Survey, sorta, on summoned companions
Survey, sorta, on summoned companions
Hail all! I have recently rolled up a Druid archer type of character. Not sure where im going with him right now as he is pure Druid up to level 5 but i do like the companions in NS. Question: Is it just me or have they been beefed up a tad? I notice that in NS they are much more hepfull and resilient than in other mods.
Also, I started with a Giant Spider which i aptly named Malstrom. I have noticed that in the first 5 levels he has served me well. Poisoning the opponent helps me make the kill that much easier. Upon reaching 5th he is a little annoying in that he takes a while to cast the 1 Web spell per day which can be effective but mildly annoying as i need him as a meat shield.
I know there are other companions I can pick from, each having their own little specialty. Although i do love the spider simply cause he looks cool, I fear that he may outlive his usefullness in levels to come.
I have also noticed some players having summoned critters like Golems and such. Im not sure but I don't think these are made for Druids. Is it something added to NS of which im unaware? Do Druids get killer companions in latter levels or more choices?
What is your fav summon and why? I know the bear has the most hp's and makes a great meatshield but he has no special abilities besided a beefed up listen skill. I do like the spell imunity of the spider and for those who love the sneak attack the panther is killer and cool looking.
Any suggestions from seasoned Druids appreciated.
Also, I started with a Giant Spider which i aptly named Malstrom. I have noticed that in the first 5 levels he has served me well. Poisoning the opponent helps me make the kill that much easier. Upon reaching 5th he is a little annoying in that he takes a while to cast the 1 Web spell per day which can be effective but mildly annoying as i need him as a meat shield.
I know there are other companions I can pick from, each having their own little specialty. Although i do love the spider simply cause he looks cool, I fear that he may outlive his usefullness in levels to come.
I have also noticed some players having summoned critters like Golems and such. Im not sure but I don't think these are made for Druids. Is it something added to NS of which im unaware? Do Druids get killer companions in latter levels or more choices?
What is your fav summon and why? I know the bear has the most hp's and makes a great meatshield but he has no special abilities besided a beefed up listen skill. I do like the spell imunity of the spider and for those who love the sneak attack the panther is killer and cool looking.
Any suggestions from seasoned Druids appreciated.
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Druid companions are not summons... they are more like wizards' familiars (only better
)
The golems and such that you see are summon creature 1, 2, 3 ... etc.
As far as the druid companion goes, I always seem to pick the panther. His sneak attack is sweet. Buff him up a bit, put a summoned meat shield into the fray and the panther will tear through the opposition. I've seen several others using the bear too; I think my next druid will try that out. I avoid the wolf because his howl, while cool, can bugger up your friendliness rating with the deer and other animals in the forest. Friendly fire can be a bad thing from a faction rating point of view.
Your companion levels as you do, getting more powerful in that way. Summons are fixed at their summon creature level (and yes, they have been changed from standard NWN code so don't expect to be summoning that golem in the single player O.C. )

The golems and such that you see are summon creature 1, 2, 3 ... etc.
As far as the druid companion goes, I always seem to pick the panther. His sneak attack is sweet. Buff him up a bit, put a summoned meat shield into the fray and the panther will tear through the opposition. I've seen several others using the bear too; I think my next druid will try that out. I avoid the wolf because his howl, while cool, can bugger up your friendliness rating with the deer and other animals in the forest. Friendly fire can be a bad thing from a faction rating point of view.
Your companion levels as you do, getting more powerful in that way. Summons are fixed at their summon creature level (and yes, they have been changed from standard NWN code so don't expect to be summoning that golem in the single player O.C. )
As a druid i take the bear on early levels, then switch to a dire wolf, and end up with a panther for sneak attacks. This is the best combination i have found to level, for my build that is
As for summons, i think they changed it in these. Because my druid summons some kind of bard pinguin as a summon creature 1
. And for summon creature 2 the pinguin just levels with me
So if i get a pinguin, maybe others get golems or something. But it could also be a bug in which case ill contact a dm about it.

As for summons, i think they changed it in these. Because my druid summons some kind of bard pinguin as a summon creature 1


So if i get a pinguin, maybe others get golems or something. But it could also be a bug in which case ill contact a dm about it.
Drinks tons of ale and becomes a nature lover
Goliath - Dwarven Shaman
Goliath - Dwarven Shaman
your summon depends on what lvl spell it is and what alignment you are.
from what i had heard, befire when NS4 first came out atleast, the familiars and companions weren't changed...
or am i ignorant?
i like the dire rat.... sneak attack and disease....
from what i had heard, befire when NS4 first came out atleast, the familiars and companions weren't changed...
or am i ignorant?
i like the dire rat.... sneak attack and disease....
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