Time Stop

Post your tips, ideas for improvements, requests for new features, etc. here
Elric of Melnibone
Noob
Posts: 6
Joined: Thu May 18, 2006 2:35 am
Location: Tanelorn

Post by Elric of Melnibone »

I would like to see timestop become what it was supposed to be in the first place....a defensive spell.

The way the pencil and paper method of playing D&D handles timestop is 1d4+1 rounds (so you dont know how long its gonna last or when its gonna end) and like greater sanctuary the spell ends when you make any form of attack. The area of effect is the caster only.

While you cant do the nefarious cast timestop .....cast fly .....grab some flightless person/monster and teleport 10,000ft up and drop them then fly or teleport back to watch them go splat (evil pencil and paper players trick) the caster can raise people ....use healing kits....buff people...or make a hastey retreat....without the fear of abusive TS spamming for offensive purposes.

IMHO I think we should do away with timestop crystals, feat requirements to cast the spell and make the spell unscribable as meer parchment cannot contain the secrets of time.

kingfatzo
Addict
Posts: 1961
Joined: Thu Feb 16, 2006 7:05 pm
Location: New Jersey, USA
Contact:

Post by kingfatzo »

well..

eventually

when the secrets of the TS changes are revealed to the masses..

we will know more :lol: :roll:
Fatzo
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp

Blystos Re
PKer
Posts: 1021
Joined: Wed May 03, 2006 3:33 pm
Location: This Is DAERON!!!

Post by Blystos Re »

I think someone needs to cast time stop on this thread...

:lol:
frogofpeace wrote:And we like to think of the FoN guildhall as cozy - perfect for cuddling up in our snuggies with a hot toddy after a long day of smiting.

Lokey
-2 Penalty in Daylight
Posts: 3094
Joined: Mon Dec 16, 2002 6:49 pm
Contact:

Post by Lokey »

Blystos Re wrote:I think someone needs to cast time stop on this thread...

:lol:
Lock it, then make 1 + d4 posts? :lol:
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.

Lorkar1

Post by Lorkar1 »

Just my 2 cents but having seen the new timestop in effect, I think it is just right as far as keeping with the spirit of PnP.

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

Ok here is the low down on the new Time Stop.

1) Use
A Time Crystal is required as an additonal cost to use the spell.

2) Duration
The default number of rounds is 1.
Greater Spell Focus in Transmutation = +1 additional round OR
Epic Spell Focus in Transmutation = +2 additional rounds.
(To clarify the above Greater and Epic Spell Focus in Transmutation does not = +3 additional rounds.)
Caster of Concentration Skill 60+ = +1 additional round.

3) AoE
The range is calculated from the caster position in 360 degrees.
The default range is 10.
(The mini-map at its largest scale shows a 10 x 10 grid for an idea of what the 10 actually means)
Epic Spell Focus in Transmutation = +20 additional range.
Caster of Level 35+ = +10 additional range.

4) Features
Casters of Level 40 have a 25% chance, rolled per party member of not freezing their friend in the AoE.


Hope that clears things up.
Also, I should mention the above is still under review and may be tweaked in the not to distant future.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

User avatar
CrazyJ
Relic Raider
Posts: 881
Joined: Fri Mar 10, 2006 7:06 pm

Post by CrazyJ »

Nice...

Blystos Re
PKer
Posts: 1021
Joined: Wed May 03, 2006 3:33 pm
Location: This Is DAERON!!!

Post by Blystos Re »

Lokey wrote:Lock it, then make 1 + d4 posts? :lol:
Yes, that's exactly what I was thinking! :lol:
Zing wrote:Ok here is the low down on the new Time Stop....
THAT is a beautiful thing.
My helm is off to you, Zing. :D
frogofpeace wrote:And we like to think of the FoN guildhall as cozy - perfect for cuddling up in our snuggies with a hot toddy after a long day of smiting.

User avatar
Dynmi
Newbie Helper
Posts: 400
Joined: Sat Nov 05, 2005 2:34 pm
Location: So. Cali

Post by Dynmi »

That sounds perfect, many thanks!
Image
The Silver Striders

P. Fricebottle
Addict
Posts: 1839
Joined: Sun Dec 18, 2005 7:11 pm
Location: Evenshire, OK

Post by P. Fricebottle »

4) Features
Casters of Level 40 have a 25% chance, rolled per party member of not freezing their friend in the AoE.[/quote]

Way to kill two birds with one stone there.
Image

User avatar
mgrjebbo
PKer
Posts: 1439
Joined: Sun Mar 12, 2006 12:22 am
Contact:

Post by mgrjebbo »

does that precentage grow or decreased based on level?

IE does a lvl 20 mage have a 50% chance to freeze a friend in the AOE?

or does a 20 mage have a 10% chance?

i think the prior because as you level you gain more control and understanding over your own magic.

Kirg
Newbie Helper
Posts: 456
Joined: Tue Jan 21, 2003 11:36 am
Location: Andorra

Post by Kirg »

As I understand it, it only applies to lvl40 mages. No scaling.

kingfatzo
Addict
Posts: 1961
Joined: Thu Feb 16, 2006 7:05 pm
Location: New Jersey, USA
Contact:

Post by kingfatzo »

Kirg wrote:As I understand it, it only applies to lvl40 mages. No scaling.
aye that would make perfect sense - a built in pure-class bonus :wink:

cheese mages = PWND !!! :twisted:
Fatzo
Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp

LunarSquirrel
Wheres the donation box?
Posts: 235
Joined: Mon Aug 28, 2006 2:55 pm
Location: Huntington Beach, CA

Post by LunarSquirrel »

I agree.

Very happy with the new changes. Appreciate the thought that went into this one. Kills the "I Win" button and rewards those that go all the way with their mage build.
-Jesse

Laura/Akuma of TSS

"Brute force solves everything. If you ever find that it doesn't; you're not using enough."

User avatar
mgrjebbo
PKer
Posts: 1439
Joined: Sun Mar 12, 2006 12:22 am
Contact:

Post by mgrjebbo »

maybe i am misunderstanding. unless your 40th level pure mage you dont have any chance to catch your allies with timestop?

how is that a bonus for pure classing? if you go 39 lvls pure mage you dont have any chance to catch allies with it and the cheese still stands.

maybe i am just missing something.

Locked

Return to “NS4 Ideas and Suggestions”