Trickery Domain
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Domain Special Abilities
Divine Trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1+1 per 2 caster levels. This effect lasts for 5 turns + the Cleric's Charisma modifier.
Bonus Spells
- Level 2 Invisibility
- Level 3 Invisibility Sphere
- Level 5 Improved Invisibility