Difference between revisions of "Abyssal Fiend Axe"

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(Created page with "{{Weapons:Greataxes| Desc=| Lvl=35| Add=+2d12 Slashing Damage, +2d12 Piercing Damage| Ele=+2d8 Fire Damage, +1d6 Divine Damage| Enhance=+7| Crit=2d12|}} '''Damage Bonus vs. Go...")
 
m (AggieDan moved page Abyssal Fiend Greataxe to Abyssal Fiend Axe: Wrong item name)
 
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{{Weapons:Greataxes|
 
{{Weapons:Greataxes|
Desc=|
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Desc=A favorite of barbarians, the greataxe is the largest of the weapons derived from the basic woodcutter's axe. The double-edged head is far more suited to cleaving opponents than trees.|
 
Lvl=35|
 
Lvl=35|
 
Add=+2d12 Slashing Damage, +2d12 Piercing Damage|
 
Add=+2d12 Slashing Damage, +2d12 Piercing Damage|
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[[Category: Planar Items]]
 
[[Category: Planar Items]]
[[Category: Greataxes]]
 
[[Category: Level 35 Greataxes]]
 

Latest revision as of 23:02, 27 December 2025

Description: A favorite of barbarians, the greataxe is the largest of the weapons derived from the basic woodcutter's axe. The double-edged head is far more suited to cleaving opponents than trees.
Required Level: 35
Base Damage: 1d12
Base Critical Threat: 20*3
Base Damage Type: Slashing
Weapon Size: Large
Feats Required: Weapon Proficiency (Martial)
Base Item: Greataxe
Weight: 20.0

Special Properties

Additional Damage: +2d12 Slashing Damage, +2d12 Piercing Damage
Elemental Damage: +2d8 Fire Damage, +1d6 Divine Damage
Enhancement: +7
Massive Criticals: 2d12

Damage Bonus vs. Good: 2 Negative Energy Damage
Keen
Damage Vulnerability: 10% Divine Vulnerability
On-Hit: Fear DC-26 25% / 3 Rounds