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	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Undead_Shape</id>
	<title>Undead Shape - Revision history</title>
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	<updated>2026-04-12T18:25:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://ns4ee.com/wiki/index.php?title=Undead_Shape&amp;diff=884&amp;oldid=prev</id>
		<title>MrAsimov: Created page with &quot;{{Feats| Type=(Epic) Class| Pre=Epic Shifter| Req=None| Spec=The character with this ability can transform into a selection of powerful undead creatures three times per da...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Undead_Shape&amp;diff=884&amp;oldid=prev"/>
		<updated>2020-07-05T19:37:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Feats| Type=(Epic) Class| Pre=Epic &lt;a href=&quot;/wiki/index.php/Shifter&quot; title=&quot;Shifter&quot;&gt;Shifter&lt;/a&gt;| Req=None| Spec=The character with this ability can transform into a selection of powerful undead creatures three times per da...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Feats|&lt;br /&gt;
Type=(Epic) Class|&lt;br /&gt;
Pre=Epic [[Shifter]]|&lt;br /&gt;
Req=None|&lt;br /&gt;
Spec=The character with this ability can transform into a selection of powerful undead creatures three times per day: [[Risen Lord Shape|Risen Lord]], [[Vampire Shape|Vampire]], and [[Spectre Shape|Spectre]].|&lt;br /&gt;
Use=Selected&lt;br /&gt;
&lt;br /&gt;
Note that this feat does not require high wisdom as a prerequisite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;In order to qualify for any epic shapes, the character must only take levels in Druid or Shifter&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This form of shapeshifting cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
Bonuses from weapons, armor, shield, helmet, boots, cloak, and jewelry merge into all three shapes. Base (non-magical) AC from shields merge but not from armor. Bracer/gauntlet/glove properties merge except for attack bonuses and bonus damage. Off-hand weapon and ranged weapon properties never merge. Unlike in the original campaign, all AC bonuses merge, not just the highest.&lt;br /&gt;
&lt;br /&gt;
All Forms receive : &lt;br /&gt;
  5/+6 DR&lt;br /&gt;
  Bludgeoning Vulnerability 25%&lt;br /&gt;
  Fire Vulnerability 50%&lt;br /&gt;
  Cold Immunity 50%&lt;br /&gt;
  Electrical Immunity 50%&lt;br /&gt;
  Piercing Immunity 25%&lt;br /&gt;
  Slashing Immunity 25%&lt;br /&gt;
  Immunity : Critical Hits&lt;br /&gt;
  Immunity : Death Magic&lt;br /&gt;
  Immunity : Disease&lt;br /&gt;
  Immunity : Level/Ability Drain&lt;br /&gt;
  Immunity : Poison&lt;br /&gt;
  +15 Discipline&lt;br /&gt;
  +25 Turn Resistance&lt;br /&gt;
  +20 Vampiric Regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Weapon focus feats now work with all forms that use weapons.  Feats must be taken for the weapon the specific form wields to apply.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following table denotes your new Strength, Dexterity and Constitution, Temporary Hitpoints, and an additional dodge AC bonus.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5%&amp;quot; align=center&lt;br /&gt;
!Shape!!Str!!Dex!!Con!!Temp. HP!!Dodge AC bonus!!Special!!Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Vampire   ||align=center|35||align=center|28||align=center|21||align=center| +50||align=center| +4||align=center| Harm Self 3x/day &amp;lt;BR&amp;gt; Domination Gaze (Confuses targets in a cone.  DC 10+shifter level will save to negate)||align=center| Heavy Flail &amp;lt;BR&amp;gt; Cleave &amp;lt;BR&amp;gt; Knockdown &amp;lt;BR&amp;gt; Power Attack&lt;br /&gt;
|-&lt;br /&gt;
|Risen Lord||align=center|35||align=center|21||align=center|28||align=center| +75||align=center| +6||align=center| Harm Self 3x/day &amp;lt;BR&amp;gt; Raise Dead (As spell. Applies ability drain to raised allies.)||align=center| Great Sword &amp;lt;BR&amp;gt; Cleave &amp;lt;BR&amp;gt; Knockdown &amp;lt;BR&amp;gt; Power Attack&lt;br /&gt;
|-&lt;br /&gt;
|Spectre   ||align=center|21||align=center|35||align=center|28||align=center| +20||align=center| +2||align=center| Harm Self 3x/day &amp;lt;BR&amp;gt; Shadow Attack (1d6 * shifter level/2 negative damage.  The Spectre receives temporary&amp;lt;BR&amp;gt;HP equal to damage done.  DC 12+shifter level will save for half damage)&amp;lt;BR&amp;gt; Invisibility||align=center| Kukri &amp;lt;BR&amp;gt; Cleave &amp;lt;BR&amp;gt; Weapon Finesse&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For general information on NS4 shifting mechanics, see the [[Shifting Guide]]. &lt;br /&gt;
[[Category: Feats]]&lt;br /&gt;
[[Category: Feat Changes]]&lt;/div&gt;</summary>
		<author><name>MrAsimov</name></author>
		
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