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DM Events

Posted: Sat Mar 04, 2006 12:50 am
by cryodog2_ns3
This thread is for unique ideas for DM Events on North. Please post well thought out step by step instructions on how the event should be run. The more details the better the chance this event will be used. This post is only for Event posts, not comments. I will not reply to anyones posts here I will simply use the ones that we as a DM Team find appropriate.

Thx for your time,

Posted: Sat Mar 04, 2006 9:17 am
by Anonymous_ns3
Capture the Flag on avendale roads! like the good ol' days they spawned a G1 (hard boss at the time lvl 20 cap woot) and he dropped a specific item the team had to get and return to your base.. some players went offence some stayed on D... and well you get the idea.

=D

Posted: Tue Mar 07, 2006 10:22 pm
by Death(RS)_ns3
team death match
winning team has to then turn on each other in an all out free for all

Posted: Wed Mar 08, 2006 2:01 am
by DM Clang_ns3
I need to re-write as I lost the .doc file. . .

I am (with proper player interest) going to restart the

Samurai

Base idea until I get specifics posted.

*It is a new toon creation event, tagged so it is not used elsewhere.

*there are three "cookie cutter" build blueprints to choose from.
Samurai = Fighter / Wu-Jen = Sorc / Ninja = Thief

*All toons will start at level one.

*Each separate event will draw from 4 basic precepts;
1) Free for all / where alliances are made to be broken

2) Team vs Encounters

3) Team vs Team

4) The Ongoing Quest (to be described later) to be SHOGUN!


Samurai events will have all the particulars posted here soon. And DMs will have what they need to know posted elsewhere.

Any DM is welcome to run Samurai events any time they wish (If it draws enough interest to start)


I will only go into more detail if there appears to be enough player interest.[/b]

Posted: Sat Mar 11, 2006 11:14 am
by Sir Eldar_ns3
how about a campaign on certain nights run by dms, they can use all the npc's they need to build a story. have 3-5 players only so its not too hard to control, or if you can have a couple of dms to help keep control.

I'm not much into the deathmatch capture the flag style play.

Nothin beats a good old dm'd run event just like pnp dnd.

:D