any new plans for divination?

User-to-User support and questions to the Developers and DM team.
Locked
disastro
Spamalot
Posts: 624
Joined: Fri Oct 13, 2006 5:59 pm

any new plans for divination?

Post by disastro »

i've got a few spare feats on a wizard and i'm wondering if there are any more plans for the divination school beyond bumps to clairaudience/clairvoyance. bumps look ok but you'd get the same for only 2 feats in skill focus listen/spot.

any dev with a crystal (or magic 8 ) ball have a moment to guide a wizard? I'm looking for some off-the-beaten-path school focuses.

Kirg
Newbie Helper
Posts: 456
Joined: Tue Jan 21, 2003 11:36 am
Location: Andorra

Post by Kirg »

Enchantment? I really like that school. But if nearly everything in epic areas walks around with mind spell immunity or very high will saves it is certainly not worth it.
Besides most wizards trade the enchantment for the illusion school. For one spell slot more. :)

I still remember the one time a warrior character attacked my wizard and I could invite him into my party, by enchanting him, *chuckle*. Of course that was beta. I hardly think that school will do you any good. But I still think I'm gonna build an Enchanter sometime in the future.

LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Post by LinuxPup »

Maybe a caster with focus in divination increases flame weapon/darkfire's potential:

Fire damage remains the same, but:

Spell Focus: Divination: 1 divine damage
Greater Spell Focus: 2 divine damage
Epic Spell Focus: 3 divine damage
Lead NS4 developer

[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]

disastro
Spamalot
Posts: 624
Joined: Fri Oct 13, 2006 5:59 pm

Post by disastro »

a buff to premonition would probably be more in line. i'd imagine any buffed spell would have to be out of the divination school at least.

Binkyuk
Absentee Ballot Dev
Posts: 1012
Joined: Wed Mar 09, 2005 6:01 pm
Location: Cambridge, UK

Post by Binkyuk »

mmm. divination is generally about seeing things and telling the future. it's not related to gods and deities, and certainly nothing to do with divine weapon damage.

disastro
Spamalot
Posts: 624
Joined: Fri Oct 13, 2006 5:59 pm

Post by disastro »

i guess there really arent many divination spells worth buffing, besides the power words.

perhaps add a damage component to pwkill/pwstun that kicks in if the target makes its save (so it become save and take decent damage, fail the save and die.)

or make these spells "armor piercing", in that they can affect the target if it rolls a 1 or a 2 on the save, even if they would otherwise have made the save.

though that's really a feature i'd like to see for all spells cast by a pure classer.

Locked

Return to “NS4 Help and Support”