Difference between revisions of "Angelic Vengeance"
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(Created page with "{{Weapons:Dire Maces| Desc=| Lvl=35| Add=+2d12 Bludgeoning, +2d8 Piercing| Ele=+1d10 divine ,vs Evil +1d10 divine| Enhance=+7| Crit=2d10| }} '''Keen'''<br> '''Damage Immunity:...") |
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{{Weapons:Dire Maces| | {{Weapons:Dire Maces| | ||
− | Desc=| | + | Desc=The dire mace is an attempt to combine the versatility of the quarterstaff with the striking power of the mace.| |
Lvl=35| | Lvl=35| | ||
Add=+2d12 Bludgeoning, +2d8 Piercing| | Add=+2d12 Bludgeoning, +2d8 Piercing| |
Revision as of 23:49, 17 January 2021
Description: The dire mace is an attempt to combine the versatility of the quarterstaff with the striking power of the mace.
Required Level: 35
Base Damage: 1d8/1d8
Base Critical Threat: 20*3
Base Damage Type: Bludgeoning
Weapon Size: Large
Feats Required: Weapon Proficiency (Exotic)
Base Item: Dire Mace
Weight: 20.0
Special Properties
Additional Damage: +2d12 Bludgeoning, +2d8 Piercing
Elemental Damage: +1d10 divine ,vs Evil +1d10 divine
Enhancement: +7
Massive Criticals: 2d10
Keen
Damage Immunity: 10% Piercing Immunity
Damage Immunity: 5% Piercing Immunity
Damage Resistance: 10/- Piercing Resist