The only major change I'd suggest is dropping Evocation foci in favour of Abjuration. Your #1 Evocation spell in the end-game is IGMS which doesn't benefit from foci. Meanwhile with 40 caster levels and ESF: Abj you'll find a valuable place in PvP raids as the guy that can mords anything from anyone.
Otherwise the final build looks good. I'd reorder some feats but otherwise solid stuff.
minielvis wrote:The only thing I would do different is get the greater sf conj asap for easier leveling with summons.
Yup. I always go for GSF: Conj at level 1, with Shelgarn's and Magic Weapon. Then sit back and watch your level 1 dagger with 30HP and +5 AB eviscerate stuff for you.
I'd definitely agree about taking MD summon. MD scales with caster level, so with 40 of them you'll get great bang for your buck. Also as a wiz you have slightly more options for buffing and healing an undead summon than a living one.
I'd definitely take the epic summon at 21 myself. By 21 the normal summons will be getting very tiresome with their short durations.
If you're in MA you'll want Spell Pen feats nice and early for Formians, but any other faction you can leave it until much later.
You've left Extend Spell until very late IMO. By 12ish you'll be finding yourself in parties quite a bit and being able to go twice as long before resting will make you much more popular. Also, many buffs (Flaming Weapon springs to mind) have their durations halved, so being able to Extend it to match the duration of your other buffs is very handy. Oh and it means you can mem twice as many Hastes, which is everyone's favourite spell.
While it may seem like a small increase for the spell slots, maximising the stat buffs you give others makes a huge difference in parties (much more than an extra damage spell), and as a wizzie you can have all of them available to you. Dexers and Tanks alike will love you, and you'll love them as they reap xp for you. So I'd take that feat at 12ish rather than 15.