Archmage Staff

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Description: Usually crafted of hardwood and occasionally shod with metal at either end, the quarterstaff is a humble weapon that almost anyone can learn to use effectively.
Required Level: 30
Base Damage: 1d6
Base Critical Threat: 20*2
Base Damage Type: Bludgeoning
Weapon Size: Large
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Druid), Weapon Proficiency (Monk), Weapon Proficiency (Rogue) or Weapon Proficiency (Wizard)
Base Item: Quarterstaff
Weight: 4.0

Special Properties

Additional Damage: +2d12 Bludgeoning Damage, +1d12 Piercing Damage
Elemental Damage: +1d12 Fire Damage, +1d6 Magical Damage
Enhancement: +6
Massive Criticals: 2d12 Damage

Bonus Spell Slot: Sorcerer Level 6
Bonus Spell Slot: Sorcerer Level 7
Bonus Spell Slot: Wizard Level 6
Bonus Spell Slot: Wizard Level 7
Keen
Only Usable By: Sorcerer
Only Usable By: Wizard
Skill Bonus: Concentration +2
Skill Bonus: Spellcraft +2
Weight Reduction: 40% of Weight