Difference between revisions of "Storm of Vengeance"

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(tested saves for this spell; wiki states electrical dmg and stun duration are different)
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'''Component(s)''': V, S  
 
'''Component(s)''': V, S  
  
'''Range''': Personal
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'''Target''': Personal
  
'''Save''': Reflex Special  
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'''Save''': Special  
  
 
'''Spell Resistance''': Yes
 
'''Spell Resistance''': Yes
  
'''Immunity Type''': Electricity
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'''Area of Effect/Range''': Colossal
  
'''Area of Effect/Target''': Colossal
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'''Duration''': 10 Rounds
  
'''Duration''': 10 Rounds
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'''Description''': The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect make a series of saves.
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    Fort      3d6 Acid
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    Reflex    3d6 Electrical
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    Will      1rd Stun
  
'''Description''': The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect take 3d6 points of acid damage, then 3d6 points of electrical damage, then are stunned for one round.
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Notes:<br>
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Spell resistance is only checked once; If you fail, you're subject to all rolls & effects. If you're immune to mind-affecting, then no roll is rolled for the Will Save component.<br>
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Unlike most Spells, this Spell doesn't account for your bonuses to Saving Throws vs. Spells from [[Spellcraft]].
 
[[Category:Cleric Spells]]
 
[[Category:Cleric Spells]]
 
[[Category:Druid Spells]]
 
[[Category:Druid Spells]]
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Conjuration]]
 
[[Category:Conjuration]]

Latest revision as of 18:53, 10 November 2023

Caster Level: Cleric 9, Druid 9

Innate Level: 9

School: Conjuration

Component(s): V, S

Target: Personal

Save: Special

Spell Resistance: Yes

Area of Effect/Range: Colossal

Duration: 10 Rounds

Description: The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect make a series of saves.

   Fort      3d6 Acid
   Reflex    3d6 Electrical
   Will      1rd Stun

Notes:
Spell resistance is only checked once; If you fail, you're subject to all rolls & effects. If you're immune to mind-affecting, then no roll is rolled for the Will Save component.
Unlike most Spells, this Spell doesn't account for your bonuses to Saving Throws vs. Spells from Spellcraft.