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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Vigilant</id>
	<title>Vigilant - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Vigilant"/>
	<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;action=history"/>
	<updated>2026-04-16T13:43:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=5501&amp;oldid=prev</id>
		<title>Teigrgwyn: updated info (discord more active too)</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=5501&amp;oldid=prev"/>
		<updated>2021-05-28T06:13:52Z</updated>

		<summary type="html">&lt;p&gt;updated info (discord more active too)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:13, 28 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;05 &lt;/del&gt;P.M. EST on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wednesdays&lt;/del&gt;, or, failing that, ask for help &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on the forums&lt;/del&gt;. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;30 &lt;/ins&gt;P.M. EST on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sundays&lt;/ins&gt;, or, failing that, ask for help &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in Discord&lt;/ins&gt;. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the Skeleton Commander will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 unless you're sure to kill the Commander before reset. His respawn time is ~30 mins and crits up to 65, so coming back when you're a higher level is recommended.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the Skeleton Commander will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 unless you're sure to kill the Commander before reset. His respawn time is ~30 mins and crits up to 65, so coming back when you're a higher level is recommended.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Jobs|Back to Jobs Page]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Jobs|Back to Jobs Page]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teigrgwyn</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4469&amp;oldid=prev</id>
		<title>Teigrgwyn: clarification</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4469&amp;oldid=prev"/>
		<updated>2020-12-22T18:24:17Z</updated>

		<summary type="html">&lt;p&gt;clarification&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:24, 22 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the Skeleton Commander will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;until &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next server &lt;/del&gt;reset &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if it will happen within less than 91 minutes..&lt;/del&gt;. and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you might take even longer &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finish this job by yourself, including the parts where you coincidentally die&lt;/del&gt;, so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wait for a server reset to begin this job if &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aren&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t overlevelled for it, just in case&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the Skeleton Commander will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unless you're sure to kill &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Commander before &lt;/ins&gt;reset. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;His respawn time is ~30 mins &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crits up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;65&lt;/ins&gt;, so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;coming back when &lt;/ins&gt;you'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;re a higher level is recommended&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Jobs|Back to Jobs Page]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Jobs|Back to Jobs Page]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teigrgwyn</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4396&amp;oldid=prev</id>
		<title>Frogofpeace at 23:17, 20 October 2020</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4396&amp;oldid=prev"/>
		<updated>2020-10-20T23:17:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:17, 20 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Vigilant:''' - Vigilants of the [[Northern Coalition]] are the backbone of the army that upholds the order in the [[Daeron]] domain. Their tasks are mainly focused around the outskirts of Daeron where they keep the peace that allows the mighty city to blossom. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Vigilant:''' - Vigilants of the [[Northern Coalition]] are the backbone of the army that upholds the order in the [[Daeron]] domain. Their tasks are mainly focused around the outskirts of Daeron where they keep the peace that allows the mighty city to blossom. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job can be started and progressed by speaking to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;High Marshal Cristoph&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Northern Coalition Barracks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job can be started and progressed by speaking to High Marshal Cristoph in the Northern Coalition Barracks. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 4:'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 4:'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Our intelligence has indicated that the local undead are being controlled by a leader who resides in the Arnoth Mountains. He is the one responsible for our farmer's fields lying fallow when they should be harvested and the ore from our mines never reaching the surface. Go eliminate the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Skeleton Commander&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;in the depths of Arnoth Mountains.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Our intelligence has indicated that the local undead are being controlled by a leader who resides in the Arnoth Mountains. He is the one responsible for our farmer's fields lying fallow when they should be harvested and the ore from our mines never reaching the surface. Go eliminate the Skeleton Commander in the depths of Arnoth Mountains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The objective can be found by traveling into the Arnoth Mountain Tunnel, going down a spiral cave in the southeast part of the map to the Arnoth Lower Caves, and then towards the center of the map to kill the big baddie. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The objective can be found by traveling into the Arnoth Mountain Tunnel, going down a spiral cave in the southeast part of the map to the Arnoth Lower Caves, and then towards the center of the map to kill the big baddie. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the Skeleton Commander crits you with his scythe.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the Skeleton Commander crits you with his scythe.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Skeleton Commander&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 until the next server reset if it will happen within less than 91 minutes... and you might take even longer to finish this job by yourself, including the parts where you coincidentally die, so wait for a server reset to begin this job if you aren't overlevelled for it, just in case.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the Skeleton Commander will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 until the next server reset if it will happen within less than 91 minutes... and you might take even longer to finish this job by yourself, including the parts where you coincidentally die, so wait for a server reset to begin this job if you aren't overlevelled for it, just in case.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Jobs|Back to Jobs Page]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Jobs|Back to Jobs Page]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Frogofpeace</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4395&amp;oldid=prev</id>
		<title>Frogofpeace at 23:15, 20 October 2020</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4395&amp;oldid=prev"/>
		<updated>2020-10-20T23:15:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:15, 20 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 1:''' &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 1:''' &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Your first assignment is to keep the farmers safe in the land that surrounds the walls of Daeron. The lands have been crawling with undead, and it is time to show those foul creatures that even the undead can feel pain. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Your first assignment is to keep the farmers safe in the land that surrounds the walls of Daeron. The lands have been crawling with undead, and it is time to show those foul creatures that even the undead can feel pain. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Only undead in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Daeron Outskirts&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Shara Valley&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Highlands Road&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;count. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Arnoth Mountains&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;are too far away from the city falls for players to receive credit for killing undead there. So, you will be reloading the area quite a bit. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Only undead in the Daeron Outskirts, Shara Valley, and Highlands Road count. The Arnoth Mountains are too far away from the city falls for players to receive credit for killing undead there. So, you will be reloading the area quite a bit. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It's advised to use bludgeoning damage to kill undead, as most of them have 50% slashing and piercing resistance. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It's advised to use bludgeoning damage to kill undead, as most of them have 50% slashing and piercing resistance. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +2 [[Heal]], +2 [[Taunt]] &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +2 [[Heal]], +2 [[Taunt]] &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 2:'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 2:'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Although you have done well, the undead persist to roam the countryside. You will need to go out and once again rid the outskirts of Daeron of this infestation, so we can disrupt their rising force. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Although you have done well, the undead persist to roam the countryside. You will need to go out and once again rid the outskirts of Daeron of this infestation, so we can disrupt their rising force. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The requirements are the same, but you have additional areas open to you in which to receive job points for killing undead-like creatures, such as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Arnoth Mountains&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Arnoth Mountain Tunnel&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many &lt;/del&gt;reward double or triple what skeletons gave; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/del&gt;now goes much quicker. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The requirements are the same, but you have additional areas open to you in which to receive job points for killing undead-like creatures, such as the Arnoth Mountains and Arnoth Mountain Tunnel, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many &lt;/ins&gt;reward double or triple what skeletons gave; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;now goes much quicker. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 3:'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 3:'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We have received a distress call from our miners! Quickly run to the Arnoth Mountains and find out what the fuss is all about! Report to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Mine Foreman Gringle&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We have received a distress call from our miners! Quickly run to the Arnoth Mountains and find out what the fuss is all about! Report to Mine Foreman Gringle. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mine Foreman Gringle can be found through the Arnoth Mountains, behind a waterfall into the Arnoth Mountain Tunnel, and towards the northwest of the map into the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Arnoth Mines&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;. He is located in the middle of the map. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mine Foreman Gringle can be found through the Arnoth Mountains, behind a waterfall into the Arnoth Mountain Tunnel, and towards the northwest of the map into the Arnoth Mines. He is located in the middle of the map. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* After speaking to him, travel into the well nearby and kill all the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Infected Bat&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|infected bats]] &lt;/del&gt;in the map to receive credit! Speak to him again to finish up, and return to High Marshal Cristoph when ready. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* After speaking to him, travel into the well nearby and kill all the Infected Bat in the map to receive credit! Speak to him again to finish up, and return to High Marshal Cristoph when ready. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Note that the miners (including Mine Foreman Gringle) only spawn in the map during the day, so that will be the only time you can talk to him. (7:00-21:00) &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Note that the miners (including Mine Foreman Gringle) only spawn in the map during the day, so that will be the only time you can talk to him. (7:00-21:00) &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 4:'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 4:'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Our intelligence has indicated that the local undead are being controlled by a leader who resides in the Arnoth Mountains. He is the one responsible for our farmer's fields lying fallow when they should be harvested and the ore from our mines never reaching the surface. Go eliminate the [[Skeleton Commander]] in the depths of Arnoth Mountains.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Our intelligence has indicated that the local undead are being controlled by a leader who resides in the Arnoth Mountains. He is the one responsible for our farmer's fields lying fallow when they should be harvested and the ore from our mines never reaching the surface. Go eliminate the [[Skeleton Commander]] in the depths of Arnoth Mountains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The objective can be found by traveling into the Arnoth Mountain Tunnel, going down a spiral cave in the southeast part of the map to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Arnoth Lower Caves&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, and then towards the center of the map to kill the big baddie. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The objective can be found by traveling into the Arnoth Mountain Tunnel, going down a spiral cave in the southeast part of the map to the Arnoth Lower Caves, and then towards the center of the map to kill the big baddie. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Skeleton Commander&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;crits you with his scythe.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the Skeleton Commander crits you with his scythe.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Returning to High Marshal Cristoph after killing the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Skeleton Commander&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;will give you mastery in the job. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Returning to High Marshal Cristoph after killing the Skeleton Commander will give you mastery in the job. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Bonuses:''' [[Holy Symbol of the Coalition]] &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Bonuses:''' [[Holy Symbol of the Coalition]] &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Frogofpeace</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4394&amp;oldid=prev</id>
		<title>Frogofpeace at 23:12, 20 October 2020</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4394&amp;oldid=prev"/>
		<updated>2020-10-20T23:12:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:12, 20 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Returning to High Marshal Cristoph after killing the [[Skeleton Commander]] will give you mastery in the job. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Returning to High Marshal Cristoph after killing the [[Skeleton Commander]] will give you mastery in the job. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Bonuses:''' [[Holy Symbol of the Coalition]] &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Bonuses:''' [[Holy Symbol of the Coalition]] &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Notes:''' All bonuses are cumulative. In the end, you'll have a total of +3 AB vs. Undead, +3 AC vs. Undead, +4 Heal, +4 Taunt, and Holy Symbol of the Coalition. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Notes:''' All bonuses are cumulative. In the end, you'll have a total of +3 AB vs. Undead, +3 AC vs. Undead, +4 Heal, +4 Taunt, and Holy Symbol of the Coalition. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has had the following bugs, which should now be fixed: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Frogofpeace</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4393&amp;oldid=prev</id>
		<title>Frogofpeace at 23:11, 20 October 2020</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4393&amp;oldid=prev"/>
		<updated>2020-10-20T23:11:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:11, 20 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Notes:''' All bonuses are cumulative. In the end, you'll have a total of +3 AB vs. Undead, +3 AC vs. Undead, +4 Heal, +4 Taunt, and Holy Symbol of the Coalition. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Notes:''' All bonuses are cumulative. In the end, you'll have a total of +3 AB vs. Undead, +3 AC vs. Undead, +4 Heal, +4 Taunt, and Holy Symbol of the Coalition. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has the following bugs: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This job has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had &lt;/ins&gt;the following bugs&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which should now be fixed&lt;/ins&gt;: &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the [[Skeleton Commander]] will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 until the next server reset if it will happen within less than 91 minutes... and you might take even longer to finish this job by yourself, including the parts where you coincidentally die, so wait for a server reset to begin this job if you aren't overlevelled for it, just in case.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the [[Skeleton Commander]] will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 until the next server reset if it will happen within less than 91 minutes... and you might take even longer to finish this job by yourself, including the parts where you coincidentally die, so wait for a server reset to begin this job if you aren't overlevelled for it, just in case.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Frogofpeace</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4360&amp;oldid=prev</id>
		<title>Frogofpeace at 22:54, 30 September 2020</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=4360&amp;oldid=prev"/>
		<updated>2020-09-30T22:54:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:54, 30 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Although you have done well, the undead persist to roam the countryside. You will need to go out and once again rid the outskirts of Daeron of this infestation, so we can disrupt their rising force. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Although you have done well, the undead persist to roam the countryside. You will need to go out and once again rid the outskirts of Daeron of this infestation, so we can disrupt their rising force. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The requirements are the same, but you have additional areas open to you in which to receive job points for killing undead-like creatures, such as the [[Arnoth Mountains]] and [[Arnoth Mountain Tunnel]], Many reward double or triple what skeletons gave; It now goes much quicker. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The requirements are the same, but you have additional areas open to you in which to receive job points for killing undead-like creatures, such as the [[Arnoth Mountains]] and [[Arnoth Mountain Tunnel]], Many reward double or triple what skeletons gave; It now goes much quicker. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, [[Holy Symbol of the Coalition]] &lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 3:'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Level 3:'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the [[Skeleton Commander]] crits you with his scythe.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the [[Skeleton Commander]] crits you with his scythe.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Returning to High Marshal Cristoph after killing the [[Skeleton Commander]] will give you mastery in the job. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Returning to High Marshal Cristoph after killing the [[Skeleton Commander]] will give you mastery in the job. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Bonuses:''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;None (besides the &lt;/del&gt;Holy Symbol of the Coalition &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giving better bonuses and being able to move on to the next job) &lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Bonuses:''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Holy Symbol of the Coalition&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Frogofpeace</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=63&amp;oldid=prev</id>
		<title>Frendel: Created page with &quot;'''Vigilant:''' - Vigilants of the Northern Coalition are the backbone of the army that upholds the order in the Daeron domain. Their tasks are mainly focused around t...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vigilant&amp;diff=63&amp;oldid=prev"/>
		<updated>2020-07-03T02:50:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Vigilant:&amp;#039;&amp;#039;&amp;#039; - Vigilants of the &lt;a href=&quot;/wiki/index.php/Northern_Coalition&quot; title=&quot;Northern Coalition&quot;&gt;Northern Coalition&lt;/a&gt; are the backbone of the army that upholds the order in the &lt;a href=&quot;/wiki/index.php/Daeron&quot; title=&quot;Daeron&quot;&gt;Daeron&lt;/a&gt; domain. Their tasks are mainly focused around t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Vigilant:''' - Vigilants of the [[Northern Coalition]] are the backbone of the army that upholds the order in the [[Daeron]] domain. Their tasks are mainly focused around the outskirts of Daeron where they keep the peace that allows the mighty city to blossom. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This job can be started and progressed by speaking to [[High Marshal Cristoph]] in the [[Northern Coalition Barracks]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level 1:''' &amp;lt;br&amp;gt;&lt;br /&gt;
* Your first assignment is to keep the farmers safe in the land that surrounds the walls of Daeron. The lands have been crawling with undead, and it is time to show those foul creatures that even the undead can feel pain. &amp;lt;br&amp;gt;&lt;br /&gt;
* Only undead in the [[Daeron Outskirts]], [[Shara Valley]], and [[Highlands Road]] count. The [[Arnoth Mountains]] are too far away from the city falls for players to receive credit for killing undead there. So, you will be reloading the area quite a bit. &amp;lt;br&amp;gt;&lt;br /&gt;
* It's advised to use bludgeoning damage to kill undead, as most of them have 50% slashing and piercing resistance. &amp;lt;br&amp;gt;&lt;br /&gt;
* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +2 [[Heal]], +2 [[Taunt]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level 2:'''&lt;br /&gt;
* Although you have done well, the undead persist to roam the countryside. You will need to go out and once again rid the outskirts of Daeron of this infestation, so we can disrupt their rising force. &amp;lt;br&amp;gt;&lt;br /&gt;
* The requirements are the same, but you have additional areas open to you in which to receive job points for killing undead-like creatures, such as the [[Arnoth Mountains]] and [[Arnoth Mountain Tunnel]], Many reward double or triple what skeletons gave; It now goes much quicker. &amp;lt;br&amp;gt;&lt;br /&gt;
* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt, [[Holy Symbol of the Coalition]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level 3:'''&lt;br /&gt;
* We have received a distress call from our miners! Quickly run to the Arnoth Mountains and find out what the fuss is all about! Report to [[Mine Foreman Gringle]]. &amp;lt;br&amp;gt;&lt;br /&gt;
* Mine Foreman Gringle can be found through the Arnoth Mountains, behind a waterfall into the Arnoth Mountain Tunnel, and towards the northwest of the map into the [[Arnoth Mines]]. He is located in the middle of the map. &amp;lt;br&amp;gt;&lt;br /&gt;
* After speaking to him, travel into the well nearby and kill all the [[Infected Bat|infected bats]] in the map to receive credit! Speak to him again to finish up, and return to High Marshal Cristoph when ready. &amp;lt;br&amp;gt;&lt;br /&gt;
* Note that the miners (including Mine Foreman Gringle) only spawn in the map during the day, so that will be the only time you can talk to him. (7:00-21:00) &amp;lt;br&amp;gt;&lt;br /&gt;
* '''Bonuses:''' +1 AB vs. Undead, +1 AC vs. Undead, +1 Heal, +1 Taunt&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level 4:'''&lt;br /&gt;
* Our intelligence has indicated that the local undead are being controlled by a leader who resides in the Arnoth Mountains. He is the one responsible for our farmer's fields lying fallow when they should be harvested and the ore from our mines never reaching the surface. Go eliminate the [[Skeleton Commander]] in the depths of Arnoth Mountains.&lt;br /&gt;
* The objective can be found by traveling into the Arnoth Mountain Tunnel, going down a spiral cave in the southeast part of the map to the [[Arnoth Lower Caves]], and then towards the center of the map to kill the big baddie. &amp;lt;br&amp;gt;&lt;br /&gt;
* The skeletons could be difficult for lower-leveled characters, but as long as you have slash resist gear for the warriors, and pierce resist gear for the archers, you should be fine... unless the [[Skeleton Commander]] crits you with his scythe.&amp;lt;br&amp;gt;&lt;br /&gt;
* Returning to High Marshal Cristoph after killing the [[Skeleton Commander]] will give you mastery in the job. &amp;lt;br&amp;gt;&lt;br /&gt;
*'''Bonuses:''' None (besides the Holy Symbol of the Coalition giving better bonuses and being able to move on to the next job) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes:''' All bonuses are cumulative. In the end, you'll have a total of +3 AB vs. Undead, +3 AC vs. Undead, +4 Heal, +4 Taunt, and Holy Symbol of the Coalition. &amp;lt;br&amp;gt;&lt;br /&gt;
This job has the following bugs: &amp;lt;br&amp;gt;&lt;br /&gt;
'''1:''' Advancing your job level past 2, including completing level 2, as well as swapping jobs, will either give you the [[Holy Symbol of the Coalition]], or take it away from you, depending upon whether or not you have one on you. Do make sure to not swap jobs when you are at level 4 of Vigilant, or else you will not have the [[Holy Symbol of the Coalition]] upon mastering the job, at which point you cannot swap jobs in order to get it back. A DM will probably give you the [[Holy Symbol of the Coalition]] in that case, if asked to. If you cannot find a DM, try asking for help in the DM channel around 8:05 P.M. EST on Wednesdays, or, failing that, ask for help on the forums. You won't have to worry about this bug if you complete all 4 Vigilant jobs in a row, or all 3 after the first one in a row, and complete the forth one during the same reset in which you get the job, as is described below. &amp;lt;br&amp;gt;&lt;br /&gt;
'''2:''' If you do not complete level 4 of this job during the same server reset in which you advance your Vigilant job level from 3 to 4, the [[Skeleton Commander]] will not spawn unless you swap jobs to retake level 4 of this job, which would activate the first bug. Just in case, you should make sure for this reason to master this job before mastering [[Border Patrol]], and to not advance your job level past 3 until the next server reset if it will happen within less than 91 minutes... and you might take even longer to finish this job by yourself, including the parts where you coincidentally die, so wait for a server reset to begin this job if you aren't overlevelled for it, just in case.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jobs|Back to Jobs Page]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
</feed>