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	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Wild_Shape</id>
	<title>Wild Shape - Revision history</title>
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	<updated>2026-04-06T06:26:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wild_Shape&amp;diff=903&amp;oldid=prev</id>
		<title>MrAsimov: Created page with &quot;{{Feats| Type=Class| Pre=Druid 5| Req=Shifter| Spec=The character with this ability can take the shape of an animal at will. It may be used 1x/day at 5th level, 2x/day...&quot;</title>
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		<updated>2020-07-05T19:47:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Feats| Type=Class| Pre=&lt;a href=&quot;/wiki/index.php/Druid&quot; title=&quot;Druid&quot;&gt;Druid&lt;/a&gt; 5| Req=&lt;a href=&quot;/wiki/index.php/Shifter&quot; title=&quot;Shifter&quot;&gt;Shifter&lt;/a&gt;| Spec=The character with this ability can take the shape of an animal at will. It may be used 1x/day at 5th level, 2x/day...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Feats|&lt;br /&gt;
Type=Class|&lt;br /&gt;
Pre=[[Druid]] 5|&lt;br /&gt;
Req=[[Shifter]]|&lt;br /&gt;
Spec=The character with this ability can take the shape of an animal at will. It may be used 1x/day at 5th level, 2x/day at 6th level, 3x/day at 7th level, 4x/day at 10th level, 5x/day at 14th level, and 6x/day at 18th level. The transformation has a duration of 1 hour per class level. The shapes improve at level 12|&lt;br /&gt;
Use=Selected&lt;br /&gt;
&lt;br /&gt;
This form of shapeshifting cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
Bonuses from armor, shield, helmet, boots, cloak, and jewelry merge into all five shapes. Base (non-magical) AC from shields merge but not from armor. Bracer/gauntlet/glove properties merge except for attack bonuses and bonus damage. Weapon properties do not merge on unarmed shapes. Off-hand weapon and ranged weapon properties never merge. Unlike in the original campaign, all AC bonuses merge, not just the highest.&lt;br /&gt;
&lt;br /&gt;
Normal forms receive the following benefits : &amp;lt;BR&amp;gt;&lt;br /&gt;
  Cleave &amp;lt;BR&amp;gt;&lt;br /&gt;
  Weapon Finesse &amp;lt;BR&amp;gt;&lt;br /&gt;
  +5 Discipline &amp;lt;BR&amp;gt;&lt;br /&gt;
  Attack Bonus +4 &amp;lt;BR&amp;gt;&lt;br /&gt;
  Enhancement Bonus +1 &amp;lt;BR&amp;gt;&lt;br /&gt;
  Massive Criticals 2d4 &amp;lt;BR&amp;gt;&lt;br /&gt;
  Monster Damage 2d4 &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dire forms receive the following benefits : &amp;lt;BR&amp;gt;&lt;br /&gt;
  Cleave &amp;lt;BR&amp;gt;&lt;br /&gt;
  Weapon Finesse &amp;lt;BR&amp;gt;&lt;br /&gt;
  +8 Discipline &amp;lt;BR&amp;gt;&lt;br /&gt;
  Attack Bonus +6 &amp;lt;BR&amp;gt;&lt;br /&gt;
  Enhancement Bonus +3 &amp;lt;BR&amp;gt;&lt;br /&gt;
  Keen &amp;lt;BR&amp;gt;&lt;br /&gt;
  Massive Criticals 2d8 &amp;lt;BR&amp;gt;&lt;br /&gt;
  Monster Damage 2d8 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Weapon focus feats now work with all forms that use weapons.  Feats must be taken for the weapon the specific form wields to apply.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following table denotes your new Strength, Dexterity and Constitution, Temporary Hitpoints, and an additional dodge AC bonus.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5%&amp;quot; align=center&lt;br /&gt;
!Shape!!Str!!Dex!!Con!!Temp HP!!Special&lt;br /&gt;
|-&lt;br /&gt;
|Badger            ||align=center| 15 ||align=center| 15 ||align=center| 17 ||align=center| -   ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Brown Bear        ||align=center| 20 ||align=center| 13 ||align=center| 15 ||align=center| +15 ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Boar              ||align=center| 17 ||align=center| 10 ||align=center| 19 ||align=center| +30 ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Panther           ||align=center| 14 ||align=center| 23 ||align=center| 15 ||align=center| -   ||align=center| 50% speed increase&lt;br /&gt;
|-&lt;br /&gt;
|Wolf              ||align=center| 16 ||align=center| 17 ||align=center| 17 ||align=center| -   ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Dire Badger       ||align=center| 17 ||align=center| 17 ||align=center| 19 ||align=center| +18 ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Dire Bear         ||align=center| 26 ||align=center| 15 ||align=center| 18 ||align=center| +25 ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Dire Boar         ||align=center| 21 ||align=center| 13 ||align=center| 23 ||align=center| +35 ||align=center| -&lt;br /&gt;
|-&lt;br /&gt;
|Panther (improved)||align=center| 17 ||align=center| 25 ||align=center| 17 ||align=center| -   ||align=center| 50% speed increase&lt;br /&gt;
|-&lt;br /&gt;
|Dire Wolf         ||align=center| 19 ||align=center| 19 ||align=center| 20 ||align=center| -   ||align=center| -&lt;br /&gt;
|}&lt;br /&gt;
All animal forms get cleave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For general information on NS4 shifting mechanics, see the [[Shifting Guide]].&lt;br /&gt;
[[Category: Feats]]&lt;br /&gt;
[[Category: ClassFeats]]&lt;/div&gt;</summary>
		<author><name>MrAsimov</name></author>
		
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