one thing that i think that everyone lost sight of a long long time ago was the fact that combat in ns4(and nwn in general) was never meant to be a "one guy vs everyone" situation. it was always meant to be team based, thats why its a multiplayer game after all... did you ever stop to think that every class was NOT supposed to stand a chance against every single other class? Thats why there are numerous classes to begin with. thats why classes like monk have spell resistance while others don't, thats why fighters have poor spot and listen, thats why rogues have low hit points. the game was meant to be played in groups, that way if your a fighter and you're suddenly under attack by a crafty shadow dancer, it might be useful to have a keen sensed ranger around to quickly dispatch him. or if you're a mage and you are beset by a monk with ungodly spell resistance, it might be useful to have that fighter buddy to provide a nice wall of flesh and pointy metal.
this rant applies to everyone, but it goes doubly for those of you in guilds. instead of trying to build one character who can dominate everything thats thrown at it, try talking to your buddies and figuring out how to build a team of characters that are even more devastatingly powerful. you know, not once in all the time i've played NWN have i seen a cleric that focuses on buffing his comrades? imagine if a cleric memorized nothing but protective spells and heals and he had a few fighters and a couple mages. might the mages be more inclined to memorize more damaging spells now that they need not be concerned with protecting themselves? might a fighter expend less feats on save related feats and focus more on damage dealing?
Seriously it was the craziest thing I ever saw, a party of 5 MD PM bards and PM tanks, dead in 30 seconds cuz of 8 epic defenders. Ainarato and Kermit waved their weapons ineffectually to try and scare-no that's too strong a word- make em nervous, but really we just sat and watched.
this here is a perfect example of what im talking about. perhaps if those 5 PMs had a pure wizard or two to throw down some time stops they'd have standed more of a chance. you know in terms of natural selection variation tends to ensure survival. that way if one individual falls because of a weak point, the others dont.
just think about it.
...maybe i oughta start a guild...
"O cruel fate, floating through the void of space like gravity's plaything. O to be thusly boned. Ask not for whom the bone bones, it bones for thee."
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