<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Vial_of_Lolth</id>
	<title>Vial of Lolth - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Vial_of_Lolth"/>
	<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;action=history"/>
	<updated>2026-09-11T20:18:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;diff=5513&amp;oldid=prev</id>
		<title>Pale fighter at 07:52, 14 July 2021</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;diff=5513&amp;oldid=prev"/>
		<updated>2021-07-14T07:52:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:52, 14 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Notes:'''  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Notes:'''  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''most likely'' 2 &lt;/del&gt;rounds per level. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5 rounds + 1 &lt;/ins&gt;rounds per level. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The damage bonus is acid damage applied to the character, and the amount applied is ''most likely'' +1d4, +1d6 (16+), or +1d8 (32+) dependent upon character levels. This bonus damage isn't added to the weapon, so similar damage types will stack and the damage bonus will work even if using no weapon at all, regardless of what it shows in the character sheet. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The damage bonus is acid damage applied to the character, and the amount applied is ''most likely'' +1d4, +1d6 (16+), or +1d8 (32+) dependent upon character levels. This bonus damage isn't added to the weapon, so similar damage types will stack and the damage bonus will work even if using no weapon at all, regardless of what it shows in the character sheet. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The item '''will not''' work unless you click to apply it to your character; if you click to apply it to your weapon, nothing will happen. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The item '''will not''' work unless you click to apply it to your character; if you click to apply it to your weapon, nothing will happen. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pale fighter</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;diff=5491&amp;oldid=prev</id>
		<title>Teigrgwyn: no reason to believe it has custom conflicts with haste; it slows targets... however slow will affect somebody with haste, it should behave the same way</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;diff=5491&amp;oldid=prev"/>
		<updated>2021-05-14T06:41:07Z</updated>

		<summary type="html">&lt;p&gt;no reason to believe it has custom conflicts with haste; it slows targets... however slow will affect somebody with haste, it should behave the same way&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:41, 14 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The damage bonus is acid damage applied to the character, and the amount applied is ''most likely'' +1d4, +1d6 (16+), or +1d8 (32+) dependent upon character levels. This bonus damage isn't added to the weapon, so similar damage types will stack and the damage bonus will work even if using no weapon at all, regardless of what it shows in the character sheet. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The damage bonus is acid damage applied to the character, and the amount applied is ''most likely'' +1d4, +1d6 (16+), or +1d8 (32+) dependent upon character levels. This bonus damage isn't added to the weapon, so similar damage types will stack and the damage bonus will work even if using no weapon at all, regardless of what it shows in the character sheet. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The item '''will not''' work unless you click to apply it to your character; if you click to apply it to your weapon, nothing will happen. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The item '''will not''' work unless you click to apply it to your character; if you click to apply it to your weapon, nothing will happen. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The throwable form of this weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seems to be a low&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dc area of effect &lt;/del&gt;poison attack. It must be triggered on the ground instead of directly on enemies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for it to do anything at all&lt;/del&gt;, and the DC appears to be equal to your character level&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. If the poison attack succeeds, the victim will glow green and become slowed (possibly removing haste if it exists)&lt;/del&gt;. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The throwable form of this weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is an instant cloud&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dispersion &lt;/ins&gt;poison attack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; DC is character level and it affects all friendlies and hostiles in the AoE; the roll is against poison, but the effect is a slow&lt;/ins&gt;. It must be triggered on the ground instead of directly on enemies, and the DC appears to be equal to your character level. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teigrgwyn</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;diff=2050&amp;oldid=prev</id>
		<title>MrAsimov: Created page with &quot;'''Description:''' The vast pain this poison causes to it's victims is nothing compared to the vast joy of it's namesake at their suffering. &lt;br&gt; &lt;br&gt; Twice a day the Purger...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Vial_of_Lolth&amp;diff=2050&amp;oldid=prev"/>
		<updated>2020-07-08T02:27:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The vast pain this poison causes to it&amp;#039;s victims is nothing compared to the vast joy of it&amp;#039;s namesake at their suffering. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; Twice a day the Purger...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Description:''' The vast pain this poison causes to it's victims is nothing compared to the vast joy of it's namesake at their suffering. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Twice a day the [[Purger]] can apply this poison to a weapon or create a toxic cloud.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 0.5 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Use:''' Unique Power 2 Uses/Day &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
* The duration is ''most likely'' 2 rounds per level. &amp;lt;br&amp;gt;&lt;br /&gt;
* The damage bonus is acid damage applied to the character, and the amount applied is ''most likely'' +1d4, +1d6 (16+), or +1d8 (32+) dependent upon character levels. This bonus damage isn't added to the weapon, so similar damage types will stack and the damage bonus will work even if using no weapon at all, regardless of what it shows in the character sheet. &amp;lt;br&amp;gt;&lt;br /&gt;
* The item '''will not''' work unless you click to apply it to your character; if you click to apply it to your weapon, nothing will happen. &amp;lt;br&amp;gt;&lt;br /&gt;
* The throwable form of this weapon seems to be a low-dc area of effect poison attack. It must be triggered on the ground instead of directly on enemies for it to do anything at all, and the DC appears to be equal to your character level. If the poison attack succeeds, the victim will glow green and become slowed (possibly removing haste if it exists). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Items]]&lt;/div&gt;</summary>
		<author><name>MrAsimov</name></author>
		
	</entry>
</feed>