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My build, I'd like some suggestions.
Posted: Tue Aug 15, 2006 12:19 pm
by icywind1980_ns3
Hello!
I've started this character already, but have no probs rebuilding her should someone suggest something better.
I've got to lead this off saying this is mainly meant as an rp build that can survive NSE lands. (Please don't tell me I'm in the wrong server for rp.. it get's old hearing it over and over. I have my reasons for playing this one as opposed to 4.)
Anyways.. here it is.
Pre-epic: 16 Cleric / 4 Fighter
Ending: Human Cleric 34 / Fighter 6 - Chaotic Good.
Weapon: Star of the Gods (until I get blue triton morningstar)
Pro's: decent saves and lots of spells.
Con's: horrible ac and can't really kd anything.
So far she has divine shield and that seems to help. The reason I went for fighter as opposed to CoT was for weapon spec and epic weapon spec. Any suggestions, or ideas?
Posted: Tue Aug 15, 2006 12:59 pm
by DM ex Machina_ns3
cleric thread there:
http://www.nsrealm.com/public/ns3/viewt ... 96&start=0
with the crazy damage on tritons, spec and epic spec are wasted feats.
hrmm, be nice to see some RP on East.
Posted: Tue Aug 15, 2006 2:14 pm
by icywind1980_ns3
thanks for the link. Before I added weapon spec I was having problems hitting things without casting prayer and bless.
Posted: Tue Aug 15, 2006 3:54 pm
by DM Xero_ns3
Weapon spec only adds to damage, not AB - so the difference was all in your head.
Posted: Tue Aug 15, 2006 3:57 pm
by Forge_ns3
Well.. it is tough to offer suggestions to a RP toon since NS is basically all about power-gaming. So, take all these with a grain of salt if they conflict with your RP concept:
-use a rapier as the weapon of choice. Many are available and the fighter lvls give you proficiency.
-weapon specialization does nothing for your chance to hit, it only increases damage. Weapon FOCUS and its epic version DO increase your chance to hit. Fighter lvls are not required for these feats.
I would suggest using the focus feats rather than weapon spec.
-you can boost your AB via many magical means... extended spell is your friend... I will leave this up to your experimentation to discover how
-you can boost your AC via magic as well.. a boost of ~12 points is not uncommon. This one is tough to find out about since it is not included in the spell description, so I'll just give you an easter egg: Undeath's Eternal Foe
-you live and die by your magic. Hotkey all the buffs and always have them active. I typically devote the entire SHIFT menu to buffs and the entire CTRL menu to offense.
-clerics have some VERY powerful offensive spells at their disposal. Experiment on some low level enemies with a lot of different spells until you discover some of the hidden gems.
-meta-magic is required... extended, maximized, empowered and absolute MUSTS.
Posted: Tue Aug 15, 2006 5:16 pm
by DM ex Machina_ns3
still or silent spell will double your avaiable slotted harms too
Posted: Tue Aug 15, 2006 7:05 pm
by icywind1980_ns3
ooh these are some great ideas!
I think it may have been me being able to hit better as I advanced in levels.
Also, is there a delevel possibility or do I need to start over?
I believe (correct me if I'm wrong) you can just right click to give/take levels.
Posted: Tue Aug 15, 2006 8:28 pm
by DM Iris_ns3
icywind1980 wrote:I believe (correct me if I'm wrong) you can just right click to give/take levels.
Heh.. Heh Heh.. Hehehehehehehehehehehe

Posted: Tue Aug 15, 2006 8:51 pm
by icywind1980_ns3
DM Iris wrote:icywind1980 wrote:I believe (correct me if I'm wrong) you can just right click to give/take levels.
Heh.. Heh Heh.. Hehehehehehehehehehehe

hey now.. don't go getting any crazy ideas..
Posted: Tue Aug 15, 2006 8:57 pm
by DM ex Machina_ns3
You're correct that it's a simple right click. However the DM Staff's blanket policy is not to give delevel/relevels at all. Sorry :-/ At least xp's easy to come by.
Posted: Tue Aug 15, 2006 8:59 pm
by icywind1980_ns3
DM ex Machina wrote:You're correct that it's a simple right click. However the DM Staff's blanket policy is not to give delevel/relevels at all. Sorry :-/ At least xp's easy to come by.
Why is that?
I don't need to be releveled afterwards..
Posted: Tue Aug 15, 2006 10:56 pm
by Forge_ns3
DM ex Machina wrote:still or silent spell will double your avaiable slotted harms too
Quit giving away all the cleric secrets for free!!!!
Posted: Wed Aug 16, 2006 1:47 am
by DM ex Machina_ns3
Why is that?
I don't need to be releveled afterwards..
Eh, I didn't say I -made- the policy. It's just what it is.
Posted: Wed Aug 16, 2006 9:33 am
by DM Iris_ns3
Forge wrote:Quit giving away all the cleric secrets for free!!!!
How much should we charge?

Posted: Wed Aug 16, 2006 10:35 am
by icywind1980_ns3
DM Iris wrote:Forge wrote:Quit giving away all the cleric secrets for free!!!!
How much should we charge?

What are ya gonna do, bill me??
*hides again*