Difference between revisions of "Staff of Spirit Stealing"

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(Created page with "{{Weapons:Magic Staves| Desc=?| Lvl=13| Enhance=+2| Add=+1d10 Bludgeoning Damage| Ele=+2 Fire Damage| Crit=1d10 Damage| }} '''On Hit:''' DC-16 Level Drain <br> '''Light''' Low...")
 
 
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{{Weapons:Magic Staves|
 
{{Weapons:Magic Staves|
Desc=?|
+
Desc=The Spirit Stealers take great pride in capturing he souls of their victims with these staves.|
 
Lvl=13|
 
Lvl=13|
 
Enhance=+2|
 
Enhance=+2|
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'''Use:''' [[Inflict Critical Wounds]] (12) 2 Charges/Use <br>
 
'''Use:''' [[Inflict Critical Wounds]] (12) 2 Charges/Use <br>
 
'''Only Useable By:''' [[Sorcerer]], [[Wizard]] <br>
 
'''Only Useable By:''' [[Sorcerer]], [[Wizard]] <br>
 
 
[[Category:Magic Staves]]
 
[[Category: Level 13 Magic Staves]]
 

Latest revision as of 02:17, 5 December 2021

Description: The Spirit Stealers take great pride in capturing he souls of their victims with these staves.
Required Level: 13
Base Damage: 1d6
Base Critical Threat: 20*2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Weapon Proficiency (Simple) Weapon Proficiency (Druid) Weapon Proficiency (Monk) Weapon Proficiency (Rogue) Weapon Proficiency (Wizard)
Base Item: Magic Staff
Weight: 4.0

Special Properties

Additional Damage: +1d10 Bludgeoning Damage
Elemental Damage: +2 Fire Damage
Enhancement: +2
Massive Criticals: 1d10 Damage

On Hit: DC-16 Level Drain
Light Low (10m) Orange
Use: Enervation (7) 2 Charges/Use
Use: Inflict Critical Wounds (12) 2 Charges/Use
Only Useable By: Sorcerer, Wizard