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[FIXED] Marash Caverns: East Bug
Posted: Wed Feb 10, 2010 12:46 am
by Zierham
There is apparently some kind of texture issue (similar to Garagoth sewers as reported by others elsewhere) -- the lizardman area is fine, but once you go down into the kobold area (or if you go there directly from the other entrance) it's just pitch black ground with some shrubbery.
Re: Marash Caverns: East Bug
Posted: Wed Feb 10, 2010 8:23 am
by Flailer
Are other people experiencing this bug also? Have you played on other PW's and have files in your override directories?
That area uses a Caverns tileset that comes from some community modders.
Re: Marash Caverns: East Bug
Posted: Wed Feb 10, 2010 5:01 pm
by Zierham
This is actually a fresh install of NWN2 purely for the purposes of playing on NS5 -- if anyone is able to see the tileset for the "lower" portion of this zone, may want to include it in the .hak so people arent forced to play on another realm first.
Re: Marash Caverns: East Bug
Posted: Wed Feb 10, 2010 5:16 pm
by Flailer
Yeah - all that data *should* be in the HAK is my point. If you've played on other worlds and have something in your override folder, it's possible that that could cause problems. But, it's not supposed to. Just wanted to track down the obvious before we root further into the problem.
Re: Marash Caverns: East Bug
Posted: Fri Feb 12, 2010 2:36 pm
by DM Sun Tzu
I had the same bug in the caverns.
Re: Marash Caverns: East Bug
Posted: Sat Feb 13, 2010 4:44 pm
by cely
This has been fixed. At some point the tiles.2da override was removed from ns5_data.hak. We don't really know how/when it happened, but it has been restored and custom tiles are now showing up in game. Thanks for your patience and testing while we worked through this!