Difference between revisions of "Summon Familiar"

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(Created page with "{{Feats| Type=Class| Pre=Sorcerer, Wizard | Req=None| Spec=A character with this feat may summon a familiar once per day. If the familiar dies, the character suffers 1...")
 
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Pre=[[Sorcerer]], [[Wizard]] |
 
Pre=[[Sorcerer]], [[Wizard]] |
 
Req=None|
 
Req=None|
Spec=A character with this feat may summon a familiar once per day. If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again the following day. The type of familiars and their alignments and classes are: Bat (True Neutral, Animal), Panther (True Neutral, Rogue), Hell Hound (Lawful Evil, Outsider), Imp (Lawful Evil, Outsider), Fire Mephit (True Neutral,Outsider), Ice Mephit (True Neutral, Outsider), Pixie (Neutral Good, Rogue), Raven (True Neutral, Animal), Faerie Dragon (Chaotic Good, Dragon), Pseudodragon (Neutral Good, Dragon), and Eyeball (Neutral Evil, Aberration).|
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Spec='''Familiars are currently disabled untill all the bugs can be worked out of them. '''|
 
Use=Selected  
 
Use=Selected  
  

Latest revision as of 17:16, 12 August 2023

Type of Feat: Class

Prerequisite: Sorcerer, Wizard

Required for: None

Specifics: Familiars are currently disabled untill all the bugs can be worked out of them.

Use: Selected

Familiars are currently disabled untill all the bugs can be worked out of them.