Just achieved master artisan fletching today now so i'm happy

Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.
Just curious... has this been switched to be resolved from the other end?Lokey wrote:Thought the crafter can always use items he's made (possibly not in yet).
Yeah, I was totally against all forms of crafting at first mention, but after seeing it implemented I turned around right quick. ;)Lokey wrote:Joran and I have done some cleanup/db conversions on the tradeskill code but mostly it's still the same stuff I inflicted on Draken Valane last August (try it, you'll like it--DV was severely burned out from ATS at the time). Lots of things planned, but more pressing matters first.
I can test it later today when I get home(isp bills overdue, so i'm at the library atm, gah...) but if not, then that'd be a major pain. Especially since most arrows aren't +anything, they're just +elemental dmg or +physical dmg, so it'd only be logical to have the +atk count towards going thru soaks. But then again, we can't have keen bows, or custom unlimited arrows, or any of that stuff, so maybe it's one more thing on the list of suck...Wobbun wrote:AndrewCarr wrote:...I wish the longbow had been +5 atk +2d6 crits, and maybe even no mighty, so i could blow thru stoneskinbut oh well
Afaik bow's attack bonus doesnt help penetrating damage reduction..
only enchantment on arrows do, unless that has been modified on this module
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.