Dual Logging
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- Spamalot
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Dual Logging
I asked about this in a previous thread, but it was off topic and the thread got locked. So I am asking again. Are there any rules or regulations in place for dual loggers and PvP? This is for my own knowledge and perspective and not to point fingers at those who are famous for their dual logging.
Power is not given. It is taken.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]

Ya ya ya I know... stop whining, complaining, and learn to build better.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]

Ya ya ya I know... stop whining, complaining, and learn to build better.
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- Spamalot
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- Joined: Mon Sep 25, 2006 7:56 pm
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Thats kind of what I was thinking. So relatively speaking... I could be leveling a mid or low level toon and keep a 40 on hand to deal with anyone who decided to mess with him. That would not be considered revenge logging since the 40 would already be in the game. Thats what I am gathering here.
Power is not given. It is taken.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]

Ya ya ya I know... stop whining, complaining, and learn to build better.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]

Ya ya ya I know... stop whining, complaining, and learn to build better.
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- PKer
- Posts: 1251
- Joined: Sat Feb 25, 2006 2:14 pm
esentially what is happening is this.
Player 1 is lvl 40 and has player 2 lvl 5 in his guild.
Player 1 knows if guild x sees player 2 ...player 2 will be pked.
So to avoid player 2 to be pked by guild x player one runs besids him in his training in a sence becomming abodyguard.
now guild x sees player 2 and trys to kill him.
Player 1 defends player 2 all is fair.
Its when player 2 logs out and brings something in that cause a problem.
Vange logging is when u go grab a player 1 once player 2 gets pwnd.
If both player 1 and 2 were both on in same area (how most dual loggers do it) then guild x saw both and attacked the party hence attacking both player 1 and 2 therfore its not revenge.
Player was already there in the situation.
Ill use me for a clear example if that doesnt help.
I have Havok of tlb (lvl 33 dragon) helping along my Legend of kst (lvl
.
If someone comes to attack my kst toon that is in the party or close proximity of mybrethren toon then my brethren toon has a obligation to help defend him.
But if my kst member was to be killed with my dragon lets say .... in the planes... and my dragon comes all the way down to pk said person then that would be considered venge.
You really only need commonsene really. Its not vengence id you tried to pk someone with there high lvl friend right next to them. Other player or not .... dual logging .... it doesnt matter. Its really just common sense
Player 1 is lvl 40 and has player 2 lvl 5 in his guild.
Player 1 knows if guild x sees player 2 ...player 2 will be pked.
So to avoid player 2 to be pked by guild x player one runs besids him in his training in a sence becomming abodyguard.
now guild x sees player 2 and trys to kill him.
Player 1 defends player 2 all is fair.
Its when player 2 logs out and brings something in that cause a problem.
Vange logging is when u go grab a player 1 once player 2 gets pwnd.
If both player 1 and 2 were both on in same area (how most dual loggers do it) then guild x saw both and attacked the party hence attacking both player 1 and 2 therfore its not revenge.
Player was already there in the situation.
Ill use me for a clear example if that doesnt help.
I have Havok of tlb (lvl 33 dragon) helping along my Legend of kst (lvl

If someone comes to attack my kst toon that is in the party or close proximity of mybrethren toon then my brethren toon has a obligation to help defend him.
But if my kst member was to be killed with my dragon lets say .... in the planes... and my dragon comes all the way down to pk said person then that would be considered venge.
You really only need commonsene really. Its not vengence id you tried to pk someone with there high lvl friend right next to them. Other player or not .... dual logging .... it doesnt matter. Its really just common sense
Except that it is not illigal to call for reinforcements from friends or guild members when your lowbie has been killed. Unfortunatly the people with multiple logins have an advantage here since you can't prove that they are or aren't the same player that was just killed. Perhaps removing the revenge log rule would put all the players on the same footing. However it would be unfortunate for the new players who don't have a higher level character to log into after being killed.MasterYoda wrote:esentially what is happening is this.
Player 1 is lvl 40 and has player 2 lvl 5 in his guild.
Player 1 knows if guild x sees player 2 ...player 2 will be pked.
So to avoid player 2 to be pked by guild x player one runs besids him in his training in a sence becomming abodyguard.
now guild x sees player 2 and trys to kill him.
Player 1 defends player 2 all is fair.
Its when player 2 logs out and brings something in that cause a problem.
Vange logging is when u go grab a player 1 once player 2 gets pwnd.
If both player 1 and 2 were both on in same area (how most dual loggers do it) then guild x saw both and attacked the party hence attacking both player 1 and 2 therfore its not revenge.
Player was already there in the situation.
Ill use me for a clear example if that doesnt help.
I have Havok of tlb (lvl 33 dragon) helping along my Legend of kst (lvl.
If someone comes to attack my kst toon that is in the party or close proximity of mybrethren toon then my brethren toon has a obligation to help defend him.
But if my kst member was to be killed with my dragon lets say .... in the planes... and my dragon comes all the way down to pk said person then that would be considered venge.
You really only need commonsene really. Its not vengence id you tried to pk someone with there high lvl friend right next to them. Other player or not .... dual logging .... it doesnt matter. Its really just common sense
MLoki
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- PKer
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- Joined: Sat Feb 25, 2006 2:14 pm
yes, and i strongly belive that relogging shouldnt be against the rules. Its a server at war and we are running around holding each others hands.
its garbage plain and simple. war is what we are here for so war is what it should be. and in war inocent die and there are always more people lining up to kill someone.
do away with the relog rule and let the war begin. otherwise lets change the faction system so we are all friendly and have to go to the arena to pk. then we can add a couple more uber gear items and rename the server NS3.5
sound good?
its garbage plain and simple. war is what we are here for so war is what it should be. and in war inocent die and there are always more people lining up to kill someone.
do away with the relog rule and let the war begin. otherwise lets change the faction system so we are all friendly and have to go to the arena to pk. then we can add a couple more uber gear items and rename the server NS3.5
sound good?
Amoenotep wrote:Interesting turn of events.....
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- Lord DM Supreme
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mgrjebbo wrote:yes, and i strongly belive that relogging shouldnt be against the rules. Its a server at war and we are running around holding each others hands.
its garbage plain and simple. war is what we are here for so war is what it should be. and in war inocent die and there are always more people lining up to kill someone.
do away with the relog rule and let the war begin. otherwise lets change the faction system so we are all friendly and have to go to the arena to pk. then we can add a couple more uber gear items and rename the server NS3.5
sound good?
words of wisdom from someone that hasn't seen this exploited to its max
Okay, let's apply that "common sense" to other things. Can you vote twice? Can you hold two jobs at the same exact time? Can you have two SSNs? Was Aragorn in LoTR also Legolas? Is schizophrenia a legitmate legal defense?You really only need commonsene really. Its not vengence id you tried to pk someone with there high lvl friend right next to them. Other player or not .... dual logging .... it doesnt matter. Its really just common sense
To go down this path a bit further, why not get two PCs, each with triple monitor display cards, and do an HoD run all by your lonesome? Why not have your own guild comprised of multiple incarnations of yourself?
Once upon a time, back in the days of the Model A and Model T, I suspect there were no laws on the books concerning vehicular homicide. There are now. Can you guess why?
Phineas | Gray | Fracas (MA unaligned)
Bardoc [IO] | Inexorable [IO] | Clericus [IO] | Alatar [IO]
Bardoc [IO] | Inexorable [IO] | Clericus [IO] | Alatar [IO]
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- Spamalot
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I think this has been a very informative thread to be honest. I was curious as to what rules, or even simply what ethics, were involved for dual loggers. It seems they do have an unfair advantage over others, but if abused they can face the wrath of the server in general. I think Havok put it very well, and I appreciate the open and honest answer. It does take some common sense.
Power is not given. It is taken.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]

Ya ya ya I know... stop whining, complaining, and learn to build better.
Tal, Soul Reaper of [IO]
Gol-Gorath [IO]
Shilo [IO]
Cthulhus Acolyte [IO]

Ya ya ya I know... stop whining, complaining, and learn to build better.