Difference between revisions of "Stalwart Slammer"

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*At lv40:
 
*At lv40:
 
**Enemies must make a DC30 Will save or be knocked down for 1 turn (60 seconds). Underground, the DC becomes DC35. 1d4 Sonic added damage (1d6 if wielding a hammer or axe) vs non-good,non-evil enemies.
 
**Enemies must make a DC30 Will save or be knocked down for 1 turn (60 seconds). Underground, the DC becomes DC35. 1d4 Sonic added damage (1d6 if wielding a hammer or axe) vs non-good,non-evil enemies.
**Previously thought, enemies get their Dex lowered for 2 turns, but this may or may not be true anymore. If it still lowers Dex, the effects stack for every Stalwart Slammer use.
+
**Previously thought, enemies get their Dex lowered by 3 for 2 turns, but this may or may not be true anymore. If it still lowers Dex, the effects stack for every Stalwart Slammer use.
 
**+4 to Will
 
**+4 to Will
  
  
 
[[Category:Job Items]]
 
[[Category:Job Items]]

Revision as of 10:10, 10 December 2025

Stalwart Slammer

Description: Legends say this small piece of a hammer head is carved from the first iron ever carved out of Ragnar's Rock. Its only given to Stalwarts who have proven their worth to the mighty Kin.
Weight: 0.3
Use: Unique Power Self Only 2 uses/day

Twice per day, a trained Stalwart may use this hammer head to the following effect:


  • At lv40:
    • Enemies must make a DC30 Will save or be knocked down for 1 turn (60 seconds). Underground, the DC becomes DC35. 1d4 Sonic added damage (1d6 if wielding a hammer or axe) vs non-good,non-evil enemies.
    • Previously thought, enemies get their Dex lowered by 3 for 2 turns, but this may or may not be true anymore. If it still lowers Dex, the effects stack for every Stalwart Slammer use.
    • +4 to Will