Guardian Bones
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Description: The bones of the fearsome Guardian of the Halls retain some of their horrific power even after being ripped from the pile of bones...
Required Level: 40
Base Damage: 1d6
Base Critical Threat: 20*2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Monk), Weapon Proficiency (Wizard), or Weapon Proficiency (Druid)
Base Item: Club
Weight: 3.0
Special Properties
Additional Damage: +2d10 Bludgeoning Damage
Elemental Damage: +1d10 Cold Damage, +1d6 Negative Damage
Enhancement: +7
Massive Criticals: 2d10
Keen
On hit: DC-26 Str
Vulnerability: Divine 10%