Mass Charm
Revision as of 22:46, 4 July 2020 by MrAsimov (talk | contribs) (Created page with "{{Spells| Casters=Wizard/Sorcerer 8| Innate=8| School=Enchantment| Range=Short| Save=Will negates| SR=Yes| AOE=Large| Dur...")
Caster Level: Wizard/Sorcerer 8
Innate Level: 8
School: Enchantment
Components: V,S
Range: Short
Save: Will negates
Spell Resistance: Yes
Area of Effect: Large
Duration: 1 round / 2 levels
Additional Counterspells: Clarity
Description: Dazes humanoid opponents within the area of effect. Differs from daze in that it is not affected by the number of Hit Dice. The caster can charm up to twice his hit dice in humanoids