Difference between revisions of "Weapon Proficiency (Druid)"

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[[Category:Druid Weapons]]

Revision as of 22:35, 16 January 2021

Type of Feat: Class

Prerequisite: Druid

Required for: None

Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.

Use: Automatic

Note - You cannot take any non-druid weapon proficiencies while leveling up in Druid; that is, you cannot take Simple, Martial, or Exotic weapon proficiency while selecting Druid for your level choice. If a Druid takes another class, they gain that class' proficiencies as normal, and can choose other weapon feats normally as well.