levelling alternatives

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disastro
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levelling alternatives

Post by disastro »

so to avoid the inevitable burnout grind i'm trying to level a new toon off the beaten track. no efreets, giants, amazons, dwarves, etc.

ive gotten to level 16 so far, and have managed to find several good alternative to giant mountain. however i'm kind of at a loss for where to go now. icy crypt is kind of standard and i'd like to avoid that too (and few people want to party for icy anyway).

any suggestions for freet, giant, zon, dorf replacements?

a requirement is a good challenge for decent reward, basically anything that doesn't feel "grindy." it doesnt have to be uber xp.

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Aarkon Draco
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Post by Aarkon Draco »

thats a somewhat issue there is no real good FD equivalent at 16th tho you can do faction citys for ok xp and once your 24+ earth is pretty good stay away from mole men tower till 27th or so tho.
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Post by -BannyD- »

if you can handle the mobs, Menzoduran is an excellent place to level. as a mage i liked to round them up and kill em with delayed blast fireball and stuff, great xp.

that will get you to lvl 20 relatively quickly.

there is also sunken isle for around the same level...

from 20-30, there isnt really anything else besides FD and Zons.
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Malik
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Post by Malik »

gnolls poassiblly to level 24? If you're still around 16 Mezzloths too
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disastro
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Post by disastro »

i'll give sunken a shot, that sounds good. gnolls really only gets you to around 18 if you grind it.

i'll investigate menzo too.

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Post by mgrjebbo »

gnolls is no good after 14 or 15, the payment for grinding that at 24 would be less than worth it. ash mountain probley is the only alterantive to FD IMO. maybe there should be another?

*gets out area design stuff and crosses fingers*

... a less uber umber holk kingdom *cough*
*titans*....*storm giants*....*an uber orc clan*......*an evil non-playable faction that is out to hunt everyone down, but for some reason never leaves its city*....ect.

loads of ideas...

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Post by JesterOI »

The Ice Wolves used to be good for levelling, but they got super-nerfed :(
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Post by Alkapwn »

Level 16- Kill Faction Mobs they're decent xp and good drops (just be careful what faction u decide to raid :))
Mezzoliths are always good
replacements for Zons? I'm not aware of anything besides lowlvl planar creatures with that CR. Zons are always good I find Usually blows those 20something lvls away in a blink of an eye
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disastro
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Post by disastro »

so far sunken is working out pretty well as when i can get a crew together (and park a rezbot nearby). it would help if there was a direct ferry to sunken from frostdale, that way you dont have to blow 20k gold on every trip/rez. its a nice change.

factions i will creep around but for health reasons its not a great levelling tactic during busy times ;)

i'm not sure what to do next though. one person suggested air/fire/earth but that would only work at that level with a big party. I'll see if i can peel anyone away from frost giants.

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Post by SkotG »

Air, Fire and Earth have alot of crit immunes not the best without a party of beaters
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Post by Binkyuk »

Personally I consider Sunken a required stop in my levelling to gear myself up. Some(/most) of the best pre-planar gear is there.

Though I suppose you could just substitute 'Sunken' with 'Guild Mules' in that sentence for the same result.

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Post by disastro »

the problem with putting a party together for "non dwarf" planar areas is the fact that most meleers put a lot of feats/gear into critical hits and sneak attacks (beyond the fact that crits/sneaks make your job seem easier, depending on relative mob hit points). so they want to make the most use of their build.

so unless you hook up with a party of casters, looks like zondorfs is it post 25ish.

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Post by Lorkar1 »

Binkyuk wrote:Personally I consider Sunken a required stop in my levelling to gear myself up. Some(/most) of the best pre-planar gear is there.

Though I suppose you could just substitute 'Sunken' with 'Guild Mules' in that sentence for the same result.
It is strange that what I consider to be the best melee helm is a level 16 helm. You would think there would be an all around better helm than the highlords. There may be a better one but I have yet to see it.

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Post by LinuxPup »

Agreed... although the Diving Helm is better for some melee builds.
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Post by -BannyD- »

LinuxPup wrote:Agreed... although the Diving Helm is better for some melee builds.
pretty much only for bards, highlords for everything else
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