We're going straight to DnD 5.5
3.5/3.0 hybrid I think. There's some decent changes in 3.5, there's stuff that doesn't translate well, etc... I think we have to wait for patch 1.07 or 1.08 to even think about going live anyway, ActivatePortal() doesn't work yet (server hop script function).
There will be haks, the Robison workshop tilesets are too good not to use for example:
http://nwvault.ign.com/View.php?view=NW ... ail&id=134 and
http://nwvault.ign.com/View.php?view=NW ... ail&id=172 Suggestions for content we should look at are welcome (the Rogue Dao modules should have decent new creatures and placeables for example).
We'll do some custom rules work, I think spell lists, skills and feats are going to get a thorough working over. It's on the horizon, we have ideas about where to go with it and how to do it. We do know we went live on NS4 way too soon, so we'll at least put a big alpha/beta warning on the module when we're ready for a larger testing group.
It slouches along...