Difference between revisions of "Smite Good"

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(Created page with "{{Feats| Type=Class| Pre=Blackguard 2| Req=None| Spec=This feat allows the character to make a special attack against good creatures. The character applies their Charisma...")
 
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To increase the damage a character can take Great Smiting feats.
 
To increase the damage a character can take Great Smiting feats.
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Paladins and Blackguards can get more smites when they detect infidels.
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Mechanics:
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- Have less smites per day than you max out at (0 for no extra smiting, < 3 for extra smiting).
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- Use detect alignment token.
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- Receive one additional smite; receive two smites if the enemy is an NPC of higher CR than you or CR >= 35 and you have Extra Smiting.
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- You can gain additional smites at most once per real time minute.
 
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[[Category: Feats]]
 
[[Category: Feats]]
 
[[Category: ClassFeats]]
 
[[Category: ClassFeats]]

Revision as of 01:08, 4 January 2021

Type of Feat: Class

Prerequisite: Blackguard 2

Required for: None

Specifics: This feat allows the character to make a special attack against good creatures. The character applies their Charisma modifier to his Attack Roll, and his class level to the damage delivered. Smite Good may be used 1x/day.

Use: Selected

This only affects good creatures.

Attack Bonus from the charisma bonus will not count towards the weaponry +20 Attack Bonus cap

A character can take the Extra Smiting feat to increase the smiting ability to 3x/day.

To increase the damage a character can take Great Smiting feats.


Paladins and Blackguards can get more smites when they detect infidels.

Mechanics: - Have less smites per day than you max out at (0 for no extra smiting, < 3 for extra smiting). - Use detect alignment token. - Receive one additional smite; receive two smites if the enemy is an NPC of higher CR than you or CR >= 35 and you have Extra Smiting. - You can gain additional smites at most once per real time minute.