Nothing like loosing money from both ends, work on the house and loss of pay from missing work
Updates
-
Metis
- Dungeon Master
- Posts: 1290
- Joined: Fri Jan 06, 2006 4:17 pm
- Location: Entering the dark world where devs live
Updates
I know there are several of you, including some staff members, that are waiting on me for some change requests. Shockingly my home remodeling project is taking longer then I thought, I actually had to take yesterday and today off work just to get these guys caught up. Hang on just 1 or 2 days at most and I will be caught up with NS4 projects.
Nothing like loosing money from both ends, work on the house and loss of pay from missing work
Nothing like loosing money from both ends, work on the house and loss of pay from missing work
"Wheresoever you go,
go with all your heart." - Confucius
go with all your heart." - Confucius
-
MasterYoda
- PKer
- Posts: 1251
- Joined: Sat Feb 25, 2006 2:14 pm
*pours a glass of wine to eat with the meat and potatos*MasterYoda wrote:!
Praise the goddess of all meat next to potatoes !
praise bacchus ! god of wine and beer !
Fatzo
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
-
Metis
- Dungeon Master
- Posts: 1290
- Joined: Fri Jan 06, 2006 4:17 pm
- Location: Entering the dark world where devs live
Starting today the overdue projects will get done.
I also want to revamp the documentation section. It should be a huge pain and why I am volunteering I have no idea
It would make the process much easier if the wiki was correct for sub races, factions, etc. Oddly enough I only play a couple types of characters so I dont know all the changes without going through all the scripts.
Any help would be appreciated, I wont start that project until this weekend.
I also want to revamp the documentation section. It should be a huge pain and why I am volunteering I have no idea
It would make the process much easier if the wiki was correct for sub races, factions, etc. Oddly enough I only play a couple types of characters so I dont know all the changes without going through all the scripts.
Any help would be appreciated, I wont start that project until this weekend.
"Wheresoever you go,
go with all your heart." - Confucius
go with all your heart." - Confucius
Not sure how the Githyanki psionic attack works, but its a little different than advertised. I sort of think its 1d6 * (character level / 3). So with 30 levels, you'll do either 10, 20, 30, 40, 50, or 60 damage.
Can anyone verify this?
Can anyone verify this?
Lead NS4 developer
[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]
[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]
The race stat and skill adjustments are correct.
Air and Water Genasi abilities are incorrect, they're custom scripts with a different DC (15+level/2 like fire genasi i believe, unsure of duration).
Can someone check what the author of the Tiefling page is talking about with the darkness giving 'Attacks of Opportunity'? I suspect this is supposed to say 'Sneak Attack'.
The faction pages are correct.
Air and Water Genasi abilities are incorrect, they're custom scripts with a different DC (15+level/2 like fire genasi i believe, unsure of duration).
Can someone check what the author of the Tiefling page is talking about with the darkness giving 'Attacks of Opportunity'? I suspect this is supposed to say 'Sneak Attack'.
The faction pages are correct.
Does this mean that all sneak attacks are also attacks of opportunity? So a rog with the opportunist feat makes all sneak attacks with +4 to ab, right?Amoenotep wrote:sneak attacks are only made when you have an attack of opprotunity.
air gen ability is gust of wind so its instantaneous and the duration is probably just 1 round.
As long as there isn't UV or the non NS4 true seeing in Darkness involved all blinded PCs and NPCs suffer from attacks of opportunity by non handicapped combatants; at least I remember to have read something like that. That would explain why darkness, UV and sneak or death attacks seem to work very well together.
Gah. AFAIK an AOO is given by movement, spellcasting, ranged atacks etc. Amoenotep is correct that any AOO is also a sneak atack (but not vice versa), but i don't understand how AOOs could be 'created' by darkness (in fact IIRC in normal darkness spellcasting and ranged attacks *don't* provoke an AOO even from UVed opponents...).


