Difference between revisions of "Weapon Proficiency (Druid)"
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Revision as of 22:35, 16 January 2021
Type of Feat: Class
Prerequisite: Druid
Required for: None
Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.
Use: Automatic
Note - You cannot take any non-druid weapon proficiencies while leveling up in Druid; that is, you cannot take Simple, Martial, or Exotic weapon proficiency while selecting Druid for your level choice. If a Druid takes another class, they gain that class' proficiencies as normal, and can choose other weapon feats normally as well.