Difference between revisions of "Staff of Shadows"

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'''Light:''' Normal (15m) White <br>
 
'''Light:''' Normal (15m) White <br>
 
'''On Hit:''' Blindness DC-24 25% / 3 Rounds<br>
 
'''On Hit:''' Blindness DC-24 25% / 3 Rounds<br>
 +
'''Only Useable By:''' [[Sorcerer]], [[Wizard]] <br>
 
'''Use:''' [[Darkness]] (3) 1 Charges/Use <br>
 
'''Use:''' [[Darkness]] (3) 1 Charges/Use <br>
 
'''Use:''' [[Greater Shadow Conjuration]] (9) 2 Charges/Use <br>
 
'''Use:''' [[Greater Shadow Conjuration]] (9) 2 Charges/Use <br>

Latest revision as of 10:22, 4 May 2024

Description: Used by the Shardar-Kai Shadowcasters to secure their shadowy realm.
Required Level: 25
Base Damage: 1d6
Base Critical Threat: 20*2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Weapon Proficiency (Simple) Weapon Proficiency (Druid) Weapon Proficiency (Monk) Weapon Proficiency (Rogue) Weapon Proficiency (Wizard)
Base Item: Magic Staff
Weight: 4.0

Special Properties

Additional Damage: +2d10 Bludgeoning Damage
Elemental Damage: +2d6 Cold Damage
Enhancement: +5
Massive Criticals: 2d8 Damage

Bonus Spell Slot: Sorcerer Level 8
Bonus Spell Slot: Sorcerer Level 9
Bonus Spell Slot: Wizard Level 8
Bonus Spell Slot: Wizard Level 9
Light: Normal (15m) White
On Hit: Blindness DC-24 25% / 3 Rounds
Only Useable By: Sorcerer, Wizard
Use: Darkness (3) 1 Charges/Use
Use: Greater Shadow Conjuration (9) 2 Charges/Use
Use: Improved Invisibility (7) 1 Charges/Use
Use: Shadow Shield (13) 2 Charges/Use