *At lv40: | ||
**Enemies must make a DC30 Will save or be knocked down for 1 turn (60 seconds). Underground, the DC becomes DC35. 1d4 Sonic added damage (1d6 if wielding a hammer or axe) vs non-good,non-evil enemies. | **Enemies must make a DC30 Will save or be knocked down for 1 turn (60 seconds). Underground, the DC becomes DC35. 1d4 Sonic added damage (1d6 if wielding a hammer or axe) vs non-good,non-evil enemies. | ||
| − | **Previously thought, enemies get their Dex lowered for 2 turns, but this may or may not be true anymore. If it still lowers Dex, the effects stack for every Stalwart Slammer use. | + | **Previously thought, enemies get their Dex lowered by 3 for 2 turns, but this may or may not be true anymore. If it still lowers Dex, the effects stack for every Stalwart Slammer use. |
**+4 to Will | **+4 to Will | ||
[[Category:Job Items]] | [[Category:Job Items]] | ||
Revision as of 10:10, 10 December 2025
Stalwart Slammer
Description: Legends say this small piece of a hammer head is carved from the first iron ever carved out of Ragnar's Rock. Its only given to Stalwarts who have proven their worth to the mighty Kin.
Weight: 0.3
Use: Unique Power Self Only 2 uses/day
Twice per day, a trained Stalwart may use this hammer head to the following effect:
- At lv40:
- Enemies must make a DC30 Will save or be knocked down for 1 turn (60 seconds). Underground, the DC becomes DC35. 1d4 Sonic added damage (1d6 if wielding a hammer or axe) vs non-good,non-evil enemies.
- Previously thought, enemies get their Dex lowered by 3 for 2 turns, but this may or may not be true anymore. If it still lowers Dex, the effects stack for every Stalwart Slammer use.
- +4 to Will